Hello everyone. Thank you for Beta 2 release.
I got some feedback.
Scorpion Tank, Rebel Bike. Mortar Buggy and Alshain has no lights when on night/rain maps.
Radar Van and Pickup Truck has very weak lights.
Dana cameos looks like a photo.
I hope Grenade Launcher type Dragon Tank will be back as Mongoose was removed.
Phobos is too big compared with other rank one robots. Its bigger than AMOS.
Flame and Nuclear Battle Master Tanks' turret is too dark. It needs to be lighter.
China regular and fortified bunker, when garrisoned, has four lines around them. One is missing near the bunker entrance.
I still don't understand why Inferno Cannon has regular shells, which is effective vs Infantry and buildings, and Thermobaric shells, which is effective vs everything? Once the upgrade is purchased, you can switch to Thermobaric shells and doesn't need to switch back because the regular shells are useless.
When selecting Neutral vehicles there is a Suicide Bomber cameo.
Toxin Truck - I can see enemy firing slowly but can you make a debuff icon so I can see which infantry is affecting. I'm not sure the description that the debuff applies on enemy infantry when the toxin tractor attacks or kills an infantry.
Worker Biker - Bike and Worker model position is awkward.
Stinger Biker has something on the right side of the bike but there's nothing in its cameo.
All bikes names are Combat Cycle when hovered on them.
BTR-50 Driller has a name called Driller then the mouse cursor hovers on it.
The Driller drills holes in the direction that is different than what I ordered.
Shandian jumps when exiting the factory.
I think USA needs an AA infantry. Could you make one or upgrade Missile Defenders to attack air units?
AA pick up Truck has some pause (reload) when firing.Did you make it to do so?
Salvage Drop - doesn't drop from destroyed vehicles when destroyed by my base defense.
When I ordered the Builder Bike to build a structure that is far from its position with cliffs up ahead, the bike ignores the cliff.
Gatling Troop Crawler gets destroyed easily by air attacks. Are you sure that you make all air units deal less damage vs AA units, as it was written in changelog?
As Minigunner can upgrade early from barracks, whats the role of training Red Arrows? Could you make stronger and move it to rank 3? (Super Red Arrow - stealth and reveals stealth air units)
In Generals Challenge, Air Force General can attack with long range bombers without other units to scout. Is he using spy drone, scans or anything else? Even he can pinpoint Attack Outposts with AA infantry with ease before the Outposts reveal itself. Hard to defend from his attacks even with Fortified Bunkers, ECMs, speaker towers, Gatling Troop Crawlers and Suan Nis. Even though I shoot down many planes and helicopters, he recovers very quickly than I do. I try to attack with AA escort but taken heavy casualties and difficult to destroy his base.