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Version 1.2 Change List


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#101 Spartan184

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Posted 24 December 2010 - 01:22 AM

I don't really care but for the sake of the mod I say maybe just leave them after all your just fixing and balancing the mod aren't you? Its never really been a problem for me.


 

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#102 Elvenlord

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Posted 24 December 2010 - 01:36 AM

Leave them.

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#103 Rob38

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Posted 24 December 2010 - 01:40 AM

I don't really care but for the sake of the mod I say maybe just leave them after all your just fixing and balancing the mod aren't you? Its never really been a problem for me.

uh... well, you make it sound like I have not done much. :p I would consider my proposal a fix as it's very distracting to me. If no else agrees with me though, than I'll leave it.

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#104 Spartan184

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Posted 24 December 2010 - 02:05 AM

Well what I meant wasn't the purpose of the CE just to fix and balance things out? Not making it sound like you haven't done much cause you have done alot.

Edited by Spartan184, 24 December 2010 - 02:06 AM.


 

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#105 Rob38

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Posted 24 December 2010 - 03:08 AM

Well what I meant wasn't the purpose of the CE just to fix and balance things out? Not making it sound like you haven't done much cause you have done alot.

Yeah, I know what you meant. I was just in a bad mood :p

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#106 Elvenlord

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Posted 24 December 2010 - 03:10 AM

Rob in a bad mood? Never knew robots could have bad moods :p

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#107 _Haldir_

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Posted 24 December 2010 - 09:34 AM

His politeness unit was malfunctioning, that's all :p

I say leave them. I quite like the dense foresty look, and if i remember right, i think elves can stealth in the castle trees. Finding heroes/units isn't too hard, it only takes a single click and drag. Either that, or you could just use rally points :)

Something i would like to suggest though: I'd quite like to see the accuracy of siege weapons significantly nerfed and/or capped at a certain amount. I just get so sick of being ballista/catapult spammed, especially when they should be used for buildings and archers, rather than infantry and heroes :p

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#108 Spartan184

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Posted 24 December 2010 - 04:16 PM

You could make them suck like the ones in MWTW2 or RTW most of the time they don't hit anything, unless your telling them to shoot walls. Mostly hate the siege cause Mordor and Isengard spam them and rape your units with them. And isn't it cause they do splash damage?

Edited by Spartan184, 24 December 2010 - 04:17 PM.


 

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#109 Kwen

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Posted 24 December 2010 - 06:09 PM

Why does everybody get that abbreviation wrong? It's M2TW, Medieval 2: Total War.

/offtopic

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#110 Spartan184

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Posted 24 December 2010 - 06:22 PM

Dude I'm talking about Modern Warfare Total War 2 :p


 

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#111 Kwen

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Posted 24 December 2010 - 10:31 PM

Yeah, I'm sure.

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#112 Elvenlord

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Posted 25 December 2010 - 04:52 AM

That would be nice.

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#113 Guest_Guest_*

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Posted 25 December 2010 - 05:47 PM

Will u release the mod before christmas guys???

#114 Rob38

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Posted 26 December 2010 - 05:49 AM

Considering it's after Christmas now... nope. :p

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#115 NewErr

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Posted 26 December 2010 - 08:47 AM

What about New Year? :p




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