MoS
Edit : I've found my solution...
In my mod, two new factions merge the evil and the good factions, and are destined for the human player ; the basic factions are AI mainly, the big ones don't have and won't have any AI ; at the same time I do not use the Angmar faction, and I have removed even the ugly Wild faction (giving some of it's nice parts to Mordor) = I have two buttons available I've simply changed "Side = Good" and "Side = Evil" in playertemplate.ini to "Side = Wild" and "Side = Angmar", modified the eva events, the aptcomponents, and changed the buttons of Angmar and Wild in apt_libInGameImagesMain_1.tga nad I believe that's what I want... I won't be able to give the button to Rohan, Harad or Rhun factions, but the human player will have these merged within the big factions, and AI does not need the hero selection button. I think it's done.
Edited by Mouth of Sauron, 10 February 2011 - 10:44 PM.