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Patch for 2.0psi? I didn't expect a patch for 2.0psi!


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#61 Speeder

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Posted 24 November 2010 - 10:32 PM

Removal of Grizzly's MC immunity was a balance fix, don't mind any mission text bugs. Those are all fixed in 3.0 beta already. Most likely. ;)

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#62 Runown

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Posted 25 November 2010 - 05:46 PM

Allied Mission "Paranoiac" is imposible too.. --"

All those Chaos Quads coming to the units,sending that chaos gas to make my soliders fighting themselves... u-u

#63 Laro24

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Posted 25 November 2010 - 07:48 PM

Hehe yeah, I never managed to complete that one too.

#64 Runown

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Posted 02 December 2010 - 03:27 PM

Posted Image
The hell?

It's very cool...it's a bonus tank,like that "special" Epsilon Last Mission? Oh,btw,I managed to create Chitzkoi... Posted Image

#65 Zenothist

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Posted 02 December 2010 - 06:25 PM

Shush you, no need to spoil secret units here. :)

#66 Runown

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Posted 02 December 2010 - 08:06 PM

Shush you, no need to spoil secret units here. :)


I just showed a new unit...I didn't say how to get it. Posted Image

#67 Black/Brunez

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Posted 04 December 2010 - 04:36 PM

I just showed a new unit...I didn't say how to get it. Posted Image


That still can to be considered as a spoiler ;)

#68 kaa

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Posted 16 December 2010 - 01:45 AM

Hi speeder.
I assume you are in charge? :sleep:
Can you make please this patch but without changes for MiG?
Please, i doubt it will take more than 1-2 minutes for you.
The new migs are so underpowered :(

Thank you!

#69 Speeder

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Posted 16 December 2010 - 07:25 AM

No more patches for 2.0psi atm. Maybe later.

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#70 Zenothist

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Posted 16 December 2010 - 07:58 AM

Lol, MiGs underpowered? Okay, so it's not like they can KO a CY with only 8 of them anymore, but they're more effective anti-tank units anyway.

#71 kaa

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Posted 16 December 2010 - 02:47 PM

No more patches for 2.0psi atm. Maybe later.

What do you mean?
You already have patch. Just do the same without changes for mig please ^_^
Its not hard i think.

#72 Speeder

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Posted 16 December 2010 - 04:24 PM

I won't be updating downloads just for one change. Also, I don't want people to run into incompability errors if they play online sometimes.

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#73 Hecthor Doomhammer

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Posted 16 December 2010 - 05:17 PM

Trust me, we've had a lot of those issues testing 3.0

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#74 OmegaBolt

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Posted 16 December 2010 - 05:50 PM

Yeah... I wouldnt make that public information. ^_^

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#75 Speeder

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Posted 16 December 2010 - 05:53 PM

Maa, it's no shame that testers can't extract the beta properly. Right testers? Right? ^_^

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#76 kaa

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Posted 16 December 2010 - 11:50 PM

I won't be updating downloads just for one change. Also, I don't want people to run into incompability errors if they play online sometimes.

I dont play multiplayer ^_^
its for me personaly... for skirmish.
Please ;(

Or tell me how to do that myself in PM.

#77 Speeder

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Posted 28 December 2010 - 04:47 PM

Extract rulesmd.ini from the mod mix files and edit Mig missile weapon entries. Details are given in tutorials around and tons of posts I've made about this to people who requested help for this before. Well, maybe not tons.

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