That Pelargir map is beautiful! It's also a hazard to live there, but what the heck. Imagne a wave coming in.
#22
Posted 04 September 2013 - 03:07 AM
#23
Posted 04 September 2013 - 09:41 AM
You can throw me the Grey Haven's map in a PM or Email.
#24
Posted 04 September 2013 - 04:55 PM
You can throw me the Grey Haven's map in a PM or Email.
yeah right and upload it to www.moddb.com
I have to ask some things. I upload it and notice them
#25
Posted 04 September 2013 - 06:07 PM
Well , ask away .
#27
Posted 04 September 2013 - 11:04 PM
#28
Posted 05 September 2013 - 05:43 AM
Excuse me, but holy shit I goddamn love this map. That's, like, the best BFME series thing I've ever seen. I love it!
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#29
Posted 05 September 2013 - 08:02 AM
Not afraid of hyperboles are you?
I'd say work some more on your cliffs and peaks, learn to smooth and properly build cliffs and mountains that way you won't need to use so many of the Rivendell cliff objects.
A great start but don't get too hung up on props to the exclusion of the basic mapping.
- -SilverBane- likes this
Break dancing into the hearts of millions
#30
Posted 05 September 2013 - 07:08 PM
Pelargir because the concept has many details to be analyzed
#32
Posted 11 January 2014 - 10:54 PM
Blue Mountain Main Gate
#33
Posted 11 January 2014 - 11:00 PM
#34
Posted 12 January 2014 - 08:31 AM
That is undoubtedly exceptional, however is it actually possible to see all of it in-game?
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
#35
Posted 12 January 2014 - 08:20 PM
Yes, you can, I have to change, are global lights
#36
Posted 12 January 2014 - 08:24 PM
Iron Hills
#37
Posted 12 January 2014 - 08:29 PM
This looks incredibly convoluted. Not fun to play.
- -SilverBane- likes this
No fuel left for the pilgrims
#38
Posted 12 January 2014 - 08:51 PM
But the scenery is impressive, maybe a campaign mode?
- ThorinOakenshield2 likes this
"To know what question we may reasonably propose is in itself a strong evidence of sagacity or intelligence. For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one (as the ancients said) milking the he-goat, and the other holding a sieve beneath."
#39
Posted 12 January 2014 - 10:19 PM
This looks incredibly convoluted. Not fun to play.
Edited by Dark Lord, 12 January 2014 - 10:19 PM.
#40
Posted 12 January 2014 - 11:29 PM
Simple maps are maps like Rohan (1v1). These although impressive. Look very "busy"/complex. Can you give us a birds eye view/top down view of the maps? Also, well done. They are all very nice.
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