Roast Mutton
#21
Posted 28 September 2007 - 02:07 PM
So to avoid faction with superior amount of heroes, 14 to be precise I got this idea which will be propably explained by this little part of tectree
Dwarves, heroes
Thorin Oakenshield
Gloin and Oin
Nori, Ori and Dori
Balin
Bombur
Fili and Kili
Bilbo
Dwalin
Bifur and Bofur
What this means is that heroes whose names are in the same line will come out as a horde. If you think about this, its actually quite logical and it "avoids" hero spamming because even though there is 9 now, its better than having 14
Okey so thats enough of that, any info you guys wanna know at this point ? Will be posting more in-game screenshots soon enough, Bard the Bowmen and the terrifying bats that came with goblins and anything else I get finished
#23
Posted 28 September 2007 - 09:46 PM
Q: Will the Hobbit mod have a campaign ?
A: At some point I would really like to have this But skirmish comes first obviously
It'd pretty much have to. It would be such an awesome campaign!
The mod looks good, let's hope to see some more soon.
.:Smeagolfan24:.
.:Battle For Middle-earth II Heaven:.
Tolkien's Modding Wisdom: "It's the job that's never started that takes the longest to finish."
#24
Posted 28 September 2007 - 10:24 PM
#25
Posted 30 September 2007 - 06:51 AM
Here is new screenie, Bard the Bowman. He comes with the Men of Dale summon from spellbook which is renamed and made little more prizy because it comes with a hero.
The face might seem little odd to some but meh
#26
Posted 30 September 2007 - 08:45 AM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#27
Posted 30 September 2007 - 11:01 AM
Looks great btw I don't see whats wrong with the face.
#28
Posted 30 September 2007 - 11:25 AM
Well thats good because there shouldnt be anything wrong with it but its quite directly from picture so it might look odd but not necessarily
#29
Posted 30 September 2007 - 03:36 PM
#30
Posted 30 September 2007 - 04:23 PM
Translation for those who do not speak n00b:
The bow is Faramirs so its pretty same size.
#31
Posted 30 September 2007 - 07:04 PM
that is cus every "word" a n00b needs is shortened
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#32
Posted 05 October 2007 - 07:24 PM
First, Warg Chieftain with his two abilities, button art to be fixed. Skin by me.
New unit that you recruit for 500, may change, from fortress. Pretty much useless if there are archers but against infantry or cavalry attack, they are good to be there
Then finally new unit, Flameraiser, these guys are the ones that started the fires under the trees where Gandalf, dwarves and Bilbo were.
Thats all for now.
#33
Posted 05 October 2007 - 07:27 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#34
Posted 05 October 2007 - 07:29 PM
#35
Posted 05 October 2007 - 09:10 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#36
Posted 06 October 2007 - 04:35 AM
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
#37
Posted 06 October 2007 - 10:03 AM
My artwork this far
| Battles of Gondor | Wars of the East | Last Alliance
Positive to nuclear energy, taxes (preferably high) and the European Union
Negative to car traffic and US foreign policy
#38
Posted 06 October 2007 - 12:26 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#39
Posted 06 October 2007 - 01:58 PM
My fault that I didnt say the new name. And the Men of Dale aint going to be called Men of Dale anymore too.Men of Dale summon is renamed
So I thank you for noticing such a detail Which though, is already fixed.
#40
Posted 06 October 2007 - 11:27 PM
or
Perhaps a building in the wild on each map that allows you to buy the white council. but if evil captures it then they can summon Necromancer and some castellans from dol goldur
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