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#1261 Vithar-133

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Posted 10 April 2009 - 01:51 AM

The buildings in the trees for Lothlorien are probably extremely light as compared to a building of equivalent size.

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#1262 Eärendur

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Posted 12 April 2009 - 01:35 AM

Did anyone notice that the Rivendel Postern Gate not only works as a Postern Gate, but also like Dwarven Mines?
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#1263 {IP} Aridor

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Posted 13 April 2009 - 01:30 PM

Yes, it is meant too.

#1264 CTLN7

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Posted 15 April 2009 - 11:26 AM

why the arrow towers from the walls shot with axes ?
This is an major bug :shiftee2:
another one i cant revive arwen after level 4 i think :omg:

Edited by CTLN7, 15 April 2009 - 01:49 PM.


#1265 the_10th_nazgul

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Posted 17 April 2009 - 10:05 AM

in the 1.06 version of the game there are only for the elves 2 citadels and building styles:Rivendel and Lothlorien
will there be in the future also an citadel for Mirkwood?

and your mod rocks :p

#1266 shadowcreature

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Posted 17 April 2009 - 05:47 PM

In due time yes.

Speaking of the different factions, I think it will be interesting to see how the Eleven Porters and building construction will be used regarding whilst playing in WOTR.

#1267 {IRS}Athos

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Posted 18 April 2009 - 12:27 PM

I think the type of builder should depend on the hero army leader; i.e. Thranduil's army gets Mirkwood builders, Celeborn's gets Lorien, and Elrond's gets Rivendell. *I'm not sure who the last hero army is... although I think it might be Glorfindel...*
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#1268 shadowcreature

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Posted 18 April 2009 - 06:55 PM

Currently, the Army leaders are Elrond, Glorfindel, Thranduil and Haldir. I do like the idea of builders based on army leader however. It sounds like a code challenge though, also considering how the buildings will be implemented for WOTR map, not to mention how it will be used concerning an RTS defense battle. The issue with the current Army leaders and future is who would represent the Elves best in Wotr. Elrond and Thranduil are no brainers, Celeborn is a candidate for Lothlorien, but maybe Galadriel should be considering the summon help button says for Lothlorien "summon the aid of Galadriel and her people," something to that manner. :p

#1269 Uruk King

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Posted 18 April 2009 - 07:04 PM

Yes but Celeborn was more active during the War of the Ring military speaking, I think.. :p
I will remember Rhovanion Alliance, RIP .

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#1270 shadowcreature

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Posted 18 April 2009 - 07:27 PM

I haven't found anything on Celeborn's activity during the third age, however Galadriel's contributions are many. She would make a suitable replacement for Haldir as Hero Army Leader imo.

#1271 mike_

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Posted 18 April 2009 - 08:08 PM

Celeborn led the defence of Lorien when it came under attack by the army of Dol Guldur three times in the War of the Ring. Throughout the Third Age he coordinated the placement and uses of the March-wardens, and in the final Siege of Dol Guldur led the muster of Lorien across the Anduin in a fleet of small ships.

#1272 shadowcreature

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Posted 18 April 2009 - 11:41 PM

Interesting, I guess Celeborn could end up becoming a suitable Army Leader after that. :umad:

#1273 Sportfan704

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Posted 22 April 2009 - 07:30 PM

i think that the elven archers shoot too far. i was playing ctln7 and his marchwardens could shoot farther than my trebuchets.

#1274 Wanderer∞

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Posted 22 April 2009 - 10:24 PM

In the real world trebs would shoot much farther and archers could probably shoot farther than they do in the game but less than trebs.
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#1275 Uruk King

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Posted 26 April 2009 - 09:14 AM

I understand that most infantry units get some sort of subtle ability to aid them one way or another, Gondor Soldiers and Uruk-hai Warriors can form the Block Formation, Orc warriors can devour another horde of orcs for XP, Rohan peasants should be able to repair structures, Dwarven guardians can charge down enemies, Goblin fighters can use poison blades, but Elven Swordsmen have no ability to aid them, so I though of an ability called 'Spar', when you order an Elven swordsman batallion to use this ability on another battlaion of friendly warriors, the start to gain experience. The theory being that Elves would have done a bit of friendly fighting to test and improve their fighting skills before going to battle. The ones on the receiving end don't get killed off, and both opponents gain XP, but not as much XP as an orc warrior horde can after it devours another horde, after a little while they stop sparing and resume positions.
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#1276 CTLN7

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Posted 26 April 2009 - 09:38 AM

elves already have volley arrows :shiftee2: :unsure: :crazed:

#1277 Uruk King

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Posted 26 April 2009 - 09:41 AM

I meant Elven swordsmen,

Edited by Uruk King, 26 April 2009 - 09:43 AM.

I will remember Rhovanion Alliance, RIP .

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#1278 CTLN7

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Posted 26 April 2009 - 10:59 AM

yes ,but all units you listed there are the primary units for theyre factions , elvens primary unit are the archers
maybe you refered at rivendell one, will be fun to see him with an special power or something

#1279 Scryer

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Posted 26 April 2009 - 04:02 PM

yes ,but all units you listed there are the primary units for theyre factions , elvens primary unit are the archers
maybe you refered at rivendell one, will be fun to see him with an special power or something


Does this really matter?

I believe that the Lorien and Mirkwood swordsmen (someone please correct me here, if I'm wrong) might have stealth abilities in the forest.

Either way, I honestly don't believe that a special ability is needed for the Elves' swordsmen anyways.
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#1280 Uruk King

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Posted 26 April 2009 - 04:15 PM

But Rivendell swordsmasters should at least get some sort of ability, they were the finest swordsmen the Elves had. They didn't utilize formations or more exuberant abilities, so I think it's logical that they at least get this ability, for a bit of distinction.
I will remember Rhovanion Alliance, RIP .

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