Wishlist
#301
Posted 09 January 2008 - 02:53 AM
I belive you shpuld talk to judeau about it... But if it is possible, RA2 needs it, as the current engin don't show voxels as well as some of us want it to. To bright
#302
Posted 11 January 2008 - 07:56 PM
for a...
- New mastermind controls in the INI, for it to enable multiple mastermind type of vehicle in game, something to do with the infinite mind control damages etc...
- TS logics like AmphibiousCrusher (APC.vxl and APCW.vxl) creating multiples of them in game
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net
#303 Guest_Guest_*
Posted 14 January 2008 - 01:11 AM
StartDeathFrame=
DeathFrames=
#304
Posted 14 January 2008 - 09:49 AM
#305 Guest_GGGGUuuEssst_*
Posted 14 January 2008 - 11:06 AM
Even better than what Guest_Guest_* asked, an VehicleDeath=ANIMATION tag in warhead, similar to InfDeath=, to change the default explosion when a vehicle is killed by this warhead.
mutch worse!
#306
Posted 20 January 2008 - 01:46 PM
Here a good idea VK:
When a unit is cloak, instead of transparent the unit. It makes the unit BLUE color. Mutch better IMO. Lagg must be eliminated!
Can this be added?
Edited by FallenDwarf, 20 January 2008 - 01:47 PM.
#307
Posted 20 January 2008 - 06:13 PM
ideas for tags:
LeaveSmoke=yes
SmokeAnim=idunnohowtonameit
#309
Posted 22 January 2008 - 11:06 AM
It's really annoying having a continuous standing smoke effect....save for refineries but even those cut off..
I would argue for a system that if idle the animation for said unit would shut off, while it only gives a short burst to vehicle units when preparing to move..
give it to planes to kick in when they bank/turn since that's when the payload/weapon is fired and they are trying to return..the "impression" being of rapid movement.
#310
Posted 22 January 2008 - 11:53 AM
Tiberian Sun: UMP
Tiberian Sun: Modding Tools
Tiberian Sun: Mapping Tools
"Aro is OP." - TiberianFuture
"Aro for Dictator!" - Droke
"Aro for President!" - CL4ymOr3
"You're Aro, you always win." - daTS
"He's referred to as The Aro because he really is that f*cking awesome!" - Fenring
"Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum
"To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
#311
Posted 22 January 2008 - 04:11 PM
(◉ ᗝ ◉)
#312
Posted 23 January 2008 - 12:54 AM
#313
Posted 23 January 2008 - 07:53 AM
(◉ ᗝ ◉)
#314
Posted 29 January 2008 - 09:58 PM
Edited by Black Temple Gaurdian, 29 January 2008 - 09:59 PM.
according to our determinedly dopey Prime Minister Mr Brown, Obama also has a beach in Normandy named after him. If that can't win you an election, what can?
#316
Posted 04 February 2008 - 07:50 AM
can it be changed to work with the Jumpjet as well as the Flight locomotor
#317
Posted 05 February 2008 - 12:26 PM
#318 Guest_maestro21_*
Posted 20 February 2008 - 04:18 PM
#319
Posted 20 February 2008 - 09:20 PM
where XX would be something like this
[CrateList]
1=money
2=SecretUnit
3=Superweapon
[Superweapon]
SuperweaponNumber=5 ;number from superweaponlist)
NOC=2 ;number of charges
NeedsTooLoad=false ;duh?
#320
Posted 07 March 2008 - 06:49 AM
THIS WILL BE THE BEST thing ever made to YR in my opinion
limpet logic (because now i have to deploy the ldrone into a 1x1 building that
spawns an invisible "viewer" aircraft that follows the target and tehn selfdestrcuts,
silos, veins, chem misl, visceroids, correct dropships,
FS defense, random ion storms {not really} EMP logic, mobile EMP, +etc
LOL
something like a YR NPTS...
Do you think breaking the hardcore stuff from TS in YR is too much hard VK?
I hope you consider at least something of my noob list xD
(i already saw FS defense in the wishlist)
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