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#581 The Hawk of Light

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Posted 02 February 2009 - 03:10 AM

In Eaves of Fangorn, the cinematic dont have a end...
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#582 Neth

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Posted 02 February 2009 - 11:01 PM

^^ Yes, i have that, its annoying. I posted it in Support Topic but only Yoda replied :shiftee:

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#583 Wanderer∞

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Posted 03 February 2009 - 01:25 AM

In Eaves of Fangorn, the cinematic dont have a end...


It's because you played the campaign out of order. I had the same problem
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#584 CIL

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Posted 03 February 2009 - 02:21 AM

I hate that mission. Canonically, it doesn't exist. Anyways, why not put off the release a few more months and do some campaign work :shiftee:?
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#585 mike_

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Posted 03 February 2009 - 02:27 AM

Eaves of Fangorn? That's... kind of integral to the story, actually :shiftee:

#586 {IRS}Athos

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Posted 03 February 2009 - 04:22 AM

Doesn't canonically exist? What are you talking about, Elrond? :p
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#587 Puppeteer

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Posted 03 February 2009 - 11:22 AM

I hate that mission. Canonically, it doesn't exist. Anyways, why not put off the release a few more months and do some campaign work :p?

They take ages to do...

#588 kobrakai

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Posted 03 February 2009 - 11:46 AM

Yeah if you want a mission of RJ standard it takes a good couple of months and really that's a very basic mission.
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#589 {IP} Aridor

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Posted 03 February 2009 - 01:17 PM

He is right in a way. The Eves of Fangorn doesn't happen anything like the mission. If you want to make it Cannon then you would need to start with Eomer and surround the Uruks and trap them. You wouldn't have the initial strength to move in and attack. You would need to wait for more men to get there and make sure that no uruks get out. Then halfway through you would be attacked from Fangorn by Mahud's relief force. You would have to beat them off and then crush the holdouts in the middle. Plus the map is all wrong. There is no river at all in that area. There is only a small stream coming out of the forest. It should be a wide open map with a small rise in the middle where the Uruk-hai are. The movie got it all wrong as well.

#590 mike_

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Posted 03 February 2009 - 10:35 PM

/wouldn't mind a new one of that description :p

#591 {IP} Aridor

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Posted 03 February 2009 - 11:59 PM

Me too, I might just make it.

#592 Wanderer∞

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Posted 04 February 2009 - 12:40 AM

I hate that mission. Canonically, it doesn't exist. Anyways, why not put off the release a few more months and do some campaign work :p?


No more delays! I've waited long enough :p
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#593 {IP} Aridor

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Posted 04 February 2009 - 12:42 PM

The campaign is a long ways off.

#594 Morgulshade

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Posted 18 February 2009 - 02:57 AM

Is the Game Dat error fixed in 1.06? and can the non-linear campaign be played "non-linear" without getting errors?

#595 Neth

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Posted 28 February 2009 - 12:11 AM

What is the order you do the missions in?

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#596 Wanderer∞

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Posted 28 February 2009 - 12:20 AM

I don't know if there's an exact order but if your referring to the previous comment then I would just do Eaves of Fangorn after you've done some other battles with Eomer.
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#597 Neth

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Posted 28 February 2009 - 11:41 AM

But i need to know what order it goes in so that Eaves of Fangorn won't crash

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#598 Devon

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Posted 28 February 2009 - 02:13 PM

It's on the website under campaign I think...

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#599 Guest_Guest_tompabus_*_*

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Posted 07 March 2009 - 12:16 PM

And what about new campaign missions?? I mean linear campaign. I played Moria and I really enjoyed. More goblins good camera system. Will in 1.06 other linear missions??

#600 Devon

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Posted 07 March 2009 - 02:50 PM

Not yet, no.

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