Dwarves
#962
Posted 13 April 2009 - 01:55 AM
I was thinking the same thing but for Dwarven axe-throwers, they could toggle between melee attacks and ranged, but they can only fire their axes for a certain amount of time represented by a recharge timer, when the timer is at the halfway point, the axe-throwers cant continue with their ranged attacks, and must resort to close combat, becasue after all it's realistic. Just to go with the feeling of limited archery in the Dwarves.
That's basically the inverse of Legolas's knife fighter ability. For Axethrowers, instead of fighting mainly range with a skill that let's them fight hand-to-hand (like Legolas), they fight hand-to-hand with a skill that gives them range for a short while.
I like that idea better than the idea of giving Guardians an axe-throw ability.
#963
Posted 13 April 2009 - 02:13 AM
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#964
Posted 13 April 2009 - 04:24 AM
#965
Posted 13 April 2009 - 10:03 PM
I am aware that there is a hurdle. The fact that Tolkien did not wright about the other Dwarven clans very much during the third age period, especially during the War of the Ring time frame, presents the mod team with the challenge of having to make the sub-factions different, yet dwarvish.
My recommendations are:
1. Unlike the Elves, the dwarves could be divided into 2 sub-factions instead of 3, but that is up to the Masters of the Precious!
2. Here are some possibilities for sub-factions: Erebor, Gundabad, Blue Mountains, Iron Hills, or they could be divided by clans.
3. Like the Elves they could have similar units in certain categories and unique in others, e.g.- One could have stronger Melee infantry and the other could have more powerful seige weaponry and such.
4. I also suggest that each sub-factioned be made to feel slightly differently just like the Elves. The sub-factioning of the Elves was done so well, that I think the Mod team can really do this.
What does everyone else think?
Dwarves Subfactioned or not?
#966
Posted 14 April 2009 - 01:30 AM
#967
Posted 14 April 2009 - 01:31 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#969
Posted 14 April 2009 - 02:11 PM
imo, I don't think that may happen. LIke said, there wasn't much on the different Dwarf clans. Even if it would go by region, I doubt there would be much from Gundabad for example considering it was eventually taken over by orcs. The only two places that might work are only Erebor and the Iron Hills.
Correct. However, Gundabad was "cleansed" during the War of the Dwarves and Orcs. This was the war where Thorin Oakenshield got his name due to using an oak branch as a shield. So, I think there's enough of a possibility that it was settled shortly after due to the Dwarves reverance of the place.
#970
Posted 14 April 2009 - 02:14 PM
#971
Posted 14 April 2009 - 02:29 PM
Correct. However, Gundabad was "cleansed" during the War of the Dwarves and Orcs. This was the war where Thorin Oakenshield got his name due to using an oak branch as a shield. So, I think there's enough of a possibility that it was settled shortly after due to the Dwarves reverance of the place.
My turn. The goblins that attacked Erebor in the Battle of Five Armies assembled at Gundabad.
#972
Posted 14 April 2009 - 03:19 PM
#975
Posted 15 April 2009 - 03:48 AM
#977
Posted 16 April 2009 - 01:57 AM
Agreed, but what would be the distinguishing factors between them, other than Dale, which curtails expert archery, swift and skilled swordsmen, and spear togglers.
But what of the blue mountains and the Iron Hills?
I suppose the Iron Hills would be heavy infantry, judging by the forces at the Battle of Five Armies...heavily armored melee troops. They'd have to be tough as the Iron Hills were crawling with dragons by this point. Good turtlers, i'd imagine.
Erebor I see as expensive elites, as they had access to the massive treasure of the Lonely Mountain. Less numerous due to the cost of each individual unit, but generally higher quality.
As for the Blue Mountains, I have no idea.
#978
Posted 16 April 2009 - 02:19 AM
caves in helms deep too? (technically not in 3rd age.......but still.......)The only regions I see for Dwarves are the Blue Mountains, Erebor, Iron Hills and Dale imo.
#979
Posted 16 April 2009 - 04:41 AM
#980
Posted 16 April 2009 - 06:19 AM
As for the Blue Mountains, I have no idea.
Perhaps the Blue Mountains could be more about upgrades and bolstering the Dwarven economy, in this case through use of the rich veins of Iron Ore in the mountains and in the rediscovery of the ancient dwarf scrolls from the days of Belegost and Nogrod. Which are now lost in the sea.
The thing is the Blue Mountains were more of a refuge for Dwarves who wanted to mine in peace. The only form of military support I see fromt the Blue Mountatins are the Dwarfs who left the Mountains to protect other dwarf holds and had to brave the perils of Eriador before reache the other clan holds, sharpening their fighting skills in the process, Dwarven Ventureers one might say. Stealthed dwarves with a coat of mail beneath their cloaks, a longbow and a small axe, generally for scouting rather than ambushing due to their inherent slowness, but their still pack a good punch like many of their dwarven kin.
The Blue Mountains scource of Iron ore was mainly reserved for metal instruments, not weoponry. So perhaps an upgrade to increase the resource output of the mines. They also had a good source of coal, something to speed up the healing process of the Hearth. But that's as much as I can think of for now.
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