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Screens from 1.06


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#81 Shikari

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Posted 30 April 2008 - 05:09 PM

As rob mentioned above, these units have been added for the campaign. They will be special units to flesh out the campaign missions, for example the Ithilien mission, when you do not have access to all gondor troops. The campaign train is really starting to get moving now, so expect to see some exciting stuff from that in the future :p

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#82 tylerman29

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Posted 30 April 2008 - 05:35 PM

are they only for campaign or are they ith skirmish as well?
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#83 robnkarla

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Posted 30 April 2008 - 05:44 PM

The plan right now is not to add these specific ones for the faction, but to have them as campaign units and possible inn/summon units if we choose. The main problem I've had with many of mission are the context of the units available.

Almost all choices made for factions/units have been driven by the campaign. EvilMen faction was created to have Dwaves vs. Rhun and Southern Fiefdoms vs. Corsairs and etc. type battles. As oftimes happens, the missions can feel repetative (I know I misspelled that one :p) when you have just Isengard and/or Mordor fighting the battles, this was to give me the option of having 5 different enimies to choose from with just 4 in battle. The same goes with the Elves, I started to work on Rivendell, Lothlorien and other missions and was frustrated to have lorien units in rivendell and visa versa. The non-linear and the linear campaigns are the ultimate goal of the mod. Seriously, almost every decision has been based on the formation of the campaign. Arnor and Angmar left in? The campaign. I really have wanted to play an expanded/full-fledged campaign of BFME1 ever since I got BFME2. RotWK finally "unlocked" the possibility to have a non-linear campaign like BFME1 so I've been diving in to work on it.

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#84 Devon

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Posted 30 April 2008 - 07:24 PM

Spears, rob, spears! Not swords!

Seriously..out of the 4 rangers that captured frodo and sam, two had long spears.

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#85 robnkarla

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Posted 30 April 2008 - 07:44 PM

I'm working on it :p The swords were beyond easy to add so they were first to give me a break in other areas to finish a unit so quickly. As always feel free to pipe in and remind me of the correct additions with a smack atop the head. :p I'm just trying to create the force made out of Faramir's group that would take on the haradrim caravan and camp for the mission. I really always thought it bizarre to call in knights, soldiers, and gondor archers to fight on this map and want to keep the right units on the map.

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#86 mike_

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Posted 30 April 2008 - 10:10 PM

Thank you on the spears :p don't think I've given you the stealth units=spears talk that I've given Yoda :p
They all look great (except those Rangers with swords :laugh:) and good work.
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#87 tylerman29

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Posted 30 April 2008 - 11:25 PM

what exactly are you talking about ...isnt this for screen shots?
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#88 Devon

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Posted 30 April 2008 - 11:27 PM

The thread is for screens of .06...rob posted some with rangers with swords, I told him to add spears too, and Elfhelm supported me.

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#89 mike_

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Posted 30 April 2008 - 11:27 PM

Spears, rob, spears! Not swords!

Seriously..out of the 4 rangers that captured frodo and sam, two had long spears.

That's my doing :p I think :p
EDIT: Oops, better stay on-topic.

Edited by elfhelm.., 30 April 2008 - 11:28 PM.


#90 tylerman29

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Posted 30 April 2008 - 11:37 PM

lol spears would be nice :p
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#91 robnkarla

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Posted 01 May 2008 - 06:17 AM

Well, I know people have been asking for this, and I thought I'd give my first shot at this. Elrond Last Alliance Armor. Credit - Eldarion base Noldor/Last Alliance skin.

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#92 Srg Insane

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Posted 01 May 2008 - 07:36 AM

Awsome good job!!!

#93 xno The Black

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Posted 01 May 2008 - 12:09 PM

Sweet! This mod is getting better and better! :p
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#94 tylerman29

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Posted 01 May 2008 - 12:48 PM

nice work!
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My elvish name is Mahtan Narmolanya what is yours?
My hobbit name is Falco Deepdelver of Brockenborings What is yours?

#95 CIL

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Posted 02 May 2008 - 03:36 AM

Elrond needs blue cape, though... and he did actually have the green stuff for his leg armour.. the stuff E.A. had but that has been turned to blue-gray.... I have a pic for that.. plus capes just seem more "lordly" and such. Also, the normal Noldor had yellow-green capes... Other than that, I'm COMPLETELY speechless... Thanks for the incredible update!

Edited by Crazy Intellectual Liberal, 02 May 2008 - 03:40 AM.

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#96 robnkarla

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Posted 02 May 2008 - 03:47 AM

The cape is on the skin and I would add/model one, but I didn't want to bind the model to a new skeleton and go through another modelcondition set with animations, so I'm going to leave it off. Again, the choice was made to leave the cape off due to the amount of work instead of a design choice.

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#97 Myrdin

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Posted 02 May 2008 - 11:39 AM

i always like the way Elrond used to look in last alliance battle.

looks much better with armor, and cloack, then in some ( though glorious ) rags.
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#98 tompabus

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Posted 06 May 2008 - 05:23 AM

I read that you will do mission for Last alliance Barad-Dur.that will be very interesting mission!!!!Have you any screens?Barad -dur or king Anarion?

#99 CIL

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Posted 07 May 2008 - 05:18 AM

Anarion should have a helmet with bigger crown thingies than Isildur, Isildur's helm was notaby plain compared to Elendil's and Anarion's... when/if you make new skins (which hopefully, you will because I CAN'T STAND THE EA GONDOR/ARNOR/NUMENOR KING MESH/SKIN/THINGY)!!!!!!!

Edited by Crazy Intellectual Liberal, 09 May 2008 - 02:44 AM.

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#100 Puppeteer

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Posted 07 May 2008 - 05:49 PM

Great Elrond Skins!




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