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Patch for 2.0psi? I didn't expect a patch for 2.0psi!


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#41 Speeder

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Posted 22 November 2010 - 06:25 PM

If you have Mental Omega APYR 20psi 01.xmlf in your YR directory, that means you've got chinese patch installed. Remove that file if you find it. Mod patch name has 00 instead of 01.

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#42 Laro24

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Posted 22 November 2010 - 08:00 PM

It worked, strange how I got though.

#43 cerberus

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Posted 23 November 2010 - 11:24 PM

I never download the chinese patch, I removed both launcher and patch file, installed both and still starting in Chinese. The patch does work, however.



The patch works you just have to out the launcher and the patch both in RA2 DIRECTORY FOLDER and launch it from there where the file is and presto will work i was confused on it to but i got it to work . Just put them both in there and then start the launcher i that same folder .

RELAX just try it out and then see what happens k. mine works fine just make sure downloading the psi2.0 launcher the very top one and the patch2 and put then in folder above and so on should work does for me.



P.S speeder and alien sorry for the double post just that was making me crazy as well. just a question will the be a fix for allies for the air lag when to many missiles are chasing aircraft slows the game down until all the missiles stop or blow up. Also can the soviets spy plan just be ignored by all AA cause it can't be destroyed and it draws to much AA fire and that to slows the game having so much going on so fast.

Edited by cerberus, 23 November 2010 - 11:27 PM.


#44 Zenothist

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Posted 24 November 2010 - 02:30 PM

Spy plane is destroyable again. It's difficult to achieve, but possible.

#45 Runown

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Posted 24 November 2010 - 03:08 PM

Emm...why there's a special Epsilon Mission (number 10) that it isn't in the Campaign List? :l

oh,btw...The ninth Soviet,Allied and Epsilon (the tenth one) are F*CKING IMPOSIBLE! Posted Image

Edited by Runown, 24 November 2010 - 03:09 PM.


#46 Laro24

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Posted 24 November 2010 - 03:50 PM

The last Epsilon mission was not too hard but not too easy either, I got the advantage of a well known Yuri's Revenge bug, that the enemy can't use their superweapons, there is no timer. But you can't build superweapons either, but I could destroy the nuke silo in 10 minutes with my Floating discs. :p

You're right about the last Soviet/Allied mission, they should be made alot easier, I never managed to get my MCV's deploy, lol.

And btw, wtf is that Epsilon MO 10 (Special? :l) - The Mental Omega ? :O

#47 Runown

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Posted 24 November 2010 - 04:36 PM

The last Epsilon mission was not too hard but not too easy either, I got the advantage of a well known Yuri's Revenge bug, that the enemy can't use their superweapons, there is no timer. But you can't build superweapons either, but I could destroy the nuke silo in 10 minutes with my Floating discs. :sad:

You're right about the last Soviet/Allied mission, they should be made alot easier, I never managed to get my MCV's deploy, lol.

And btw, wtf is that Epsilon MO 10 (Special? :l) - The Mental Omega ? :O


The NOT LAST Epsilon mission was wasy...if you attack the Centurion,everyone will attack you (Even the Centurion lol)

and about "that Epsilon MO 10 - The Mental Omega"

Posted Image

When I finished "Epsilon MO 9 - Rage Against Machine",this mission appears...

It's like the last Soviet/Allied last mission,but with Epsilon forces.It's a bit confusing,because you and the enemy has the same color...but still imposible. u-u

btw.Here's a little trick for the last Soviet/Allied mission (If you know it better. :p).It's possible to deploy the MCV and build a base,but you don't have time to go to the Mental Omega.

Spoiler

Edited by Runown, 24 November 2010 - 04:43 PM.


#48 Zenothist

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Posted 24 November 2010 - 05:07 PM

Woah, long quote is way too long. Especially with 3.0 because there will be new missions.

#49 Speeder

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Posted 24 November 2010 - 05:26 PM

Runown, are those missions listed in your signature?

I suggest you make it shorter. :p

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#50 Zenothist

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Posted 24 November 2010 - 05:38 PM

Oh shi-

Speeder? We did have a tenth mission for Epsilon.. right? >>

#51 Speeder

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Posted 24 November 2010 - 05:41 PM

Yeah, it was a bonus mission in 2.0psi but it is no more in 3.0. Epsilon gets a new ending in the campaign.

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#52 Runown

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Posted 24 November 2010 - 05:56 PM

Runown, are those missions listed in your signature?

I suggest you make it shorter. :p


ffff-

With THIS I don't need to make anything short... :l

Posted Image

Posted Image

and btw...in 3.0 the *ejemmosteasiermapintheworld* Soviet/Allied last mission will be easier...right? >->

#53 Zenothist

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Posted 24 November 2010 - 06:00 PM

He he he. We'll see. :p

Edit: Last Soviet mission should feature Centurion. :O

Edited by Alien55234, 24 November 2010 - 06:01 PM.


#54 Speeder

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Posted 24 November 2010 - 06:08 PM

Yeah? hat are you going to transport Centurion with from Russia to Antarctica? :p

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#55 Runown

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Posted 24 November 2010 - 06:15 PM

Yeah? hat are you going to transport Centurion with from Russia to Antarctica? :p


Via Chronosphere,maybe? ¬_¬

Just say you don't want to put the Centurion to make the mission more harder...

#56 Zenothist

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Posted 24 November 2010 - 06:48 PM

Hur, Chronosphere is obvious answer.

Though you are right. Add Hero units to make it more difficult. :p

#57 Speeder

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Posted 24 November 2010 - 08:10 PM

Hm, yeah. That's a possibility. But I don't know if I want to ease up that mission. ;)

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#58 Runown

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Posted 24 November 2010 - 08:43 PM

Hm, yeah. That's a possibility. But I don't know if I want to ease up that mission. ;)


You should...it's I-M-P-O-S-I-B-L-E

Imposible!

Between all those enemys,dogs,brutes,and Demolition Trucks (Epsilon's Style) it's imposible... ¬-¬

#59 Zenothist

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Posted 24 November 2010 - 08:52 PM

We forgot to give Demo Trucks to Epsilon for the last mission. Thanks Runown! =D

#60 Laro24

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Posted 24 November 2010 - 10:27 PM

Epsilon campagn was the best, or is it me im so good with Epsilon, hehe. Most missions were fun and not very hard.

Btw, the Epsilon mission The Hound and Fox or smt say Grizzly's have calm mind but in patch they are removed so I could use them. ;) To be honest, the mission became better this way, don't worry, mind controlled grizzlys are useless if there are Abrams around. But they may be usefull to scout around but I used to mind control cars to do that. Hehe.. ;)




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