Posted 12 March 2009 - 02:38 AM
I only have one suggestion for the 1.06 mod, because everything is so EPIC with this release. (Thank God I got my crashes to cut down to a minimum around an hour in game. :DDDD)
Make Arnor a playable faction in The Fall of Arnor War of the Ring mode. Rohan and MotE are usable (for some reason), Gondor and the Elves and Angmar, but not Arnor. =\
Also, I don't know if they've been corrected or not, but I used to crash sometimes when trying to play WotR as Arnor. When I selected the hero units, sometimes it'd error and CTD. Like I said, I don't know if thats been corrected or not, but its something to look into.
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)