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#21 Juissi

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Posted 28 September 2007 - 02:07 PM

All righty then, glad that everybody who has posted likes the idea :blush: I will post info on one subject that I think that some people are concerned, dwarf heroes :D (Its the coolest one too Cal ;))
So to avoid faction with superior amount of heroes, 14 to be precise I got this idea which will be propably explained by this little part of tectree

Dwarves, heroes
Thorin Oakenshield
Gloin and Oin
Nori, Ori and Dori
Balin
Bombur
Fili and Kili
Bilbo
Dwalin
Bifur and Bofur

What this means is that heroes whose names are in the same line will come out as a horde. If you think about this, its actually quite logical and it "avoids" hero spamming because even though there is 9 now, its better than having 14 :huh:
Okey so thats enough of that, any info you guys wanna know at this point ? Will be posting more in-game screenshots soon enough, Bard the Bowmen and the terrifying bats that came with goblins and anything else I get finished :blink:

#22 Grizzlez

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Posted 28 September 2007 - 03:15 PM

erm when you get some more stuff in game and want pwoers and fx done pm me thorough details and send me mod :D i occasionally find i have some spare time and other mods im working on are pretty inactive
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#23 Smeagolfan24

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Posted 28 September 2007 - 09:46 PM

Q: Will the Hobbit mod have a campaign ?
A: At some point I would really like to have this But skirmish comes first obviously


It'd pretty much have to. It would be such an awesome campaign!

The mod looks good, let's hope to see some more soon. :good:

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#24 Pasidon

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Posted 28 September 2007 - 10:24 PM

When is the next playable update mister? Can't wait to play that Minas Ithil map that one cool guy made.

#25 Juissi

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Posted 30 September 2007 - 06:51 AM

Minas Ithil is LA map ;) :p
Here is new screenie, Bard the Bowman. He comes with the Men of Dale summon from spellbook which is renamed and made little more prizy because it comes with a hero.
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The face might seem little odd to some but meh :shiftee:

#26 Caluadan

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Posted 30 September 2007 - 08:45 AM

Great :shiftee:
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#27 Uldimaras

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Posted 30 September 2007 - 11:01 AM

Is bard going to be a standalone hero too? or will he only appear in the spell summon?
Looks great btw I don't see whats wrong with the face.

#28 Juissi

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Posted 30 September 2007 - 11:25 AM

He is going to show up only as a summon hero. This is because dwarves have quite many heroes already. He might show up as spell summon for elves too though but he wont be recruitable.
Well thats good because there shouldnt be anything wrong with it but its quite directly from picture so it might look odd but not necessarily :shiftee:

#29 Pasidon

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Posted 30 September 2007 - 03:36 PM

Tha bow normal size? Looks massive up close.

#30 Juissi

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Posted 30 September 2007 - 04:23 PM

tha b0w 15 f4r4m1r5 50 1t5 pr3tty s4m3 51z3.
Translation for those who do not speak n00b:
The bow is Faramirs so its pretty same size.

#31 Caluadan

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Posted 30 September 2007 - 07:04 PM

n00btalk isnt supposed to be harder to write than normal language, so youre clearly misusing it :xcahik_:
that is cus every "word" a n00b needs is shortened
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#32 Juissi

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Posted 05 October 2007 - 07:24 PM

New screenshots for you guys.
First, Warg Chieftain with his two abilities, button art to be fixed. Skin by me.
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New unit that you recruit for 500, may change, from fortress. Pretty much useless if there are archers but against infantry or cavalry attack, they are good to be there :p
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Then finally new unit, Flameraiser, these guys are the ones that started the fires under the trees where Gandalf, dwarves and Bilbo were.
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Thats all for now.

#33 Devon

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Posted 05 October 2007 - 07:27 PM

great work :p do vampires just demoralize, or attack too?

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#34 Juissi

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Posted 05 October 2007 - 07:29 PM

They can attack units, cause small damage to units and buildings. Really cool to have ALOT of them :p I will reduce the cost of them though because 500 for one swarm is just too much.

#35 Sûlherokhh

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Posted 05 October 2007 - 09:10 PM

Sweet! No deep remarks yet as i have to go and play it first. :p

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#36 Guess Who

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Posted 06 October 2007 - 04:35 AM

Nice.
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#37 Caluadan

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Posted 06 October 2007 - 10:03 AM

very nice :lol:
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#38 Dain Ironfoot

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Posted 06 October 2007 - 12:26 PM

Erm one thing... Dale didn't exist at this time except in ruins... Bard was a man of Esgaroth (Though a descendant of men of Dale)

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#39 Juissi

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Posted 06 October 2007 - 01:58 PM

Men of Dale summon is renamed

My fault that I didnt say the new name. And the Men of Dale aint going to be called Men of Dale anymore too.
So I thank you for noticing such a detail :lol: Which though, is already fixed.

#40 el kevo

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Posted 06 October 2007 - 11:27 PM

will the white council be played as possibly a mini-faction

or

Perhaps a building in the wild on each map that allows you to buy the white council. but if evil captures it then they can summon Necromancer and some castellans from dol goldur
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