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The Ultimate Infantry Size Argument


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#21 Hecthor Doomhammer

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Posted 04 November 2010 - 09:03 PM

the size of the tesla trooper looks far better

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#22 Speeder

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Posted 04 November 2010 - 09:06 PM

TESLA TROOPER WAS NOT CHANGED.

Unless you're saying that it's original size matches new voxels.

Edited by Speeder, 04 November 2010 - 09:06 PM.

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#23 Darkstorm

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Posted 04 November 2010 - 09:39 PM

I'd say the Conscript size is decent, but a few more infantry would be nice to see for a good variety.

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#24 JaVS_v2.5

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Posted 05 November 2010 - 03:03 AM

Wow, love the rhino and apoc voxel!

Btw, the conscript looks good in my opinion. :thumbsupsmiley:

show more infantries!

#25 some_weirdGuy

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Posted 05 November 2010 - 03:40 AM

keep them at the default RA2 size.

Or if you really MUST resize them then go for TS infantry size(keeping in mind TS infantry compared to TS units, not TS 'actual' size)

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#26 5t3v0

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Posted 05 November 2010 - 10:56 AM

Im with the smaller infantry side on this. As much as it is straying away from the original YR, I do think re-scaling the infantry is better. It gives vehicles (especially tanks) more of that mean factor, makes them look somewhat like a threat, not something that people would struggle to shove one person into.


That and smaller, better scaled (IMO) infantry was one of the things that I liked about MO.

Edited by 5t3v0, 05 November 2010 - 10:57 AM.


#27 Darkstorm

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Posted 05 November 2010 - 05:40 PM

Yet it also makes the infantry look useless and flimsy.

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#28 SMxReaver

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Posted 05 November 2010 - 07:56 PM

Smaller infantry do not look flimsy and useless. Scaling down from original size to 90% should feel better with the voxels, and adding a bit of extra detail would probably do them wonders.

#29 Black Temple Gaurdian

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Posted 05 November 2010 - 11:44 PM

Considering that from the image most of the tanks have been scalled up. Besides, stock size suits it.

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#30 5t3v0

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Posted 06 November 2010 - 03:29 AM

Yet it also makes the infantry look useless and flimsy.



I disagree as most infantry shouldnt have an upper hand against vehicles, except of course the anti-tank ones.

Though one can argue that infantry kick many-a tanks arses anyday... but I still think that sizing them appropriately looks better. And I dont think the shrinking by 10% loses much detail and speeder can probably fix that up.

I think the size that MO has in 2.0 is good, smaller would be nice, but 10% smaller maximum imo.

#31 Darkstorm

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Posted 06 November 2010 - 06:55 PM

I disagree as most infantry shouldnt have an upper hand against vehicles, except of course the anti-tank ones.


Then why the hell would you use any infantry? Just give us a rocket launcher infantry and an engineer and we're good to go. No other infantry because their useless.

This is that realism thing again, its a game, not real life. Get over the realism and think of what's best for the game. I agree that some infantry should be weaker but they need to be just as good as tanks, they need their own strengths and weaknesses. Now that said, I don't expect to see conscripts destroying apocalypse tanks.

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#32 dangerman1337

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Posted 06 November 2010 - 08:25 PM

2.0 size IMO, as reasons stated before, i always thought conscrpits being big as Apocalypse just looked daft TBH.

#33 Zenothist

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Posted 06 November 2010 - 08:28 PM

But the new Apocalypse is huuuuuge! :O

Normal infantry will look okay compared to the new vehicles.

#34 Darkstorm

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Posted 06 November 2010 - 11:01 PM

10% smaller couldn't hurt, might even be an improvement, but TS size don't look like their worth the money.

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#35 Zenothist

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Posted 06 November 2010 - 11:03 PM

Well, we'll be testing infantry sizes in the next version and see which one fits best.

#36 Darkstorm

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Posted 06 November 2010 - 11:13 PM

Cool, I guess we'll see the comparison first hand.

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#37 some_weirdGuy

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Posted 06 November 2010 - 11:37 PM

That and smaller, better scaled (IMO) infantry was one of the things that I liked about MO.


Really? thats one of the things that made me uninstall the mod.

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#38 Speeder

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Posted 07 November 2010 - 12:07 AM

Oh, because infantry size is really something that defines the mod quality, right? If you have objections or something you don't like then there's feedback thread for it, all right?

Edited by Speeder, 07 November 2010 - 12:07 AM.

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#39 Black/Brunez

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Posted 07 November 2010 - 12:58 AM

That and smaller, better scaled (IMO) infantry was one of the things that I liked about MO.


Really? thats one of the things that made me uninstall the mod.


So you have lost one of the most well made mods in your life. Seriously.

Also, as Speeder wrote, there is a feedback page on this forums.

Edited by Brunez, 07 November 2010 - 06:24 PM.


#40 dangerman1337

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Posted 07 November 2010 - 01:26 AM

That and smaller, better scaled (IMO) infantry was one of the things that I liked about MO.


Really? thats one of the things that made me uninstall the mod.


So you retardly have lost one of the most well made mods in your life. Seriously. Or you are a exaggerated guy, a fundamentalist of another mod or... simply your nickname.


Well he probably does quailify for having the worst taste on the forum probably ;). Anywhose if infantry have to be far bigger than they are now due to some engine limitation yes i would accept but as a choice i prefer 2.0 size.




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