RS: The source inspirations & history
#61
Posted 05 March 2010 - 08:12 AM
Anyway, Osiris sounds pretty interesting. I think the wait for 2.0 will be worth it.
#62
Posted 07 March 2010 - 04:05 PM
Osiris was slightly inspired from GDI+Nod and with Nod the cabal and cyborgs.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#63
Posted 17 April 2010 - 12:16 AM
Seems like nobody mentioned FL has obvious ties to Nod, you should mention it. Most obvious is the it's symbol with last 2 words from Nod's motto "Peace. Unity. Brotherhood", some use of Fanatics with explosives (Demo truck&boat), chemo weapons, lots of cheap infantry, dispersity etc.
#64
Posted 17 April 2010 - 11:38 AM
small necroing
Seems like nobody mentioned FL has obvious ties to Nod, you should mention it. Most obvious is the it's symbol with last 2 words from Nod's motto "Peace. Unity. Brotherhood", some use of Fanatics with explosives (Demo truck&boat), chemo weapons, lots of cheap infantry, dispersity etc.
There is no connection besides inspirational.
#65
Posted 17 April 2010 - 04:00 PM
Since when were Egyptian's pagan? They didn't use the cross AFAIK, but the ankh.
By the way Bolt, the term "Pagan" is generally an encompassing term used to describe any ancient polytheistic (monotheistic maybe, however few if any Pagan religions were monotheistic) religion where the gods were believed to directly control nature, life, death, etc.. Ancient Egyptians, as almost every ancient religion B.C., were a generally Pagan religion. The cross isn't a strictly Pagan symbol either; don't forget that the Christians use it as their chief religious symbol.
In any case, I really see little point in beating around the bush, Apollo. Just tell us everything already!
or better yet, release RS 2.0
#66
Posted 17 April 2010 - 07:25 PM
The reason for Logo was that it was Scavengers logo for the Renegade 2 game where soviet union has collapsed and scavengers are like forming into Nod as whole idea of sovet union collapsing and becoming unpredictable and more dangerous kinda felt as great foundaiton for FL. Scorpion also gives the idea of unpredictable predatory animal that can sting you when you least expect it.
the Logo text was to be removed TBH. but admittedly we were never any good logo artists so most were used as is, can't be good at everything.
FL are more like split into various camps of kinda mob leaders that just dont wanna agree with each other unless its mutual defense as ways of backstabbing and gaining rank arent much different from Nod. except there is no messiah or such huge organized leadership and unlike Nod, FL has been in civil war among itself for territory for long time.
Has more feel to it than soviet union existing and again declaring war on allies and losing again
So yeah, inspirational was the scavenger concept back then ages ago, not just Nod, i was more into the soviet union fallen idea.
and trust me, i really wanna release the mod but mod has been facing tons of failures well into hundreds thru its years of development and quite a bit hasn't got done as expected and I'm not gonna beg for help so it isn't so obvious what the mod is going thru and often all assume its going so well that they can refuse my ask for help saying, your doing just great.
Anyhow i am refining key feats as of the time and doing again massive attempt on optimizing the mod for YR but i do feel my mod is gonna lag no matter what given the insanity i force it to cope.
I expect limited beta for some people soon even tho it wont be ready in professional sense but i guess mods never will.
would that be tell everything about just Osiris or also other sides ?
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#67
Posted 26 June 2010 - 05:24 PM
1) Nexus - for me it is nothing but WIKI from the "I, Robot" (it's not neither the best film based on the Asimov's books, but nor the worst one, but the main idea of the so-called "Zero Law" is explained well). I can hardly belive it can be scared, but it can "feel" that it is harder to fulfill his glorious plans and there fore it can "feel" uncomfortable (like Arnie said in the second "Terminator": "I don't feel pain, I feel damage" )
2) FL: emmm, it is not exactly Russia/USSR as they have never used guerilla/fanatical/kamikaze tactics (neither in real life nor in the RA2/RS universes), usually it is associated with sheer, brute, low-tech firepower, but not with the "Divine Wind" of the Japanese. Probably the FL is the mix of the Remnants, wishing just to stay alive, pacifists, wishing to end the eternal wars, separatisits, not wishing to join any force (as they are fearing the total control of the AL), of course some terrorists, smugglers, criminals and so on - it is more realistic and less "vanilla". Life is life and you have nothing to do with it. I think that there should be strong influence of muslim alquida terrorists (it is not ideological or nationalistic flame, but just an offer, you can remember any terrorists you "like", even "Aum Shinrikyo") or something like that, to explain why FL uses lots of kamikaze weapons. And one question : WHY THE H*LL DOES FL SPY PLANE LOOKS LIKE SR-71 "BLACKBIRD"??? IT IS AMERICAN PLANE !!! Use Mig model from the YR or any free voxel for Mig you like (because IRL they were really used by USSR as spy planes), but not this cr*p, please ...
3) AL: I have nothing to say here ... But there is an idea to make them not so "vanilla-good", because currently they are not serious. I remember Corporation "Ascension" from the "Maelstrom" - high-tech and totalitaristic as well ... Or look at the GDI in C&C3: they have their own internal "madmen", wishing for endless war. I think that best conception is "Warhammer 40K"-like : nobody is perfect, and hands of every faction are dirty with the blood of millions, but they can't be better, cause in that case they'll be defeated.
4) Osiris: I beg, make it different from Nexus! IMHO it would be better even if it was "Yuri-like"(with it's genetic experiments and so on), because otherwise it looks like the Nexus is the "Legion" from "Kane's Wrath" and Osiris is CABAL - one is just emotionless and perfect, the other is a maniac "brain in the vat" that looses nearly every battle.
5) And where is the Battletech inspiration? I wanna see it by myself !!! Clan mechs, walking in the streets of the ruined cities, mmm, wonderful ... I wanna have the Atlas in my garage !
#68
Posted 26 June 2010 - 07:19 PM
as for more terrorist etc influence...nah, FL are mixed bag... you can picture them as a league of warlords...some like using terrorism or other ways which the others don't...some are more civilized, others less so... a shady coalition made up of many nationalities..if they dont fight inner wars, they are fighting against outside forces united.
3) The Legion arent so good really, they've grown more cold by the years given lacking resources, most civilians endup joining FL or butchered/assimilated as AL considers the political angles of worth it or not to save some people.
4) Osiris Collective isn't a robot or single AI like Nexus, they are an collective of human minds and unlike Nexus, don't seek to destroy humanity but bring upon forced evolution/order and are in some ways Yuri/Ordos like except they have Brutality like Soviets/Harkonnen/GDI to crush enemies that defy their goals.
5) Nothing specific, just having seen battletech mechs personally but they havent played any major inspiration IMO.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#69
Posted 27 June 2010 - 12:43 AM
#70
Posted 27 June 2010 - 06:14 AM
To Apollo:
2) Yes, as I said, to make it realistic it is necessary for FL to consist not only of fanatics, but also of criminals and so on, it's life...
4) So Osi is like the early Kane, if I understood you correctly? Anyway, it looks more like Ordos from the Dune.
5) And anyway, mechs are cool! Let the Nexus or-and Osi have the army full of them (I mean Giant Battle Walking Human-like (or not, it is not so important) Mechs !).
Edited by SiberianBear, 27 June 2010 - 06:15 AM.
#71
Posted 27 June 2010 - 06:47 AM
4) Well, Osi is complicated plot side.. the humans joined to the ranks don't exactly have own free will as fear makes weak so they are usually augmented with a brain chip and those proven in combat get more cybernetic augmentation.
5) Osi has the most mechs in whole mod
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#72
Posted 27 June 2010 - 08:00 AM
2) Yes, FL harbors all lowest scum of humanity in its ranks, they run black market to sell forbidden shit and so on.
4) Well, Osi is complicated plot side.. the humans joined to the ranks don't exactly have own free will as fear makes weak so they are usually augmented with a brain chip and those proven in combat get more cybernetic augmentation.
5) Osi has the most mechs in whole mod
So Osi is like CABAL from the C&C3: Tiberium Twilight /Incursion (I am talking about the project, that was started by Westwood and was not finished): they were more like organic biorobots with the chips in their brains. Am I right ?
#73
Posted 27 June 2010 - 08:33 AM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#74
Posted 27 June 2010 - 08:38 AM
This reminds me MGSs (Metal Gears Solid): the latest generation were half-machine, half-"alive" (construction of the legs was sismialr to the animal one and the fighting instincts were nearly the same while bearing fully electronical turrets and "brains")osi is more like cyborgs..majority is flesh just augmented like strogg in quake is flesh meld with machinery. osi mechs are machinery with central core of brains
#75
Posted 22 July 2010 - 09:02 AM
#76
Posted 22 July 2010 - 06:36 PM
Because humans when they tinker with the timeline and make things worse, NEXUS also takes on the mantle on preserving the status quo of things and showing that he is the supreme superior lifeform by first destroying Einstein and the Time Machine proving his manifest destiny. Einstein is a sort of "anomaly" if you will as he was the one who had the brains to travel through time. Removing him from the equation effectively solidifies the timestream as the Allies cannot create any further time travel devices due to losing Einstein as he was the one with the plans. In addition the Time Machine during the Yuri war interlude was not used out of fear of full timestream collapse (it was really the only way to explain why the Time Machine wasn't abused) so the Allies are stuck at a deadend in temporal tech which limits them to just their rudimentary stuff Einstein left for them plus the tweaks they could make as far as they could- phase devices and vortex generators.
Allies are sort of like the Enclave from Fallout. They also hate mutates and psionics, anything that really messes with mankind's purity in general too. They are hardly corporate, or even goodguys, as they will in the majority of cases not get involved with their surroundings to keep themselves hidden. They may act as saviours of the day or such but generally if you're a mutate and come to the Legion you'll die, if you come to them as a normal human they'll tell you to go away and if you fight with them you might have a chance at joining as you've proven your loyalty and worth.
FL are remnants true and likewise as warlords and fanatic leaders band together they use all sorts of indiscriminate tactics available to a faction that simply does not care about human life.
Osiris uses psionic chips to control people based on old Soviet project also bringing them into the collective fold. I do have long list of what each does to you if you were forced to live in said crapsack world which I might post later if Apollo agrees
Edited by Elerium, 22 July 2010 - 06:41 PM.
#77
Posted 22 August 2010 - 06:42 PM
1. How fucked up is the state of the world during the time of RS? Is it Traditonal Mad-max like world with minor viliages and communites of around a few thousand at the abouslute maximum with some mutated wildlife, or is it Tiberian sun level bad with mutated creatures far more dangerous than today's animals and the Earth's ecosystem being damaged to a state that won't recover for a long time or may never recover again or is the world of RS a mixture of both?
2. Most of you said that Nexus is based in Former Germany and Osiris in Former USSR doesn't that sort of allow a few places down in the southern hempishere (maybe even Former North america) to build up a small city or does Nexus or Osiris travel down their and do they usual you know or is it fought over by FL warlords and their general enemy the AL?
3. About the Allied Chrono technology is there a reason why they can't use it to help them build sort of a colony on mars or does Nexus somehow posses a small space fleet of somekind? Or can chrono technology be used as a way for FTL (Well if Time travel is possible i think FTL is easily possible in RA universe)?
Still the world you created in your spare time would hell a be interesting for a full-fledged retail game (Imangine playing as a low down FL mook? Would be Pretty terryfying experiance ).
Edited by dangerman1337, 22 August 2010 - 07:09 PM.
#78
Posted 22 August 2010 - 07:30 PM
Ive got a two questions about the world of RS:
1. How fucked up is the state of the world during the time of RS? Is it Traditonal Mad-max like world with minor viliages and communites of around a few thousand at the abouslute maximum with some mutated wildlife, or is it Tiberian sun level bad with mutated creatures far more dangerous than today's animals and the Earth's ecosystem being damaged to a state that won't recover for a long time or may never recover again or is the world of RS a mixture of both?
2. Most of you said that Nexus is based in Former Germany and Osiris in Former USSR doesn't that sort of allow a few places down in the southern hempishere (maybe even Former North america) to build up a small city or does Nexus or Osiris travel down their and do they usual you know or is it fought over by FL warlords and their general enemy the AL?
Still the world you created in your spare time would hell a be interesting for a full-fledged retail game (Imangine playing as a low down FL mook? Would be Pretty terryfying experiance ).
Yeah Mad-max is a good example except raiders and lowlifes stay the hell away from warzones and the factions because to contact or come near them invites death. Militias and such try to eek out an existence among the life while creating their own little communities or even band up together but even they know it's only a matter of time before any of the factions come knocking. Ultimately these militias however simply are woefully horrible when it comes tech related to the other factions (technicals and lolcrossbows/scavenged rifles) so yeah they usually prey on each other. Raiders also find it more beneficial to join the League in which case you're under a sort of loose military system but have the backing of the League's resources which attracts a lot of evil as long as you direct it (mostly) to the enemy and fight well. Wildlife is also out of control you can thank our good friend YURI, genetic cults and Desolator cults (in RS the old Soviet Deso radcorps went insane and started preaching of the radiation apocalypse, using radiation as a tool for becoming superhuman). Genetic cults are more of an offshoot of insane Yuri mutation scientists who also went a seperate path preaching superhumanity in a different way so they usually cronk each other in religious feuds when the League doesn't keep an eye on them.
Yuri's scientists screwed around with animals as he started to lose the war and became desperate to use his genetic knowledge in an offensive way- when he fell the animals got loose and then Nex nuked the world.. then later on when the Soviet Radcorps went insane and left with their Radtech secrets going underground they did their own experiments which in turn.. also went out of hand in some places and escaped. Those scientists of Yuri that also fled and set up the Genetics cults also did the same for their own reasons and the same pretty much happened. When the League eventually took both under its influence it generally laid some rules down regarding experiments because they were proving to be a problem and harnessed both as weapons against the other factions. Of course, part of the agreement was that prisoners and whatever they come across are free to be "cleansed, enlightened, purged, eradicated, mutated, whatever" which they obliged by.
As for the animals that escaped as hulking bioweapons, they did the birds and the bees and the rest is history. They now generally plague homo sapiens wherever they can for a meal and space.
You mention city.. there is generally no "true" cities in RS save for the Allies' hidden secret "utopia" as we call it. It is hidden well underground, smart AL scientists had the idea to dig it with Chronotech teleportation so they could rebuild in secret and out of the range of Nex' orbital weapons and stray Nukes/missiles fired by the League and the barrages of Osi. From here they live martial lawed lives until it comes that they have to go to war in the surface above which leads them with sort of ego complex that everything on the surface is not human.. Nex and Osi fight each other constantly, League gets involved because they run on their territory too plus then they have their own jihads/crusades against the heretic robots. Allies have to get involved for the resources, territory and to find losttech from the old Allies experiments by which Nexus is also looking for to make himself fully "ultimate" in terms of speeding up his evolution due to the prolonged war.
As for TS thing.. there's heavily nuked areas which we call "wastelands" harbouring really tough mutant wildlife that survives there and also contains constant storms of ion storm-like hell. Such nuclear winter also makes it incredibly hard to target orbital laser weapons so it can be a good place to avoid Nex's periodic surface carvings if you're insane enough.. Nex usually avoids carving areas that are heavily defended as then they can retaliate with missiles so always it requires a Lassat Uplink in the area so he can bombard whilst keeping his sattelites safe.
Edited by Elerium, 22 August 2010 - 10:00 PM.
#79
Posted 22 August 2010 - 07:30 PM
United nations and most countries have shattered with no leadership left. Allied Legion being a secret special forces unit of original allied forces has to take up their western role but unlike usual allies, they are battle hardened and are fed up of whole save whole world attitude which only in its impossibility has cost many lives for little gains. As for FL...they form up of various competing warlords/madmax like rivalry of looting and all. Often FL has been fighting inner wars thus best suited to fighting each other but banded up against outside threats when it suits them
Essentially RS is much like warzone 2100 story that the survivors of nuclear holocaust band up and form new side/faction. Unfortunately RS world wise, everyone is separated into resistance pockets around the globe... Nexus just began in germany under the lead of einstein but has expanded with the cover of nuclear fallout as radiation hardly concerns them unlike humans. Nuclear action just thinned the numbers for nexus to fight as well clear out space to expand to without being noticed.
Mutations and such are running also free but it seems that somebody has been bio-engineering them for unknown purpose... Countries are labelled now just by Zones and number.
The factions are really scattered across the planet, they just have some HQ bases in few specified former countrys, else it is just outposts and such. Nexus spreads like scourge upon the planet in its unrelentless hunt to exterminate all life. Civilians have little choice other than to join one of factions or be butchered by nexus or forcibly assimilated as mindless slaves for osiris.
Elerium already went for the finer details
Sure retail game would be cool but games have gone down hill in recent years big time and most publishers just....rush games out unfinished or its console ports making them so dumbed down, i'm just making RS as in something i always wanted play but it was never made plus i doubt 3d engine could take such insanity well anyways...
Edited by Apollo, 22 August 2010 - 07:33 PM.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#80
Posted 22 August 2010 - 10:27 PM
Anywhose i may do a short story about RS sometime (probably not for a while at least after 2.0) yeah a game about a FL mook probably wouldn't be a good idea (thinking about that since FL's main colour seems red and the rebel SHP just has pants call them RedPants ).
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