Men of the East
#681
Posted 02 February 2009 - 03:26 AM
#682
Posted 02 February 2009 - 04:15 AM
Edited by shadowfoxt, 02 February 2009 - 04:46 AM.
#683
Posted 02 February 2009 - 12:53 PM
I also had doubts about having two of the Nazgul in leage with the MotE, by now all the Nazgul would have been in firm alleigience with Sauron and Mordor, they may have been forced to do battle against their former realms if the Dark Lord compelled them so.
#684
Posted 02 February 2009 - 11:07 PM
The MotE were in firm allegiance with Sauron.
The two nazgul in MotE are the ancient kings of Harad and Rhun.
That's why
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#685
Posted 02 February 2009 - 11:12 PM
#686
Posted 02 February 2009 - 11:23 PM
The MotE were in firm allegiance with Sauron.
And Harad and Rhun were in firm allegiance with the Dark Lord, at least the kingdoms those Nazgul would have controlled.
Erm...
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#689
Posted 10 February 2009 - 09:16 PM
I just played with the Evil Man and i have some suggestions (some of them have been already suggested by others, or may be you have finished the development of the units, but still i will share them):
1. The Easterlings (Rhun)
Heroes:
- Lorgan (1-st age; has captered Tuor)
- Ulfang the Black (1-st age)
- his sons: Ulfast, Ulwarth, Uldor
Units:
- Balchoth - elite infantry. I think they could replace the unit, that is now (don't remember the name)
Buildings:
- I don't find the small dragons realistic. Tolkin doesn't speak anywere about dragons in the east.
2. Harad
Heroes:
- Heroumor
- Fuinor (both are black Numenoreans, so they can have some Numenor style abilities)
Units:
- black Numenors of the east (I know they get messed up with the Angmar black numenors, but originally the blak numenors came in Imbar and Harad, so they most fit there.)
Buildings:
- I didn't like the marketplace of Harad. It doesn't fit with the appearance of the rest of the castle - it should be more tent-like.
Variags of Khnad should be in the game either for both subfractions as:
- units drom the Tavern,
- powers (at about 15 PP)
- from the inn.
The Blue wizards, are not clearly good or evil, so i think they sould be there for both some good factions and the MOTE as:
- powers (15-20pp)
- the idea if getting them from some sort of a wizzards building , that could be buildabe and for good factions is interesting
- heroes. But i think not both of them should evel. Just one
and I like less than half of you half as well as you deserve.
#690
Posted 10 February 2009 - 09:44 PM
I don't find the small dragons realistic. Tolkin doesn't speak anywere about dragons in the east.
Yes, but there were bound to be some dragons out there somewhere... Gameplay-wise, it's fantastic. Lore-wise... well, who can say either way? He never said there weren't any dragons out there... but ambiguity will probably engender a lot of lore arguments.
Edited by ithilienranger732, 10 February 2009 - 09:46 PM.
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#691
Posted 11 February 2009 - 12:42 AM
Tolkien says the blue wizards ventured into the east with saruman and never returned so either they're dead or somewhere out there. They belong in the east more than anywhere else.The Blue wizards, are not clearly good or evil, so i think they sould be there for both some good factions and the MOTE
And I agree. Dragons would be great to use in the MOTE!!
Edited by Wanderer∞, 11 February 2009 - 12:42 AM.
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#692
Posted 11 February 2009 - 02:44 AM
And I agree. Dragons would be great to use in the MOTE!!
If they're just "cool to use", then... . Sorry if I sound rude, but I would need better grounds of reason to agree with you.
Yes, but there were bound to be some dragons out there somewhere... Gameplay-wise, it's fantastic. Lore-wise... well, who can say either way? He never said there weren't any dragons out there... but ambiguity will probably engender a lot of lore arguments.
Gameplay-wise I would not say that they're fantastic. I find myself beating down my opponents before I ever bother to think about dragons.
And I highly disagree with the "he didn't say that they didn't exist" logic when it comes to adding units.
And for Khand, I will quote my posts for that if the discussion on that topic continues.
#693
Posted 11 February 2009 - 06:38 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#694
Posted 11 February 2009 - 06:48 PM
#695
Posted 15 February 2009 - 07:47 PM
Secondly has any thought been put into the pps for MOTE?
I was thinking that the two 25 pps could be summoning a mumakil charge like that of the elves flood and rohans horse stampede. The second could be a giant serpant summon that could either be a snake or a dragon like summon wyrm that slithers on the ground.
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#696
Posted 15 February 2009 - 07:49 PM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#697
Posted 15 February 2009 - 08:38 PM
anyways, the power tree for mote is pretty much done; i think theres one or two powers that still need to be finished.
#698
Posted 15 February 2009 - 08:47 PM
I've tried every button too...
Oh well
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#700
Posted 15 February 2009 - 09:20 PM
i think rob, shikari, and yoda are the only ones that can delete someone else's posts then.
interesting...
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