Jump to content


Photo

Version 1.2 Change List


  • This topic is locked This topic is locked
114 replies to this topic

#101 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 24 December 2010 - 01:22 AM

I don't really care but for the sake of the mod I say maybe just leave them after all your just fixing and balancing the mod aren't you? Its never really been a problem for me.


 

safsignature.png

 


#102 Elvenlord

Elvenlord

    Polis Ranger

  • Advisors
  • 3,829 posts
  •  T3A Chamber Member

Posted 24 December 2010 - 01:36 AM

Leave them.

elvenlordbanner.jpg
 


#103 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 24 December 2010 - 01:40 AM

I don't really care but for the sake of the mod I say maybe just leave them after all your just fixing and balancing the mod aren't you? Its never really been a problem for me.

uh... well, you make it sound like I have not done much. :p I would consider my proposal a fix as it's very distracting to me. If no else agrees with me though, than I'll leave it.

signature_group1.gif

 

16821.png


#104 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 24 December 2010 - 02:05 AM

Well what I meant wasn't the purpose of the CE just to fix and balance things out? Not making it sound like you haven't done much cause you have done alot.

Edited by Spartan184, 24 December 2010 - 02:06 AM.


 

safsignature.png

 


#105 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 24 December 2010 - 03:08 AM

Well what I meant wasn't the purpose of the CE just to fix and balance things out? Not making it sound like you haven't done much cause you have done alot.

Yeah, I know what you meant. I was just in a bad mood :p

signature_group1.gif

 

16821.png


#106 Elvenlord

Elvenlord

    Polis Ranger

  • Advisors
  • 3,829 posts
  •  T3A Chamber Member

Posted 24 December 2010 - 03:10 AM

Rob in a bad mood? Never knew robots could have bad moods :p

elvenlordbanner.jpg
 


#107 _Haldir_

_Haldir_

    Mapper

  • Project Team
  • 1,181 posts
  • Location:Australia
  • Projects:The Dwarf Holds, The Elven Alliance: Community Edition
  •  T3A Team Chamber Member

Posted 24 December 2010 - 09:34 AM

His politeness unit was malfunctioning, that's all :p

I say leave them. I quite like the dense foresty look, and if i remember right, i think elves can stealth in the castle trees. Finding heroes/units isn't too hard, it only takes a single click and drag. Either that, or you could just use rally points :)

Something i would like to suggest though: I'd quite like to see the accuracy of siege weapons significantly nerfed and/or capped at a certain amount. I just get so sick of being ballista/catapult spammed, especially when they should be used for buildings and archers, rather than infantry and heroes :p

Posted Image Posted Image


#108 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 24 December 2010 - 04:16 PM

You could make them suck like the ones in MWTW2 or RTW most of the time they don't hit anything, unless your telling them to shoot walls. Mostly hate the siege cause Mordor and Isengard spam them and rape your units with them. And isn't it cause they do splash damage?

Edited by Spartan184, 24 December 2010 - 04:17 PM.


 

safsignature.png

 


#109 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,837 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 24 December 2010 - 06:09 PM

Why does everybody get that abbreviation wrong? It's M2TW, Medieval 2: Total War.

/offtopic

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#110 Spartan184

Spartan184

    :)

  • Project Team
  • 1,592 posts
  • Location:Moon
  • Projects:Random Modding Projects
  •  Coder, Map.ini Coder, Mapper, and Beta Tester

Posted 24 December 2010 - 06:22 PM

Dude I'm talking about Modern Warfare Total War 2 :p


 

safsignature.png

 


#111 Kwen

Kwen

    Vileartist

  • T3A Staff
  • 4,837 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 24 December 2010 - 10:31 PM

Yeah, I'm sure.

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion

          ----------------------------------------------------------------------------------------------------------------------

                            "Old modders never die, they just fade away" ~ Hostile


#112 Elvenlord

Elvenlord

    Polis Ranger

  • Advisors
  • 3,829 posts
  •  T3A Chamber Member

Posted 25 December 2010 - 04:52 AM

That would be nice.

elvenlordbanner.jpg
 


#113 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 25 December 2010 - 05:47 PM

Will u release the mod before christmas guys???

#114 Rob38

Rob38

    Believer of Hope

  • Hosted
  • 3,567 posts
  • Location:USA
  • Projects:Helm's Deep Last Hope
  •  One who is not afraid of new challenges

Posted 26 December 2010 - 05:49 AM

Considering it's after Christmas now... nope. :p

signature_group1.gif

 

16821.png


#115 NewErr

NewErr

    Legionary of Doom

  • Project Team
  • 2,160 posts
  • Location:Romania
  • Projects:The RC Mod
  •  World Wide Artist

Posted 26 December 2010 - 08:47 AM

What about New Year? :p




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users