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#421 Funbomb

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Posted 03 May 2008 - 05:39 PM

To me not that painful, I also have another mod on my comp for RotwK, Arcade Edition.
I just play that to waste time, it's really unbalanced playing with a comp but still, it's amusing for me.
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#422 Myrdin

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Posted 04 May 2008 - 10:01 AM

Shikari meant no offence...and really, you did kinda suggest that when we explained the elven subfaction idea. I don't think that was an accusation...just an honest question. If you'd said you were anxious for the second reason, I'm sure a follow up question is what do you think we should change it to?



what do you mean ? change what ? :xd:

i like the elfs you guys did, even EA couldnt perfectionism them that way. All i dont like about them ( if of course we dont count the whole faction :xd: - not the one you did, but overall ), is that they are able to get all 3 subfactions.
i think they should be able to choose just one, soo they get something special in one way ( stealthed one, strong units, dunno the third one ), i think most players would like to get just one, at same time becouse they would have to choose wisely and it would give you the adrenaline of - did i choose right, will i be able to use them correctly.
Its kinda like in TitanQuest ( rpg game ) you can get two profesions ( out of 8 ), you can combine whichever you want, but you can choose them just once, you need to think twice before doing that ( well each combo is good, depends on your way to play the game ), and eventually gives in the game a way of adrenaline rush - this would be good, but this too, hmm maybe this.

in the end you choose something, max. it up, and become strong ( no matter what oyu choose ). But if you would be able to get everything, it would be kinda stupid, for you would lack the will to play again from beginning to try out new combination with new benefits

that all i dont like about them ( this one thing ), but nevertheless i think they are cool, (cant wait to try the " siege wizards ")
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#423 tylerman29

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Posted 04 May 2008 - 01:26 PM

I kinda agree with ya :xd: it would make you think before using them,but the way they have it takes money and a very long time to get all three so it still is a important choice which you choose.

Edited by tylerman29, 04 May 2008 - 01:26 PM.

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#424 Devon

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Posted 04 May 2008 - 01:49 PM

Myrdin...I was talking about your post to shikari where you said you would never not like anything we created. But you don't like the system, which is why I mentioned it. As to that part of my post...shikari asked if it was because you didn't like the concepts we were considering, so I said a follow up would be what would you like better?.

It's ok to not like what we're doing :xd: But don't get all flamed up because someone implies that you don't.

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#425 Myrdin

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Posted 04 May 2008 - 02:12 PM

yoda, stop trying to make fool of me.
i pretty much understood the two lines shikary wrote, and the way you are trying to excuse them is something absolutely different. i said i will still like it, not that i will agree with it, and thats again something diferent.

and you saing that i get flamed up, becouse i dont like what someone else does. . . i got flame up becouse to me it sounded as accuse, and as you already cowered up " he ment no offense ", and now you pointing back to it, is kinda low.

newertheless, i dont have any lust to continue this senselless argument ( though i might started it, maybe out of bad understanding someone elses words ), for i no longer care about it. nor will i make any excuses. lets just continue with normal topic. ( this is the last thing i say to this, if you want to continue, please do soo , but without me :xd: , otherwise i will ignore anything related to this, adressed for me )
"Let this scar signify the first blow against the mortal world."
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."


"Tremble, mortals, and despair! Doom has come to this world!"

#426 Devon

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Posted 04 May 2008 - 02:19 PM

I'm not trying to make you look like a fool...and how am I supposed to know you don't care about it...you havn't said anything else related to it, including an apology. Seriously..you can't expect people to read your mind. You asked me what I meant, and I answered...

But seriously, back to elves.

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#427 mike_

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Posted 04 May 2008 - 04:52 PM

Saying he meant no offence isn't a cover-up, it's telling you not to get flamed up about it :xd: which you did anyway...
And you're making yourself look like a fool, just to let you know. Noone's helping you out in that department.
But I highly recommend that this continues by PM - this topic is too important to be consumed by a one-sided flame war.
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#428 Devon

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Posted 04 May 2008 - 05:07 PM

Yeah...can rob or someone delete the posts?

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#429 dojob

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Posted 04 May 2008 - 05:44 PM

though its kinda weird, newer saw the Uruks use fire arrows ( though its weak point ).


Actually, when the ents were coming, a few orcs had fire arrows...

lol, I guess I'm not helping to stay on topic :xd: I agree with Myrdin about the Elves; Since the minifacs are pretty much full factions (all have sword, pike, bow, elite(s), cav, siege, heroes), it would be a good idea to make it so that you can only have 1 minifaction at a time and be able to summon units from the other 2 at very high prices.

I'd also like more differentiation between the minifactions. If you don't use the above idea, could at least make it so that some of the minifacs don't get stuff that other minifacs do get and that they get stuff the others don't? I mean, they all have the same units with different stats, so there's not much point in getting a different minifac when all the unit types are there for you.
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#430 Fyro11

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Posted 04 May 2008 - 06:41 PM

I'd also like more differentiation between the minifactions. If you don't use the above idea, could at least make it so that some of the minifacs don't get stuff that other minifacs do get and that they get stuff the others don't? I mean, they all have the same units with different stats, so there's not much point in getting a different minifac when all the unit types are there for you.

I kinda agree with you man, though their argument is that, say for example you start off with Mirkwood, they do have cav but it will be absolutely rubbish. So if you wanted to specialise in the cav department as well as the original archer department, then you'd have to go for Rivendell as a subfac...
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#431 dojob

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Posted 04 May 2008 - 06:50 PM

But they can still do "ok" with they're crappy cavalry; if you want people to use the other factions, then you have to make it so that they need Rivendell to get any cavalry.

Edited by dojob, 04 May 2008 - 06:50 PM.

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#432 Fyro11

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Posted 04 May 2008 - 06:54 PM

But they can still do "ok" with they're crappy cavalry; if you want people to use the other factions, then you have to make it so that they need Rivendell to get any cavalry.

Use Dunedain Mounted Rangers...nuff said.
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#433 Funbomb

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Posted 04 May 2008 - 07:41 PM

Hmmm, maybe you can upgrade two upgrades in the base. Instead of making it buildable, there are more buttons added to fortress and you can pick 1 unit out of how many units you want them be able to pick and you can summon like 2 FU combo horde or you can summon 3-4 combo hordes. You could make the recharge timer like 3:00 and the units can last forever but make recharge longer or you can make units last 2:00
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#434 Dalf32

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Posted 04 May 2008 - 07:59 PM

i like having the possibility to get all three subfactions because each one stands on its own. it does not give you that much of an advantage to get the other subfactions other than perhaps getting one unit that is better than what you have already. you will be able to win without getting any of the other subfactions and it probably wont turn the tides for you by getting another one; i doubt you will get really anxious about whether or not you chose the right one no matter what.
fo me at least, it moves the game a little closer to the lore because you can fight with units from lorien in lothlorien or defend rivindell with units from rivindell etc.

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#435 Fyro11

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Posted 04 May 2008 - 08:06 PM

I don't think we're disputing the removal of any subfacs; it's just how many subfacs you get your hands on in one game. If one subfac is able to stand on its own then why the ability to call? Not that I want it to be removed entirely (just lowered to one subfac), but why should one be able to call the other two subfacs if one is self-sufficient?
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#436 tylerman29

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Posted 04 May 2008 - 08:12 PM

im wondering as well. it might be because it gives you a slight difeerent way to play with a better specialization.rcher,cav and in between lorien. :p
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#437 dojob

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Posted 04 May 2008 - 10:23 PM

That's exactly the problem: it's slight; why bother wasting time and money getting Rivendell when Lorien already has all the unit types that I need?

If the minifacs only had a few types of units available (IE no cavalry for Lorien/Mirkwood or no archers for Rivendell), then you'd really be concerned about getting other minifacs or else you won't have all the units you need. It would be great for diversity and would make the minifactions feel like they're actually contributing to a major faction instead of just 3 factions that are crunched together, which ends in redundancy. The current system is very forgiving because each of the "minifactions" is a full faction and you can get away with not getting the other "minifactions".
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#438 Dalf32

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Posted 05 May 2008 - 12:36 AM

read what rob has said about this system. it came out of a desire to have the right elves in the right places during the campaign; the subfactions were not a gameplay choice but more of an aesthetic one. so by claiming that it serves no purpose, you really dont have much of an argument because its not necessarily supposed to serve that much of a purpose.

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#439 Fyro11

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Posted 05 May 2008 - 01:01 AM

Owned, I daresay.
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#440 Allathar

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Posted 05 May 2008 - 10:02 AM

Indeed. The splitting is mainly for eye-candy, and doesn't serve any strategic gameplay goals. The original intention of the mod was to re-create the campaign, and it was a little odd having Lórien archers fight in the Grey Havens and such. So, it was splitted. So please no more questions concerning this...

A question: is the Rivendell subfaction using the normal RotWK Elves buildings? It is very suitable for them, imo.
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