RC MOD V2.00 ALPHA Released
#61 Guest_ChargingKelson_*
Posted 28 August 2011 - 04:40 PM
#62 Guest_Sauron's eyes and ears_*
Posted 28 August 2011 - 07:30 PM
INI::load, cannot open file 'Data\INI\Defalt\SubsystemLegendExpansion1.ini'
5 addresses:
(unknown)(0): spgame.dat+240382 Debug::PostStaticInit+3390
(unknown)(0): spgame.dat+2347216 IntRange::IntRange+93886
(unknown)(0): spgame.dat+2377423 IntRange::IntRange+124093
(unknown)(0): spgame.dat+6542103 Xfer::~Wfer+124093
(unknown)(0): kernel32.dll+94327 RegisterWaitForInputIdle+73
Because of the severity of this error the game will now exit.
I dont understand any of it appart from the first line, but I can open that file, plz help.
#63
Posted 28 August 2011 - 07:36 PM
Second: Did you patch the game to version 1.06?
Third: Which operating system do you use? Do you use x86 or x64 bit?
- Elessar Ancalimon
We must rule the world
#64
Posted 29 August 2011 - 11:06 AM
#65
Posted 31 August 2011 - 09:38 AM
#66
Posted 31 August 2011 - 10:36 AM
Most likely your game also does this in BFME 2...
-If it does not:
--find the support folder in the RC Mod folder and run the RCModRegistrator.exe.
--Copy the game2.dat from your BFME 2 game to the RC Mod install directory.
--If this does not work reenter the correct serial using the "The Battle for Middle-earth II - RC Mod_code.exe"
--If this does not work, Post in detail what you did so we can resolve this.
-If it does,
--Reinstall BFME 2 and make sure you enter the correct serial, and that it does not do this in BFME 2, when it works proceed with the steps mentioned above.
#67
Posted 03 September 2011 - 06:56 PM
#68
Posted 03 September 2011 - 08:58 PM
#69
Posted 03 September 2011 - 09:22 PM
Ok. when will it be need send PM)At the moment no, but perhaps later... Though we are keeping to the current plan as it is for now, seeing the fact that at the moment most of us do not have a lot of time to work on the mod
"most of us do not have a lot of time to work"-exactly, unfortunately it is have not a lot of time
Edited by Yaroslav, 03 September 2011 - 09:22 PM.
#70 Guest_Sauron's eyes and ears_*
Posted 06 September 2011 - 03:12 PM
B.T.W: witch game?
No there is not a RCData.big in the Install directory, but there is a RCData folder
[sorry for spelling mistake(s)]
#71
Posted 06 September 2011 - 04:19 PM
We must rule the world
#72
Posted 06 September 2011 - 05:26 PM
RCData folder? Reinstall it... remove everything... See if that fixes it...
#73 Guest_Sauron's eyes and ears_*
Posted 19 September 2011 - 08:25 PM
I changed the RCdata folder to RC data.big and it works.
AWESOME MOD!!!!!!!!!!!!!!
But can you please get beasts to work, I miss that sort of stuf even though I didn't usualy play as Wild/Goblins/Beasts but there units look realy good in RC WB...
I know what the invicable Mordor problem is , you just need to make the orc tent and orc tower pads die when the orc pit dies!
#74 Guest_Sauron's eyes and ears_*
Posted 19 September 2011 - 08:29 PM
this is for normal LOTR BFME II.I occansionly got a Please insert cd window pop up when I have the disk in
#75
Posted 21 September 2011 - 10:49 AM
Good to hear you got it working!
#76
Posted 21 September 2011 - 02:36 PM
#77
Posted 21 September 2011 - 02:58 PM
#78 Guest_Guest_*
Posted 01 October 2011 - 04:19 PM
#79 Guest_Saurons eyes and ears_*
Posted 01 October 2011 - 04:28 PM
#80
Posted 02 October 2011 - 12:04 AM
The camera draw method changes if you want the units behind buildings to be drawn, like the yellor or green "shadows" of units when they are behind a structure
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