Coding S.E.E. - DC
#21
Posted 12 September 2011 - 10:50 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#22
Posted 12 September 2011 - 01:23 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#23
Posted 14 September 2011 - 12:49 AM
- Fortress & expansions
- Mine (tunnel)
- Goblin Cave
- Troll Cave (used to be Spider Pit)
- Fissure (now siege works)
...going for Treasure Trove, Warg Pit (from RotWK) and Battle Tower next!
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#24
Posted 14 September 2011 - 02:19 AM
#25
Posted 14 September 2011 - 02:32 AM
#26
Posted 14 September 2011 - 05:51 AM
Your working really fast. because after you do the first faction you will have an understanding for whats to come which just makes it faster. Plus you have the original code to help you out.
There is still a very long way to go though!
The Nazgûl's Watch
#27
Posted 14 September 2011 - 11:42 AM
Units take more time, and he's gotta make upgrades apply for them, and what-not.
So yeah, he's working fast, and it's lovely to SEE, but long ways to go yet. Smeagol will show you the way. Follow me.
The 4th Age version 0.8 has been released: Link
#28
Posted 14 September 2011 - 01:37 PM
#29
Posted 14 September 2011 - 06:42 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#30
Posted 15 September 2011 - 01:41 AM
1) The bib (ground texture) is offset (X/Y) and I don't think that's fixable without modeling.
2) There's no BuildUp anims, so that will have to be animated (which could fix #1 at the same time). There are collapse anims though, oddly enough?
Only the wall system left, and then I can start adding the units. Heroes will be last and ater that, I'll turn work over to Ridder Blauw who's gonna work on the spell books, hero powers and unit abilities (Those things are the ones I hate doing most, besides AI).
Edited by Nazgûl, 15 September 2011 - 01:50 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#31
Posted 15 September 2011 - 01:53 AM
#33
Posted 16 September 2011 - 01:10 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#34
Posted 16 September 2011 - 07:03 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#36
Posted 17 September 2011 - 09:29 AM
#37
Posted 17 September 2011 - 11:38 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#38
Posted 17 September 2011 - 01:24 PM
Never mod when you're tired! hah
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#39
Posted 17 September 2011 - 03:16 PM
#40
Posted 17 September 2011 - 03:34 PM
Good job so far Naz
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