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Ruudy's models


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#401 Ruudy

Ruudy

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Posted 25 September 2016 - 02:22 PM

lQn9XpDrg5Y.jpg


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#402 NewErr

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Posted 29 September 2016 - 08:27 AM

That... is cool. Tho is there a project this is for or just for practice?



#403 Ruudy

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Posted 05 November 2016 - 09:57 PM

That... is cool. Tho is there a project this is for or just for practice?

It's just for practice.

Celebrimbor from Shadow of Mordor:

RX7P-EzSPFw.jpg


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#404 Ruudy

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Posted 06 November 2016 - 11:38 AM

hMd9Pt1_rHU.jpgQC9c-158QW4.jpg


Edited by Ruudy, 06 November 2016 - 11:38 AM.

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#405 Mathijs

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Posted 06 November 2016 - 01:49 PM

Amazing poly distribution. Inspiring stuff.

No fuel left for the pilgrims


#406 Ruudy

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Posted 08 November 2016 - 08:00 PM

Link to sketchfab

https://skfb.ly/VOD8


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#407 Ruudy

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Posted 15 November 2016 - 09:22 PM

WIP

Tx33gOBe7ZU.jpg


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#408 NewErr

NewErr

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Posted 16 November 2016 - 07:59 AM

That's definitely going places. Very good work. I see you switched from the Blizzard style.



#409 Ruudy

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Posted 16 November 2016 - 09:21 PM

Finished!

Link to sketchfab:

https://skfb.ly/WrNX

 

d0cRO2oFyY0.jpg


Edited by Ruudy, 16 November 2016 - 09:30 PM.

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#410 Ruudy

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Posted 19 November 2016 - 06:30 PM

Oropher. Next stage - modelling base mesh for sculpning.

X9ytyn9Mi40.jpg


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#411 NewErr

NewErr

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Posted 24 November 2016 - 05:18 PM

Interesting design.



#412 Ruudy

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Posted 03 March 2017 - 09:13 PM

WIP

iORuSDPDwgU.jpg


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#413 Mathijs

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Posted 03 March 2017 - 09:15 PM

Wonderful job on those textures. Are you able to use that shine ingame?


No fuel left for the pilgrims


#414 NewErr

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Posted 06 March 2017 - 12:04 AM

Most likely.



#415 Ruudy

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Posted 07 May 2017 - 08:48 AM

qYvlid5TRRw.jpg


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#416 Pavey(Thrandy)

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Posted 10 May 2017 - 08:04 PM

Your models are a candy to viewer's eyes!

'We Fixed the Thrandy bug.Don't reimplement the Thrandy bug,Pasidon.' - Dunedain Ranger , RiderOfRohan

 


#417 Ruudy

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Posted 19 July 2017 - 07:52 PM

_XEY8AntD2w.jpg


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#418 NewErr

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Posted 21 July 2017 - 10:19 AM

Those textures look neat, however I think the eye-view class looks too opaque, I would do some extra layering to give the impression is glass.



#419 Ruudy

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Posted 03 September 2017 - 01:51 PM

wPm55gBYURw.jpg


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#420 Ruudy

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Posted 18 September 2017 - 05:29 PM

CPZoWF2_gDE.jpg


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