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Rider of Rohan's Stuff


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#121 njm1983

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Posted 14 May 2013 - 12:43 AM

Up your monitor's brightness. There's no hole in the knees, that's a mapping error.

I didnt have a problem with the other showcases he put up, just this archer.

 

 

See it better now ? Slightly fixed the Shin area and did some more dodge and burn on some of the armor.

W3DView%25202013-05-13%252020-01-04-83.j

That is much improved and thanks for using the blue background. I really like it.

.



#122 Mathijs

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Posted 14 May 2013 - 12:52 AM

An idea: Decrease the size of the white tree so that it fits cleanly on the torso area instead of escaping slightly below the belt. 


Edited by Mathijs, 14 May 2013 - 12:52 AM.

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#123 Rider of Rohan

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Posted 14 May 2013 - 01:08 AM

I tried, but if i want to do that I'll have to fix the mapping, the top star and crown will disappear. Not in the mood for opening Max now :p. And it looks chubby by scaling it to be above the belt/


99dxc486ltde132zg.jpgh5je9noaofg3o26zg.jpg

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#124 Rider of Rohan

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Posted 20 May 2013 - 06:12 PM

So i stayed home because i was sick and came up with this : ( Watch in HD if you can :p)

 

Opinions anyone ? I'll probably continue it but if i get time to. 


Edited by Rider of Rohan, 20 May 2013 - 06:13 PM.

99dxc486ltde132zg.jpgh5je9noaofg3o26zg.jpg

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#125 Mathijs

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Posted 21 May 2013 - 04:24 PM

As before, good editing, terrible song.


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#126 Rider of Rohan

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Posted 21 May 2013 - 08:32 PM

You Really think the song is bad ?


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#127 Rider of Rohan

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Posted 21 May 2013 - 09:22 PM

And in BFME world now, I'm trying to replicate Gondor's BFME archer (kinda) but take a look,

wmplayer 2013-05-21 16-41-34-77.jpg   

The bow and Quiver seem to have seperate skins that Ea removed, just like Elven Warrior's.

So i tried to replicate it with my own touch :p :

W3DView%25202013-05-21%252017-18-45-63.j

W3DView%25202013-05-21%252017-19-01-02.j

 

Also if you can't notice the fire arrow won't "play" it's like its anim, and i followed Robs tutorial on T3A as best i could since his tutorial was meant forRenx and I'm using 3Ds Max


Edited by Rider of Rohan, 21 May 2013 - 09:26 PM.

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#128 MattTheLegoman

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Posted 21 May 2013 - 11:57 PM

Nice touch!


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#129 Rider of Rohan

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Posted 22 May 2013 - 12:21 AM

Would you'll prefer it with or without the rings in the bow ( besides the two by the hand area). Also calmed the saturation on the quiver.

W3DView%25202013-05-21%252020-01-24-79.j


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#130 Lauri

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Posted 22 May 2013 - 01:11 AM

Why not simply make it like it is in the movies?

 

GondorMilitary3.jpg8179581.jpg

It's much cooler. You'll have to change one anim, but that's not hard. Hell, I could do it for you, I already did this for T4A, but dumb as I was I placed it on the right thigh instead of the left.. oh well, the unit is obsolete now.


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#131 Rider of Rohan

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Posted 22 May 2013 - 01:24 AM

Well, if you want to help me with the anims we could give it a go !


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#132 Goldtouch

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Posted 22 May 2013 - 02:01 AM

In my opinion don't go too far into detail, you can add such feedbacks into a notebook for later.
​You are the artist it's your vision, if you're not sure about a detail than just leave it as it is for now. 

Focus on that release date with all your initial goals. Piling up more and more tasks can blindsight any of us...



#133 Rider of Rohan

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Posted 22 May 2013 - 08:12 PM

Well I don't think it's too much as to delay THL so I'll try it still :p. That reminds my I should make an update on how BFME 1 THL is going along. 


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#134 Kwen

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Posted 24 May 2013 - 03:49 AM

I made this change as well in MME, the quiver at the left hip. The animation is not too difficult to modify to work properly.


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#135 Rider of Rohan

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Posted 02 June 2013 - 04:07 AM

Gimli Son Of Gloin :

W3DView%25202013-06-02%252010-35-43-88.j

W3DView%25202013-06-02%252010-35-49-00.j


Edited by Rider of Rohan, 02 June 2013 - 02:48 PM.

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#136 njm1983

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Posted 02 June 2013 - 05:59 AM

I like! Though it seems a tad vibrant.

#137 Bofur

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Posted 02 June 2013 - 08:26 AM

Well, the helmet outlines are in gold, and on yours they are silver. Or at least it has gold patterns that make it look predominantly gold. But apart from that, he looks great!

left64_by_obsidianlake-d5ruayp.pngAotF.pngright64_by_obsidianlake-d5ruf44.png


#138 Mathijs

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Posted 02 June 2013 - 08:35 AM

Remember, there is no law that dictates your stuff has to imitate Weta at all turns. It looks good. 


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#139 Rider of Rohan

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Posted 02 June 2013 - 03:06 PM

Thanks guys, and I've updated the picture with a slightly golden color on the engraved parts of the helm. And what's wrong with it being a tad vibrant njm :p ?


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#140 njm1983

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Posted 02 June 2013 - 04:23 PM

The vibrance comes across cartoonish and less realistic. Your gimli fits better with the dwarven faction of bfme ii and less with the look of the films. Doesnt bother me either way. Im merely conveying my opinion based on what I prefer.




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