
Come now, there's no reason to act all mysterious.

Posted 07 December 2010 - 06:21 AM
Posted 07 December 2010 - 09:06 AM
Break dancing into the hearts of millions
Posted 07 December 2010 - 09:27 AM
In other words, at the time of your post, your hadn't quite worked that out yet?
Come now, there's no reason to act all mysterious.
No fuel left for the pilgrims
Posted 07 December 2010 - 02:25 PM
Posted 07 December 2010 - 06:50 PM
Posted 07 December 2010 - 07:36 PM
Posted 07 December 2010 - 07:56 PM
Posted 07 December 2010 - 08:48 PM
Edited by Kwen, 07 December 2010 - 08:48 PM.
Trying to sound wise :P
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
Posted 08 December 2010 - 05:35 PM
Shadow and Flame BETA 0.6 RELEASED - Link
Posted 09 December 2010 - 04:34 AM
Posted 09 December 2010 - 05:34 AM
Posted 17 December 2010 - 08:06 PM
Posted 18 December 2010 - 01:36 AM
No fuel left for the pilgrims
Posted 21 December 2010 - 07:47 PM
Posted 21 December 2010 - 07:57 PM
Q, from Allathar. To what extent are you willing to sacrifice historical accuracy for the sake of gameplay? I.e. heroes that don't match up with the timeline, units, types of buildings, aestethic choices, etc.
A. The main divergence from the timeline is with heroes. Right now we've got Leonidas I, whom as we all know was a hero-king of Sparta during the Greco-Persian Wars. In history, he died at Thermopylae nearly 20 years before the First Peloponnesian War, but in this mod he'll be represented as the primary hero for Sparta. This decision was made based on his popularity with modern gamers and historians, both of which we're attempting to relate to (and are ourselves). Other factors, such as units, buildings and design motifs are as accurate as can be except in certain arguable stances - such as the popularity of Linothorax among Greek Hoplites, which didn't really come into vogue until Alexander the Great popularized it as the standard for the Macedonian military. So it did exist at the time, but wasn't as popular as we're representing it (which is being made for the sake of gameplay, yes).
No fuel left for the pilgrims
Posted 21 December 2010 - 08:00 PM
Posted 02 August 2011 - 04:29 AM
Edited by JUS_SAURON, 02 August 2011 - 04:41 AM.
Posted 02 August 2011 - 04:42 AM
Posted 02 August 2011 - 11:21 AM
I'm sorry JUS_SAURON but I have to disagree with a lot of your ideas cause there all generic BFME2 ideas
and as this is a TC and they are trying to be as historically accurate as possible.
Posted 02 August 2011 - 04:09 PM
No fuel left for the pilgrims
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