Command & Conquer 2142 General Discussion
#101
Posted 06 September 2007 - 08:24 PM
if Helge wants to make the models, then let him. then compare them to the "borrowed" ones and then make a decision on what you like the best: your own models or the EA/DICE ones
as for what Torn is saying I'll have to agree with some of the things he's saying apart from the legality stuff which isn't an issue
#104
Posted 06 September 2007 - 08:55 PM
"In the game of Chess never let you oppenent see your pieces" - Zapp Brannigan
#105
Posted 06 September 2007 - 08:58 PM
Whoa.....IM feeling really stupid now .....Look I NEVER KNEW THEY WERE ACUTALLY STEALING THE MODELS...Now I agree with Torn....However i still wil dl this mod and play it but...yeah
If they are speaking the truth, then technically they aren't stealing the models.
and I have no reason not to trust them so.....
#108
Posted 25 September 2007 - 09:56 PM
"In the game of Chess never let you oppenent see your pieces" - Zapp Brannigan
#109
Posted 10 October 2007 - 05:43 AM
-flag points were infantry spawn
-helipade just like the bf2142 one for the aircraft
-the titan should be big enought have to aircraft on it
-the warehouse looking thing like in bf 2142 were the viechles spawn
what do u guys think
#114
Posted 31 October 2007 - 01:15 PM
Ctrl+Alt+Del - A webcomic for the gamer in all of us
A final good night Burnie, sleep well mate, rest in peace
Goodbye Tig, you are sorely missed.
Goodbye to you aswell till, you'll also be missed
Xeno, RIP mate
"I'm going to go on the record and say that any substance abuse problem which creates women like that is ok by me"
#115 Guest_Obpheonix_*
Posted 06 December 2007 - 02:57 PM
#117 Guest_Obpheonix_*
Posted 08 December 2007 - 04:38 AM
ATM it seems dead :S
aww that sucks was really looking foward to it
#118
Posted 08 December 2007 - 11:09 AM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#119 Guest_obpheonix_*
Posted 09 December 2007 - 01:17 AM
I guess it's just a matter of Derek returning. Once he does, the project will be back up again.
oh i see now
#120
Posted 08 November 2009 - 06:56 PM
It is about defences,that are scattered around the map.
make is so that defence foundations are scattered around the map and when a faction capture,it automaticly upgrades to a defence,which is unique for each faction.
For example:
anti infantry defence foundation,when captured by pac,it will have a grenade launcher,which have a aoe,good damage,but long reload time and no walls
while when captured by eu,it will be a machine gun+walls,with better armor and can't be destroyed by guns cos of walls ,however low damage and no aoe.
and so on for other types of defences,when the defence foundation is captured,it will be upgraded with that faction tech type.
Will post more ideas after i reread the factions overview,cos the last time i saw it was like 2 years ago.
Edited by Thats me!, 08 November 2009 - 07:00 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users