BFME 3
#41
Posted 15 February 2010 - 08:30 PM
Cause Werewolves were only in ze first Age AFAIK .
You can do that but should be dozed , otherwise you risk for some units to be off ( in terms of lore of course - I personally use Second Age Noldors in the Thirds Age - why? - because I love them :X ).
#42
Posted 15 February 2010 - 08:34 PM
But it's your mod, do what you want.
#43
Posted 15 February 2010 - 08:36 PM
Soon we'll present more info.
This presentation was made to see effect of community...
mike_,it's only ideas.I don't know what it'll be in future.
Edited by M.Ruud, 15 February 2010 - 08:39 PM.
#44
Posted 15 February 2010 - 08:46 PM
#45
Posted 15 February 2010 - 08:59 PM
#46
Posted 15 February 2010 - 09:03 PM
+1Then you should read more ...
#47
Posted 15 February 2010 - 09:18 PM
EDIT: It's commonly held that they were wiped out when Beren and Luthien retook Tol-in-Guaroth (sp?), and the werewolves were finished off by the Host of the West at the close of the First Age.
Edited by mike_, 15 February 2010 - 09:19 PM.
#48
Posted 15 February 2010 - 10:05 PM
But since this mod, or whatever, is only going to have Mordor vs Gondor, I wouldn't really mind it to have all ages stuff... it'd be more interesting, exiting, unique, and likely fun to play... It would of course go against the lore, but it'd be something completely new to play
Of course, being a LOTR mod on CNC it's already going to be something completely new to play... so my vote would be; keep to one period
The 4th Age version 0.8 has been released: Link
#49
Posted 15 February 2010 - 10:52 PM
#50
Posted 15 February 2010 - 11:36 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#51
Posted 16 February 2010 - 12:11 AM
#52
Posted 16 February 2010 - 02:30 AM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#53
Posted 16 February 2010 - 02:36 AM
Read that again.Look at ROTWK and its popularity.
#54
Posted 16 February 2010 - 07:14 AM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#55
Posted 16 February 2010 - 08:03 AM
Then you have these cool ideas that maybe Sauron could have a power that brings Melkor back to life for like 45 sec..and that he have a power to summon Werewolfs for a short period of time..
Edited by Jonasking, 16 February 2010 - 08:04 AM.
#56
Posted 16 February 2010 - 08:21 AM
No fuel left for the pilgrims
#57
Posted 16 February 2010 - 09:45 AM
+1People, let's not derange this topic into another lore debate. I too dislike the idea of Werewolves for Mordor (greatly) but it isn't up to us. If we keep this up like we're used to doing, I foresee bad things.
Mûmaks'll be Men of the East units
Later I'll post more info.
#58
Posted 16 February 2010 - 02:36 PM
Of course it's yours to decide , do whatever makes you happy , sometime fans are too hard to please. ( Personally I like werewolves in a mod - but that's just me )
The concept and model of the it are very well done .
Edited by Valaquenta10, 16 February 2010 - 02:37 PM.
#59
Posted 16 February 2010 - 03:12 PM
Anyway, back on topic! Have you guys got a 'finished' tech-tree laying around anywhere? I think a fair handful of us would like to see it
#60
Posted 16 February 2010 - 04:20 PM
Anyway, back on topic! Have you guys got a 'finished' tech-tree laying around anywhere? I think a fair handful of us would like to see it
Oh yes!
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