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#461 snoopyzero

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Posted 07 October 2007 - 06:45 PM

mhmm...

i just made celduin, for weathertop you should congratulate matt :blink:
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#462 m@tt

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Posted 07 October 2007 - 09:42 PM

50 would be pushing it. The aim is about 40 non-fortress maps, and there's quite a lot so far (albeit, alot of 'donated' maps and several converted EA maps).

Amon Sul is big enough for a small battle. I've tried to scale it correctly. Although atm, I'm having passability problems which I can't for the life of me work out.
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#463 Canterbury

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Posted 08 October 2007 - 05:40 AM

looking nice. is Weathertop walkable?
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#464 GothmogtheOrc

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Posted 08 October 2007 - 07:50 PM

Really good work there guys :p Both maps look like they'll be fun to play :p

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#465 JEV3

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Posted 09 October 2007 - 12:16 AM

Weathertop >>>>>>> EA's Weathertop

And I'm really looking forward to Vales of Celduin, am I the only one here who anticipates that more? Anyways... REAAAALLY nice!
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#466 Olorin

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Posted 09 October 2007 - 06:12 AM

Fantastic work mh and Snoopy. :p Nice concept with the Vales of Celduin. Very impressive.
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...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

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#467 Grizzlez

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Posted 09 October 2007 - 07:37 PM

These maps are both awesome, what i look for best is good texturing and both these maps have them-cant wait for the release
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#468 TheElofoftheHeadShot

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Posted 11 October 2007 - 06:21 AM

OMG!!! WHEN IS THIS COMING OUT!!!!! :p :p :thumbsupsmiley: :thumbsupsmiley: :thumbsupsmiley: :popcorn: :good:

if you are wondering what my name really is its TheElfoftheHeadshot for all who are wondering.... my sister typed it wrong...

#469 TheElofoftheHeadShot

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Posted 11 October 2007 - 06:32 PM

Oh wait it says not to ask..... forget i said anything.

#470 m@tt

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Posted 14 October 2007 - 10:58 PM

Nothing to see this week.

Instead we have some music. Morgan Casey has been updating some of the music that will be heard in game, and we have decided to preview the new Harad music this evening:

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#471 Beleg

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Posted 14 October 2007 - 11:15 PM

Neat :)
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#472 Canterbury

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Posted 14 October 2007 - 11:58 PM

Very cool. It sounds evil-y, which fits such an Evil faction like the Evil men from that evil place called Harad
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#473 TheElofoftheHeadShot

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Posted 15 October 2007 - 03:42 AM

Sounds nice can't wait for some more cool content.

#474 MorgoththeMight

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Posted 15 October 2007 - 06:27 AM

It sounds very cool, but does is fit in with the OST from the films?

#475 Olorin

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Posted 15 October 2007 - 09:49 AM

I keep forgetting how good Morgan's work is. Congradulations to her for another fantastic piece. :) By the way, how are the building animations for the factions going?
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#476 Lauri

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Posted 15 October 2007 - 01:58 PM

It sounds very cool, but does is fit in with the OST from the films?

Nope, but we love it still.... This music is much better than the OST music IMO, playing wise :) Because, wlel... no more evil\good, but instead every faction has two uniqe themes :p

By the way, how are the building animations for the factions going?

wrong topic...

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#477 Hostile

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Posted 15 October 2007 - 03:21 PM

Nothing to see this week.

Instead we have some music. Morgan Casey has been updating some of the music that will be heard in game, and we have decided to preview the new Harad music this evening:

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All I can is Whopper would be proud...

#478 MorgoththeMight

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Posted 15 October 2007 - 04:29 PM

Nope, but we love it still.... This music is much better than the OST music IMO, playing wise smile.gif Because, wlel... no more evil\good, but instead every faction has two uniqe themes


so is the OST removed in RA? cause to be honest, I really liked the OST...

#479 m@tt

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Posted 15 October 2007 - 04:50 PM

Of course not. The new music is scripted in, and though I managed to script it so that the new music will play more often, the old music will still remain.

Edited by mh_gollum, 15 October 2007 - 04:52 PM.

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#480 MorgoththeMight

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Posted 16 October 2007 - 04:01 PM

lol Lauri just said it doesn't fit in with the old music :huh:




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