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#421 MorgoththeMight

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Posted 24 September 2007 - 06:16 AM

really really good work here, and.. is it just me, or are these walls walkable?

#422 Juissi

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Posted 24 September 2007 - 06:28 AM

:grin: Absolutely stunning me thinks...

#423 Sûlherokhh

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Posted 24 September 2007 - 06:29 AM

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Wonderful! I am eager to try RA out sometime, hehe. :grin:

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#424 Olorin

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Posted 24 September 2007 - 07:02 AM

really really good work here, and.. is it just me, or are these walls walkable?

It looks like they are - they have staircases, so my guess is they would be. It's got a gate as well, so it would make plenty sense.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#425 snoopyzero

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Posted 24 September 2007 - 01:49 PM

very nice^^
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#426 Durin

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Posted 24 September 2007 - 02:13 PM

Great, can't wait for the castle.

#427 Mathijs

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Posted 24 September 2007 - 03:38 PM

really really good work here, and.. is it just me, or are these walls walkable?

Absolutely. :grin:

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#428 MorgoththeMight

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Posted 24 September 2007 - 05:29 PM

wow that's a real big advantage for the dwarven camp

#429 hrrypttrbst

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Posted 24 September 2007 - 07:09 PM

cool castle surly the walls :cool: keep on good work :grin:
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#430 ched

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Posted 24 September 2007 - 07:38 PM

wow that's a real big advantage for the dwarven camp


Redefines camping. Gondor'd better be warned.
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#431 the earth king

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Posted 24 September 2007 - 11:38 PM

I think the walls are walkable

#432 Eonun

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Posted 25 September 2007 - 03:13 AM

wow that is totaly awesome :grin:

what is that thing at the back?

good work :D

#433 Olorin

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Posted 25 September 2007 - 03:20 AM

wow that's a real big advantage for the dwarven camp


Redefines camping. Gondor'd better be warned.

Was that meant to be a pun? :D Also, just saying this for the sake of it: shouldn't Gondor, being the fortress/stronghold-type turtle-based faction, have something similar with their camps? I know you guys don't want to go through all the work of redesigning the camp and what-not (I don't want you to, frankly), I'm just giving my opinion.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#434 Nertea

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Posted 25 September 2007 - 05:10 AM

Olorin: [justification] Gondor has it own distinct advantages when turtling - trebuchets, lots of plots, lots of strong archers. They just have to be more mobile when defending their camps which only have a fence, and they can do that - they have access to cavalry from the start and even more cavalry after building a Dol Amroth outpost. The walled camp in part compensates for the Dwarves' lack of mobility in that area. It's also restrictive though, as it has one less plot than the average camp, and Erebor's archers are powerful but not as numerous or versatile as the mannish ones. Of course, that last point could change if you have an Ered Luin building, though chances are the Venturers could be put to better uses than guarding your camp.

Also while Gondor might be turtly, in LOTR there's no more effective turtlers than the Dwarves :D [/justification]

Great, can't wait for the castle.

Could be some time. Considering how long this took... though I hope I'll manage to do as good a job. Spent some time sketching concepts today and it could be very fun to play with.

Edited by Nertea, 25 September 2007 - 05:12 AM.

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#435 Olorin

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Posted 25 September 2007 - 06:17 AM

^^OK, you win. :D
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#436 Radspakr Wolfbane

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Posted 25 September 2007 - 03:09 PM

So concept work is still being done on RA.interesting.
Have you guys thought of putting up concept art as an news update or something i've seen very little concept from RA.It's a;ways interesting to see if the finished product resembles the concept sketches.
;)
Love the idea Dwarves with camp walls to me a minute to realise you were talking about camps and that was original ;)

Hopefully the Erebor section of the site will be up shortly.
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Edited by Radspakr, 25 September 2007 - 03:10 PM.

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#437 Nertea

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Posted 25 September 2007 - 04:57 PM

Well, I don't have a scanner and you don't want to look at my scribbled schematics in the margins of my uni notes anyways.

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I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#438 Nertea

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Posted 01 October 2007 - 12:30 AM

September 30rd


The Erebor Hall of Elders is the sneak peek this week

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Edited by Nertea, 01 October 2007 - 12:31 AM.

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I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.


#439 Beleg

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Posted 01 October 2007 - 12:46 AM

AMAZING!!!!!

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#440 Gothmog14

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Posted 01 October 2007 - 02:03 AM

Is the first image one of it at Rank 2 or 3? It's some really outstanding work there again. I love the style you've come up with for Dwarven architecture, I really feels like it would be made by Dwarves. Amazing work. Can I ask, what does it do? Recruit elites (looks like there are sitting areas, maybe it's like a well or something)? Anyway, fantastic work as always.

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Thanks to Shikari for the sig
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