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THE BUG HUNT - for Beta 4.6!


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#81 Mercyy

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Posted 08 November 2007 - 01:44 PM

Mirkwood (War of the Ring mode)
-Dwarves VS Moria
-All units
-During battle I accidentaly clicked an enemy unit, then I clicked the shortcut button (D)to change stance to aggressive
And OMG it changed the enemy's unit stance to Aggressive.
F and G stance buttons also change an enemy unit's stance. Accidental cheating going on here tongue.gif


no, it's no cheating.
It just looks like it would have been changed, but in truth the enemy unit has stil the same stance.
So don't wory. The enemy units are still unchanged :) (testetd it already with a friend of me)
It's an EA made bug :)
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#82 Wundai

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Posted 08 November 2007 - 03:07 PM

^ Ah okay, I'm glad :)
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#83 LordEcthelion

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Posted 09 November 2007 - 05:02 AM

What about the fortress megaweapons? i fire them, but they don't shoot.
and the mordor catapults' bones ability, it doesn't work either (for the wall catapults)
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#84 zachdaddy_3000

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Posted 09 November 2007 - 05:08 AM

The fortress superweapons don't always fire, and I'm not too sure why that is, I think it could be that it's out of range, or perhaps it needs to be on level ground to fire, I don't know, but the mordor wall catapults' bones' ability should work just fine if you right-click it. I haven't tried doing it manually though.
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#85 LordEcthelion

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Posted 09 November 2007 - 05:15 AM

Thanks
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#86 Guest_Úaliri_*

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Posted 09 November 2007 - 05:02 PM

Fords of isen II (changed version)
Isengard vs. Elves
Dunlendings (summoned)
Dunlendings cant steal resources from the hobbit house

Fords of isen II (changed version)
isengard vs. Elves
hobbit sheriffs and hobbit heroes vs. fellbeast
The AI attacked my fellbeast with their hobbit stonethrow, i guess the hobbits should not be able to attack flying units

#87 Sûlherokhh

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Posted 09 November 2007 - 05:27 PM

Seems sensible to remove the AntiFlyer attribute from the RangeFinder.
Checking the StealResources filter ...

It's no bug at all. This is one of the most sensible filters i have seen in a while:
#define M_WILDMAN_PILLAGE_FILTER							NONE +ECONOMY_STRUCTURE
You can only steal if there is something worth stealing.

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#88 Nazgûl

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Posted 09 November 2007 - 08:34 PM

Why wouldn't they be able to hit such a large beast with stones? I would... =p

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#89 Bob_the_Balrog

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Posted 10 November 2007 - 02:38 AM

Fangorn (BfME)

Elves, Isengard

One ring, Frodo

Is it just me, or the ringbearer can't pick up the ring? Awkward :rolleyes: .

Edited by Bob_the_Balrog, 10 November 2007 - 02:38 AM.

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#90 Blendor

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Posted 10 November 2007 - 04:34 PM

Small bug
Two Barad-Dur tower on Mountain Doom map

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Edited by Blendor, 10 November 2007 - 04:35 PM.

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#91 Garrison Nomad

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Posted 10 November 2007 - 04:36 PM

All
Moria
Goblin Pikes
Goblin pikes have no wall climb anim. They just walk over.

Also, shelob's AI is weird..she'll climb over, climb back, climb over again, repeat.

Edited by Garrison Nomad, 10 November 2007 - 04:36 PM.

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#92 Nazgûl

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Posted 10 November 2007 - 05:46 PM

Thanks Blendor... We know though. That will be fixed for next Beta =)

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#93 Captain07860

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Posted 10 November 2007 - 07:16 PM

All
Men vs elven archers
Rohan Horsemen
they dont trample infantery

#94 Sûlherokhh

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Posted 10 November 2007 - 08:45 PM

Yeah, i know. Totally forgot to put it back in. Sorry for that. :(

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#95 av8r

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Posted 11 November 2007 - 12:28 PM

this may or may not be bugs, I can't tell and can't find anything on it on 3rd age:

Two in this one:
Dwarves
- Not sure but it was skirmish but I think its all the time
- Dwarves vs Moria
- N/A
- Mithril mine not making points (normal?) AND Porter says increases CP limit by 200 by building mithril mine but once build the mine says 150

MoTW
- Not sure which land it was, but skirmish (think it happens on all the places)
- Rohirrim
- NA
- Toggle sword weapon: command button image remains sword and also unable to get fire arrow upgrades for Rohirrim (this may be normal?)
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#96 Nazgûl

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Posted 11 November 2007 - 06:32 PM

Ah...

- I think Sûl changed it to 150 and forgot to alter the ToolTip. Personally I hate the CP system all together, but I realize we have to have it...

- The button changes for me???
- They are not supposed to have Fire Arrows in SEE =)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#97 Guest_Pierre'70_*

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Posted 11 November 2007 - 06:58 PM

Nurn II (BFMEI)
Dwarves v Mordor
AI Witchking
the witchking hovered flapping in place while I assaulted his base. He just stayed there until my archers took him down

same map - very slow animation of the building rubble on dwarven fortress add-ons

same map - King Brand's bird tweeting like mad in the middle of the map long after he had moved on

same map (not sure if this a bug or a feature) dwarven hero slam the ground (earthshaker?) skill damages friendly units and structures


Lebennin II (BFMEI)
Isengard v Elves
Warg sentries
releasing on approaching enemies, but then strolling around ignoring them

same map - Isengard Fellbeasts not selected when pressing 'Q' to select all units

#98 av8r

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Posted 11 November 2007 - 07:19 PM

Ah...

- I think Sûl changed it to 150 and forgot to alter the ToolTip. Personally I hate the CP system all together, but I realize we have to have it...

- The button changes for me???
- They are not supposed to have Fire Arrows in SEE =)

my error; command button changes, at least the son says so; we cant open any games now :(
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#99 Sûlherokhh

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Posted 11 November 2007 - 08:33 PM

Nurn II (BFMEI)
Dwarves v Mordor
AI Witchking
the witchking hovered flapping in place while I assaulted his base. He just stayed there until my archers took him down

same map - very slow animation of the building rubble on dwarven fortress add-ons

same map - King Brand's bird tweeting like mad in the middle of the map long after he had moved on

same map (not sure if this a bug or a feature) dwarven hero slam the ground (earthshaker?) skill damages friendly units and structures


Lebennin II (BFMEI)
Isengard v Elves
Warg sentries
releasing on approaching enemies, but then strolling around ignoring them

same map - Isengard Fellbeasts not selected when pressing 'Q' to select all units


AI Witchking: yeah i know, happens sometimes. Don't know why. I'll raise the flight ceiling since he maybe gets stuck on the fortress.

Falcon companion: Bug already solved. When Brand is gone, so is the bird. Also reduced the chirping volume.

Warg sentry: Solved. Same bug as with the falcon actually, but with different effect.

Isengard Fellbeast selection: Giant Birds now don't select with Q. Intentional. You can still select them by Hero button or by SelectAllHeroes.

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#100 LordEcthelion

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Posted 11 November 2007 - 10:05 PM

Every time i try to load a save, after the loading gets to 97% it sits for a while, then returns to the loading screen before the main menu, then displays an error ("cannot load C:/My computer...Save/...") and then goes to a black screen with the pointer moveable on it.
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