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#181 Elric

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Posted 04 September 2011 - 12:42 PM

Sounds like fun!

#182 drogoth232

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Posted 04 September 2011 - 01:19 PM

Great job JUS! It all looks amazing.

Just remember, even though coding looks hard, just imagine how much more difficult animating is :p
Wait... what?

#183 JUS_SAURON

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Posted 04 September 2011 - 02:26 PM

Great job JUS! It all looks amazing.

Just remember, even though coding looks hard, just imagine how much more difficult animating is :p


Trust me I know .. That's why My mod focuses on 100% INI coding
To create a new gameplay style .. with not really much new models at all

And I'm sending out a few Calls for Beta Testers now for Skirmish Mode of : Rise Of Harad

I really want to polish this up and probably focus on using RENX

#184 JUS_SAURON

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Posted 14 September 2011 - 12:06 AM

And my very First Binding

Rohan Warrior

Rohan warrior

They are similiar to the Peasants

They have forged blades upgrade and Armour Upgrades .. with Helmet as well

But they also have a Weapon toggle as their Rohirrim counterparts
They can use their Barbed Arrows for 30 sec which is quite effective against monsters and Berserkers etc.

I disliked the original Rohan archers and wanted Rohan units for men to be different in that
they are comparable to simple , poor peasants but are versatile warriors with Bow and Sword
i.e a mix between Peasants and Rohirrim

This was my Last TO DO ... I NEVER thought I'd pull it off
Special Thanks to Ganon for the Renx assist !

#185 Elric

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Posted 14 September 2011 - 02:16 AM

Nice! (Can i use them by any chance for my Rohan faction?)

#186 JUS_SAURON

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Posted 14 September 2011 - 06:13 AM

I'll be uploading them soon to 3rdage as a Free download...

a gift as its my first binding...

Now that I know how to bind .. Any suggestions for new models / units and their abilities ?

#187 Ganon

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Posted 14 September 2011 - 06:51 AM

Now that you know how to bind. Try messing around with old existing models by switching around what skl they use.
Something like giving Boromir a bow can be fun. :p

...

...It would also give you more practice rigging. ;)

Edited by Ganon, 14 September 2011 - 10:03 AM.


#188 Unknown

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Posted 14 September 2011 - 07:32 AM

Give Aragorn the toggle weapon in his ranger skin could be a start :)

#189 JUS_SAURON

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Posted 17 September 2011 - 10:09 PM

And my Second Binding

As I removed Harad and the Mumakils etc from Mordor they are left wanting ..

So I wanted some more Orc Hordes .. with a bit of speciality

Orc Sentinels

They are a group of Orcs with Clubs ... nothing special

But wait .. those aren't Clubs .. they're TORCHES !

Torches Lit

They can light their torches for 30 secs .. with More Fire Damage !

I was able to get 4 different Models done with different Clubs and Two skins for variety

----------------------------------------------------------------

I also had added Orc Pikmen a while back and will work on an Armored Orc Horde

Edited by JUS_SAURON, 17 September 2011 - 10:12 PM.


#190 Elric

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Posted 17 September 2011 - 11:00 PM

Nice!

#191 Rob38

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Posted 18 September 2011 - 12:12 AM

And my very First Binding

You never forget your first. :p

signature_group1.gif

 

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#192 Neth

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Posted 18 September 2011 - 01:08 AM

You never forget your first. :p

I only did a few, but I agree :p
edit: using your tutorial if I remember right Rob :lol:

Edited by Neth, 18 September 2011 - 01:09 AM.

Posted Image
Posted Image

This face means nothing, these hands hold nothing, these lungs are empty, these eyes are blind


#193 JUS_SAURON

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Posted 18 September 2011 - 07:47 PM

Yeah the tutorial really helped me to jumped the Hurdle of the first Binding :rolleyes:
Well on to more Binding ...

Armoured Orc

This Armoured Orc is Similar to a Berserker

He can use Sword ... Bow and ..... SHIELD !

Yes... equipped with the Shield he has greater Armour against arrows etc ...
You can change whatever you want him to use as neccesary

And this would be the full Troops for Mordor

1. Mordor Fighters
2. Mordor Archers
3. Mordor PikeOrcs
4. Orc Sentinels
5. Amoured Orc

and they get the Goblins from the scrapped Goblin Faction

6. Goblin Fighters
7. Goblin Archers

This addition would bolster the Orc Army for Mordor

I will have to play a bit to test out these guys !

Edited by JUS_SAURON, 18 September 2011 - 07:49 PM.


#194 Elric

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Posted 18 September 2011 - 09:21 PM

This is amazing! i am loving that orc

#195 Ganon

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Posted 18 September 2011 - 09:25 PM

Gezus. Wasn't it just like 2 weeks ago that you couldn't use Renx? :p

#196 Neth

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Posted 18 September 2011 - 10:10 PM

Pretty nice, I like :good:

Posted Image
Posted Image

This face means nothing, these hands hold nothing, these lungs are empty, these eyes are blind


#197 JUS_SAURON

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Posted 26 September 2011 - 07:46 PM

And a power I cooked up for the Elves

Water Spouts

these water spouts are not stationary ..they burst out of the ground at enemy troops

And they put out fires ..Duh

Not meant to be an UBER power like the tornado ... just capable of getting rid of weak enemy troops

The Immortals get this power

Will be in the next update (in a few days )

Edited by JUS_SAURON, 26 September 2011 - 08:25 PM.


#198 Elric

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Posted 26 September 2011 - 08:00 PM

Nice, Is the water spout modeled by any chance? or is it all particle systems?

#199 JUS_SAURON

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Posted 26 September 2011 - 08:26 PM

... all particle systems

#200 Elric

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Posted 26 September 2011 - 09:44 PM

. . . Then DOUBLE NICE! . . .




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