Elves
#1281
Posted 26 April 2009 - 04:27 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1282
Posted 27 April 2009 - 06:26 AM
Canonically, Elrond wasn't just a spellcaster, he was also one of the greatest warriors of the Elves, easily rivaling or possibly surpassing Glorfindel in martial skill. Galadriel was also able to tear down the walls of Dol Guldur single-handedly (although it had been purged of enemies). Seriously, having Elrond or Galadriel getting killed by a troll? That's not canonical; Galadriel was arguably the most powerful of the Noldor after Feanor fell. What makes you think she couldn't simply crush someone like she crushed the walls of Dol Guldur?
#1283
Posted 27 April 2009 - 06:31 AM
#1284
Posted 27 April 2009 - 09:02 PM
Sure, they aren't great, but they aren't terrible either. Perhaps a cost reduction would offset being... killable.
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#1285
Posted 31 May 2009 - 04:00 AM
Haldir74
#1286
Posted 31 May 2009 - 12:33 PM
Men of the East and Elves have unique methods for splitting into subfactions, and the mod shouldn't lose that. The reason for splitting them is so that you need to concentrate on a certain faction early on. Each faction is unique: Mirkwood has the best stealth, Rivendell has the best melee, and Lorien, in the words of someone here, is a "happy medium". The same goes for Men of the East: Harad concentrates on light infantry and cavalry supplemented by Mumakil, while Rhun has heavier troops supplemented by their magic units. Too many factions, if not executed correctly, will spoil the mod. I believe this is a case of that, and rob handled it admirably.Hi, I also replied in MotE. I liked that you split the Elves, but I'm not sure about the idea of being able to then get those same Elves of Lorien out of the Rivendell Baracks. In other words, why should you be able to buy Lorien units out of the Rivendell barracks and vice versa if you have split the elves. Doesn't that get rid of the reason for splitting them in the first place? I hope in future updates of the mod you make the elves and the MotE for that matter more like the MotW in the matter of separating the factions into full blown Wood and High Elves and Harad and Rhun for MotE.
Haldir74
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#1287
Posted 31 May 2009 - 12:55 PM
#1288
Posted 31 May 2009 - 02:21 PM
Haldir74
#1289
Posted 31 May 2009 - 02:30 PM
As it is, you still have to buy a fortress upgrade, research them, and add a dormintory to your barracks to recruit the other kingdoms.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1290
Posted 31 May 2009 - 02:43 PM
Haldir74
#1291
Posted 31 May 2009 - 06:48 PM
#1292
Posted 22 June 2009 - 06:54 PM
Could the Elves get a special unit for each sub-faction? Or possibly use these to replace the (Horribly Similar) m.h.h
I have ideas:
Mirkwood - Mirkwood Marksmen - "Sniper" units. v.powerful v.long range but very low health (VERY low health)
Lorien - Lightbearers - Units that do very little damage but each have one of the things Frodo has and debuff & scare enemies
Rivendell - Noldor Riders - Very Very Very Very powerful cavalry like KoDA/Royal Guards (No Weapon toggle though)
P.s - I'm not dead!
P.P.S - Any of those nice Mirkwood buildings to show us?
Edited by Nethelen Narcu, 22 June 2009 - 06:55 PM.
#1293
Posted 22 June 2009 - 07:57 PM
#1294
Posted 23 June 2009 - 03:27 PM
you can make your perfect faction best archers from lorien ,spears from mirkwood and fighters from riv
so no weakness
#1295
Posted 23 June 2009 - 05:01 PM
#1296
Posted 23 June 2009 - 08:46 PM
#1297
Posted 23 June 2009 - 10:06 PM
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#1298
Posted 24 June 2009 - 11:37 AM
riv hasnt great archers
mirkwood hasnt great swords
#1299
Posted 24 June 2009 - 05:45 PM
Rivendell has a melee focus.
Mirkwood has an archer focus.
If you want the best of each, summon help. If you wish to challenge yourself, then don't summon help.
#1300
Posted 24 June 2009 - 06:00 PM
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