SEE Changelog - Beta 4.7
#21
Posted 08 October 2009 - 03:27 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#22
Posted 08 October 2009 - 05:15 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#23
Posted 08 October 2009 - 05:49 PM
Edited by Nazgûl, 08 October 2009 - 05:50 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#24
Posted 08 October 2009 - 06:02 PM
Actually both anims and FX are EA's codes. They just never bothered to implement it for more objects than Haradrim Archers. I'll never comprehend EA on that level. I understand it's quite right to not go through with stuff 100%. 90% would have been nice. But less than 1%!?- Finishing work on Sûl's new awesome BURNING DEATH FX and Animations!
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#25 Guest_Matto_*
Posted 08 October 2009 - 06:14 PM
Very good work : SKINS are GREAT ? HEROES and UNITS ARE AWESOME ....
I hope some day I will create a good mod like yours !
#26
Posted 10 October 2009 - 12:41 AM
I cannot wait to play this mod! It looks and sounds awesome, I have some great ideas of what I want to do with it...
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#27
Posted 14 October 2009 - 12:10 AM
Anyway, my computer has been upgraded; it's just a graphics card, but it's a HD Radeon 4870. How's that for gaming love? I can run Crysis on high at 60fps, maybe at highest (I haven't checked) and the rest of my computer is still actually pretty good; so I'm happy.
Anarchy is so stupid......see IM A REBEL!
Im a lover of footy now, and I can't wait to watch Jarryd Hayne the superhuman and Fuifui Moimoi the tongan bulldozer play in the Four Nations cup. WOOT Hindmarsh is gonna play for Australia now, even with a broken shoulder! Woot he's crazy.
#28
Posted 14 October 2009 - 07:28 AM
Rest assure though, that the next beta will kick *ss
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#29
Posted 14 October 2009 - 07:49 AM
Edited by Dant, 14 October 2009 - 07:49 AM.
#30
Posted 14 March 2010 - 10:57 AM
Looks pretty neat, though I think renaming the factions isn't a super idea.
Elves into Lothlorien? There is also Rivendell and mirkwood
Dwarves into Erebor? There was/is also Moria and The Iron Hills
Men into Gondor? What about Rohan and other free lands?
Goblins into Moria, well, Moria originally was Balin's place, but I understand
Evil Men to Rhûn ? That's ok
#31
Posted 14 March 2010 - 10:22 PM
#32
Posted 19 March 2010 - 07:03 AM
But Lothlorien is fine to me
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