Suggestions
#2
Posted 09 June 2007 - 07:39 PM
but will there be some screaming of people just like real battles??
only audio
please take note that, until further notice, I don't care, so get lost.
#3
Posted 10 June 2007 - 02:54 AM
dunno if it's already mentioned.
but will there be some screaming of people just like real battles??
only audio
I'm actually taking a lot of the audio from the movies and putting it in the game. All the good heroes will have voices from the Helm's Deep battle, and all the music will be incorportated as well
#4
Posted 10 June 2007 - 08:36 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#5
Posted 10 June 2007 - 09:05 PM
have u figured out a solution to gathering all ur pikes and porcupining them in front of where cav come down when your playing as evil?
Yea, currently in BFME2, when a horde goes in porcupine, they create a small circle of pikes. I'll probably go back to the BFME1 style where they still only face one direction but move much slower and kneel down when not moving
#6
Posted 10 June 2007 - 09:35 PM
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#8
Posted 10 June 2007 - 11:51 PM
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#9
Posted 11 June 2007 - 08:33 AM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#10
Posted 14 June 2007 - 03:48 PM
#11
Posted 14 June 2007 - 07:50 PM
Can you make it to where when the wall explodes the rocks actually fly in diff. directions wounding buildings and units.
I was thinking about that the other day, and I think I'm going to make the wall explosion look much better. I think EA did a poor job on it, considering it was a memorable part of the battle.
#13
Posted 14 June 2007 - 09:58 PM
#14
Posted 14 June 2007 - 10:16 PM
i believe it does. and the units that were on top just fell onto the ground without any damage i believe. perhaps when your done with helms deep you can proceed onto minas tirithAwesome! Doesn't it just crumble now?
#15
Posted 14 June 2007 - 10:32 PM
P-p-please!?!?!?!?
#16
Posted 15 June 2007 - 04:42 AM
....That raises a whole other idea. Would you possibily be willing to do Minas Tirith after Helm's?
P-p-please!?!?!?!?
Let me get Helm's Deep Done first When I do get this mod done, I'll probably take a small break from modding. But yes, if I do make another map mod, it will be Minas Tirith
#17
Posted 15 June 2007 - 06:59 AM
Take as long a break as you need
#18
Posted 18 June 2007 - 04:09 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#19
Posted 22 June 2007 - 01:41 AM
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#20
Posted 22 June 2007 - 02:25 AM
What about giving Theoden an ability called "Give Them a Volley". It could be a passive damage bonus that he gives to ONLY Yeoman Archers starting at level 1.
Well, I'm planning on giving Theoden an armor leadership bonus to all units. I'm making an arrow volley attack for Gamling that is from that particular scene of the movie though
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