Download 1.05.06 BETA
#41
Posted 21 December 2007 - 11:57 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#42 Guest_Crusher_*
Posted 22 December 2007 - 03:30 AM
#43
Posted 22 December 2007 - 05:51 AM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#46 Guest_Crusher_*
Posted 22 December 2007 - 03:17 PM
#47
Posted 22 December 2007 - 04:51 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#48 Guest_Listercat_*
Posted 22 December 2007 - 07:15 PM
Finally got the mod installed and it's brilliant. The only problem i have though is that if i play for a certain amount of time (about one and a half skirmish's) my game starts going slow and also if i exit the game my computer goes slow. Any help?
Still, the bits i have managed to play are awesome.
Also can't load a saved Rj campaign.
The normal RotWK works fine on my computer
#49 Guest_Crusher_*
Posted 22 December 2007 - 08:43 PM
Games rarely last for over 2 hours, unless you're fighting like, five enemies on Brutal or something. Maybe try updating your patch. If that dosen't work, you're SOL with me, man. Sorry I can't help more, dude.
How do you update the patch?
#50
Posted 22 December 2007 - 09:16 PM
Btw, thanks for the replay Yoda lol .
Edited by Gothmog14, 22 December 2007 - 09:16 PM.
#51 Guest_Listercat_*
Posted 23 December 2007 - 09:57 AM
When I try to update RotWK by checking for updates it says patches are available but it can't find the files.
#52
Posted 23 December 2007 - 11:07 AM
#53
Posted 23 December 2007 - 03:14 PM
1) Nazgul Scream
Is it possible to allow the Nazgul to scream without stopping and shedding the red rings? BFME 1 was so cool that Nazgul could scream whilst swooping on their targets...now it just looks silly and really makes them too vulnerable when assaulting a base.
2) Colors
I used to mod for RED ALERT 2 and I recall that you could add lots of new colors. I'm pretty sure BFME2 has the same features so is it possible that new colors could be included for skirmish/MP battles? I'm thinking along the lines of:
Navy Blue
Army Green (Rohan)
Grey
Brown
Gold
and any other color varient which would allow you to use more realistic coloring (as opposed to the bright colors existing only)
Ok thats it for now I think...
#54 Guest_Listercat_*
Posted 23 December 2007 - 05:44 PM
#55 Guest_Guest_*
Posted 23 December 2007 - 09:09 PM
#57 Guest_Guest_*
Posted 24 December 2007 - 09:31 AM
the RJ_RotWK file and there is nothing
The Instalation Readme and the other ones
and RJ_RotWK.Ink
#58 Guest_Guest_*
Posted 24 December 2007 - 09:38 AM
thenit dont works because I dont have a shortcut
then I give it to C/Programs
It also dosent work
and then I gave it to my desktop
I dont have the shortcut
How can I install the mod I want to play!!!!!
#59
Posted 24 December 2007 - 11:03 AM
You can download winrar for free http://www.rarlab.com/. This is needed to unpack the rar archive that the mod comes in.
#60 Guest_Guest_*
Posted 24 December 2007 - 11:25 AM
I have dowenload it
I opened it and i klicked on the RJ_RotWK file and I extract it to C/Programs and to C/Programs/LoRBvM2ROTW
and to the desktop when ive looked into the rar. file there was no shortcut there was only
the RJ_RotWK file and there is nothing
The Instalation Readme and the other ones
and RJ_RotWK.Ink
when ive looked into the fowlders wehre ive instractet it there was no shortcut
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