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#1 Kilkakon

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Posted 10 June 2007 - 01:13 PM

If you would like to help out for this project, please indicate your interest here.

Things that we need help in are:
  • SHP artists
  • Voxel Artists
  • Mappers
Also, any bugs/problems/balance issues/whatever that you find, please report here. Every little bit counts!
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#2 Martinoz

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Posted 11 June 2007 - 03:57 PM

I played all factions on 1 map ,and here are my sugestions (I don't remember names of all units):

- Missile Batteries (Eagle Enterprises) are way too strong. I had only seven of them and they destroyed over 12 War Miners, 15 Laser rocketeers and a lot of conscripts... and I only lost 4 of them. Also you should fix HVA

- Ore Detonator is pretty useless - cool idea, but doesn't give enough money.

- I can send to you a resized Hornet to replace that tiny one ^_^ Posted Image

- Please make a separate Theme pack (

- Earthquake Superweapon - pretty cool but very cheap & overpowered.

- Liberator tanks a little bit overpowered with AA missile.

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#3 Kilkakon

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Posted 12 June 2007 - 09:11 AM

- Missile Batteries (Eagle Enterprises) are way too strong. I had only seven of them and they destroyed over 12 War Miners, 15 Laser rocketeers and a lot of conscripts... and I only lost 4 of them. Also you should fix HVA

In what way do you recommend:
  • Increase Price
  • Decrease Firepower
  • Decrease Hitpoints
They actually have the same attack as a Rhino, except they can shoot air units. And I am a complete VXL/HVA ignorant, and the model was wrong when I got it from YR:Argentina.

- Ore Detonator is pretty useless - cool idea, but doesn't give enough money.

Output will be doubled.

- I can send to you a resized Hornet to replace that tiny one :p Posted Image

Do you have one slightly inbetween? Hornets are so low in health that they should look like it should be killable in one shot.

- Please make a separate Theme pack (

What do you mean? Seperate the music from mod?

- Earthquake Superweapon - pretty cool but very cheap & overpowered.

I agree with you on this one, but this is what Seth (Enterprise Leader) says:

The Earthshaker's prerequisite is the Sub. Research Lab, which costs alot and a 1/4 of an oil derrick to maintain. (The Technology Compound is expensive as it can be directed to heal infantry)
They can be stopped easily with Chronoblasters, Howitzers, Kontrollers, or Tank Destroyers.

Maybe a price boost to 3000?

- Liberator tanks a little bit overpowered with AA missile.

In what way do you recommend:
  • Increase Price
  • Decrease Firepower (of AA)
  • Decrease Hitpoints
Thanks for the tips!
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#4 Martinoz

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Posted 12 June 2007 - 09:48 AM

Theme pack will reduce a lot,a size of your mod. Also you should propably make a lite version without bonus gfx.

With Missile Batteries decrease hit points a lot

Their Battle Experts are propably the best infantry in mod.

Also economy on that side with flying buildings - make miners buildable in War Factory ! Their terribly weak armor (5-6 shoots from tank cannon) is the biggest disadvantage. AI destroyed my 2 miners, and I had to wait over 10 minutes for that Financial module - btw please increase a build limit, 3 isn't enough.

Sell Unit doesn't work on all sides

Penguin :p

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#5 Kilkakon

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Posted 12 June 2007 - 09:55 AM

Theme pack will reduce a lot,a size of your mod. Also you should propably make a lite version without bonus gfx.

With Missile Batteries decrease hit points a lot

Their Battle Experts are propably the best infantry in mod.

Also economy on that side with flying buildings - make miners buildable in War Factory ! Their terribly weak armor (5-6 shoots from tank cannon) is the biggest disadvantage. AI destroyed my 2 miners, and I had to wait over 10 minutes for that Financial module - btw please increase a build limit, 3 isn't enough.

Sell Unit doesn't work on all sides

Penguin :p


For the Herdmasa, use the "Enhance Economy" building -- first in building menu once you have a Refinery -- to gain a miner for 500 each. Use Economics structures to multiply ore tip-offs.

Which sides do the Sell Unit not work for?

And the penguins, ;). I ask "What do you want?" and she goes "Evil penguins!" and I go "Umm, that'll take a little story to justify, but okay!"
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#6 tobiasboon46

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Posted 13 June 2007 - 10:24 PM

Here's a nice mapper!!!
I'm on a BIG city map on project(sad is for YR)
And need some use for this maps...


Got a nice Argentinian Police car I made and you can use!

Edited by tobiasboon46, 13 June 2007 - 10:32 PM.


#7 SMxReaver

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Posted 14 June 2007 - 12:43 AM

OMFG Tobias, you cannot map. I make better maps than ye, and I detest doing such.

Hey, Kikakon, add my MSN and we'll talk about some things I have on my mind.

#8 MarauderB

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Posted 14 June 2007 - 06:13 AM

OMFG Tobias, you cannot map. I make better maps than ye, and I detest doing such.

Hey, Kikakon, add my MSN and we'll talk about some things I have on my mind.

He doesn't have MSN :p abit outta luck there >,>

#9 tobiasboon46

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Posted 14 June 2007 - 03:49 PM

Let's wait till the Krusader decides...

#10 SMxReaver

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Posted 14 June 2007 - 05:27 PM

Oi, Marauder, I think yer wrong.

Tobias, do I need to link all your maps for you? I do remember none of them being especially great. :S

And, I do believe I'm going to make a map as to prove I posess a bit more skill than you.

#11 tobiasboon46

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Posted 14 June 2007 - 09:29 PM

Challenge acepted,post it @ PPM and let the people decide,put a poll,don't forget...
I'll be waiting!



That guy make me forget what I was going to tell you,KK,well...
KK activator.bat renames all .mix files including YR and RP mixes,fix this...and remember the bug I told you before? Now it loads and in half way I get an IE...

Edited by tobiasboon46, 14 June 2007 - 10:19 PM.


#12 Kilkakon

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Posted 15 June 2007 - 09:38 AM

Challenge acepted,post it @ PPM and let the people decide,put a poll,don't forget...
I'll be waiting!

That will be interesting. Make it for vanilla Red Alert 2/Yuri's Revenge, not KK though.

That guy make me forget what I was going to tell you,KK,well...
KK activator.bat renames all .mix files including YR and RP mixes,fix this...and remember the bug I told you before? Now it loads and in half way I get an IE...

Are you playing an urban map? Try a 2-player Remnant Allies vs. Remnant Allies on Crater Carnage and see what happens.
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#13 SMxReaver

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Posted 19 June 2007 - 10:52 PM

Right. Tobias, I'm not going to NEED a poll for the thread. And it'd be fucking retarded to do such. I actually am doing this not only to make a decent map, but to also prove I can do it.

I also advise you to make a map, and use TX and whatever.

SPOILER: I will win.

#14 tobiasboon46

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Posted 19 June 2007 - 11:06 PM

Couldn't finish the game,no units no buildings but nothing...

#15 Kilkakon

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Posted 20 June 2007 - 08:20 AM

Couldn't finish the game,no units no buildings but nothing...

Sometimes Kadre can hide behind the cliffs... Or the computer gets a hold of a stealth drone. :sad2:
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#16 tobiasboon46

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Posted 21 June 2007 - 06:57 PM

Kadre behind cliffs:Possible
Stealth drone:NO,my enemy is always Rem. All.

#17 SMxReaver

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Posted 24 June 2007 - 01:31 AM

Tobias, just wait a bit while I have under-the-table competition discussions with someone. Then, I'll let you know bout my map.

#18 Seth the 50th

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Posted 03 July 2007 - 09:22 PM

Dudes just so you know Enterprise was designed by me any flaws you find in that team please don't hesitate to say. :grin:

.P.S. I am not lying ask Kilkakon

#19 GodSun666

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Posted 04 July 2007 - 09:48 AM

where are the maps?? i wanna kow who won??
Tobias or Modder666............ and who is seth the 50th??
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
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#20 Kilkakon

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Posted 04 July 2007 - 11:28 AM

where are the maps?? i wanna kow who won??
Tobias or Modder666............ and who is seth the 50th??

Good to see that you are checking the place out... Thanks!

For the maps, as far as I know, nothing has happened so far, but I'm sure it will be exciting.

Seth the 50th is one of my staff people, and intellectual creator of the Eagle Enterprises. Currently only is thinking of ideas and playtesting (>2 hours daily), although probably will develop more skills as time progresses. He's not the 50th in a long line of Seths in real life though, just the 1st.
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