RJ 1.06 Bug Reports
#61
Posted 11 March 2009 - 05:17 PM
This may be intentional, but Rams and Demolishers can only target the gate on RJ forts and not the walls.
#62
Posted 11 March 2009 - 08:56 PM
I'm sure 1.06 is the correct version...The gondor guys probably came from the ai.
As for cavalry...it's borderline op atm Sure you're playing the right version?
But I had the whole right side to myself, and I had all the bridges bottled up along with ships to keep their transports honest
How in the world would the AI appear right behind me? Is there like some tunnel somehwere?
#64
Posted 12 March 2009 - 06:22 AM
2.Missing pictures - WIP
3.Voice of others - pls record some voices of real heroes from movies
#65 Guest_Guest_*
Posted 12 March 2009 - 02:58 PM
#66
Posted 12 March 2009 - 03:10 PM
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#67
Posted 12 March 2009 - 10:21 PM
'The Twilight of Man is nigh, and coming ever closer. The days have shortened into cold, forlorn darkness and sunrise to sundown is a bitter struggle for survival. But do not think for a moment that we shall not fight. We shall not go quietly into the dusk. We shall not throw down arms and flee, or surrender. We will go on, we will not falter. And even should we die, we shall make an end that will be remembered for thousands of years. For beautiful Arnor that is, for glorious Númenor that was! We are the Dúnedain, we are the Men of the North, and our foes will remember our steel!'
Formerly Lord_Faramir.
My political compass: http://www.political...=1.62&soc=-4.56 (A lot has changed.)
#68
Posted 12 March 2009 - 10:41 PM
as for the missing art, i dont know if you played the last public release, but there was a lot more missing artwork in that one. our art guys have done a ridiculous amount of work so most of the art is done, but we keep on adding stuff, so be patient, and the art will be in there soon.
as for voices, im not sure we can legally take voices from the movies. we are probably going to do some of our own voices eventually.
#70
Posted 14 March 2009 - 02:22 PM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#71
Posted 14 March 2009 - 02:32 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#72
Posted 14 March 2009 - 05:38 PM
#73
Posted 14 March 2009 - 07:54 PM
#74
Posted 14 March 2009 - 11:11 PM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#75
Posted 15 March 2009 - 04:27 AM
#76
Posted 15 March 2009 - 05:22 PM
#78
Posted 15 March 2009 - 08:32 PM
-arwens maidens from inn, powers dont work. They say their dying speach individually
-In the fortress the back catapults destroy the front expansions.
-Dol amoroth map, you canot win, even if you have destroyed all buildings. (rj WOTR me vs men of the east in fortress)
-knights of dol amaroth from gondor cannot get over levlel 2 with level up chest
-Hama (rohan) does knockback
-when summoning the three hunters gandalfs voice plays
-the three hunters are on lvl 0, aragorns sword master power doesnt work, or his elindil power
-Rohan spear throwers, when changing formation harad voice plays
-About 80% of the territorys in the new WOTR has the same pic and text
Edited by *Ranger*, 15 March 2009 - 08:33 PM.
#80 Guest_White Wizard_*
Posted 16 March 2009 - 03:57 PM
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