Me working on the new models from the Hobbit movies has delayed coding. My intention was a late summer or early autmn realease, as Erebor faction needs much less work than the goblin faction. However, with the upcoming final Hobbit movie, I might want to wait until after that, so I can include anything seen in that movie, that might be needed in the mod/game. The reason for that, is that I really don't want to have to go back to any faction and doing work all over the place. Keeping track of what's done, what's half done, what's still needed to do, etc. That's exactly what messed up the previous version (Beta 4.5) of this mod. Methodical, slow and very very thorough workflow is what is needed for a gigantic project like this. I know it's somewhat absurd with all these years put into this, but it's still a hobby and IRL takes it's time and toll from time to time.
But no, nothing is dead, and we're still moving on. Do observe all the new models I have made for this mod. It takes time, but I think you all will like the result =)
Edited by Nazgûl, 30 July 2014 - 03:14 PM.