Mordor
#661
Posted 20 April 2009 - 02:58 PM
#662
Posted 20 April 2009 - 06:24 PM
#663
Posted 21 April 2009 - 12:20 AM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#664
Posted 21 April 2009 - 02:17 AM
#665
Posted 21 April 2009 - 02:27 AM
#666
Posted 21 April 2009 - 03:25 AM
I think it'd be interesting if the Orc tent thing (can't remember what it's called at the moment) and the armoury either had designs similar to the mordor fortress (as well as the walls), or maybe even looking like dilapadated Gondorian buildings. I'm personally not a fan especially of the armory - while it's a great model, it just doesn't seem to fit in, and having a random volcanic vent in the middle of your camp seems a bit odd to me.
#667
Posted 21 April 2009 - 04:55 AM
Also, have the felbeasts been implemented yet? After researching them at the fortress, I couldn't figure out how to get them for each of my Nazgul.
Also, the Balrog as a permanent hero? *shields face and vital areas from attack* Sorry, I'm a noob here.
Edited by Atomic, 21 April 2009 - 04:57 AM.
#668
Posted 21 April 2009 - 05:57 AM
The Fellbeasts are in the mod, they just need to be researched from the fortress,then whenever one of your Nazgul dies, he can have that upgrade.
And the reaon why the Nine aren't all togeth is because they would b too OP. But I do agree that not having all nine but seven is a wee bit odd, but it has good reasons. Perhaps a summon power from the One Ring spell book could summon two of the Nazgul and allies from Harad and Rhun.
#669
Posted 21 April 2009 - 06:02 AM
The Fellbeasts are in the mod, they just need to be researched from the fortress,then whenever one of your Nazgul dies, he can have that upgrade.
I see. I didn't realize they had to die in order to get the felbeast upgrade. No wonder I couldn't figure it out. Thanks!
#670
Posted 22 April 2009 - 07:05 AM
#671
Posted 23 April 2009 - 06:04 AM
#672
Posted 23 April 2009 - 07:28 AM
#673
Posted 25 April 2009 - 11:33 PM
Perhaps the current Uruk Tent could be replaced with something that resembles a run-down Gondor barracks, cover it with banners of the red eye, or the emblem of Minas Morgul, give it an FX to make glow with Morgul sorcery, and call it a Morgul barracks.
I like that idea.
#674
Posted 29 April 2009 - 03:50 PM
And perhaps the Orc pit can be exchanged for the Uruk Tent.
I know Orcs are 'born' that way, but it seems a little out of place on a battlefield to me.
"Is that all there is? ... no challenge? ... no resistance?"
"Fear...fear is the mind killer!"
"Don't see it as an obstacle, see it as an chalange!"
#675
Posted 30 April 2009 - 08:04 AM
#677
Posted 01 May 2009 - 10:10 PM
#678
Posted 01 May 2009 - 10:58 PM
But in this case it think the balrog would need to be replaced with something just as good (and cool)IMO every faction should have their own unique 4th tier powers.
That goes for the dragon in the goblins and isengard too
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#679 Guest_KP_*
Posted 02 May 2009 - 02:34 AM
Yes,... PRECISELY . Therefore, Mordor's Orcs should all come from the Orc Pit and the Uruk Tent should be able to build Mordor Uruk-hai, Mordor Uruk Archers, Mordor Uruk Shortspearmen, Mordor Uruk Bludgeoners, and the Black Uruk Hero-horde that's always been around. After all, Uruk-hai were first created by Sauron, and then Saruman learned how to make them and copied Sauron's invention and simply reskinned it for HIS armies.Yes, the majority of the morgul host was of the Uruk-hai breed. Saruman still had a ton of of them and he had his massive freakish Half-Uruk-hai but Suaron had a large force of the as well.
#680
Posted 02 May 2009 - 04:49 AM
After all, Uruk-hai were first created by Sauron, and then Saruman learned how to make them and copied Sauron's invention and simply reskinned it for HIS armies.
Saruman is a modder?
Mordor really has enough units as is... we don't need a whole new class type. It'll take away from faction uniqueness.
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