News - News Topic!
#121
Posted 02 June 2015 - 01:59 AM
There is no mod that I'm looking forward too as much as this one, keep up the good work!
#122
Posted 02 June 2015 - 06:38 AM
You could sell that video as one of the dev diary videos, it looks so "beta" .
There is no mod that I'm looking forward too as much as this one, keep up the good work!
Thanks man
And I can tell you the release is very soon, since I'm starting to get the hang of the animations, and rohan/isengard didn't have as much removed as gondor/mordor
#124
Posted 02 June 2015 - 08:17 AM
So very excited for this Maximam, keep up the great work!
Are you planning on adding in hero emotions?They pop up in this early screenshot & I know BFME II had them.
rv8k.jpg
Yes I do
The hero's that I'm customizing will have cheers and so on (Also those heroes will cheers already there)
And thanks
And there will also be some custom emotions for the campaign maps for heroes. I won't spoil them so keep a look out for them in the previews if you wanna see them before you play the mod
Edited by Maximan, 02 June 2015 - 10:11 AM.
#125
Posted 02 June 2015 - 10:48 AM
Just curios, what is it that you have done to the archers? Videos look great, and I assume you made new anims. But it would be interesting to know how many, how they differ, etc =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#126
Posted 02 June 2015 - 11:16 AM
Just curios, what is it that you have done to the archers? Videos look great, and I assume you made new anims. But it would be interesting to know how many, how they differ, etc =)
They have new animations yes, and new emotions and behaviors, and a different way of shooting, they also have a chance to miss now, and miss in certain area, but because of that they hit for a bit more. And the fire arrows burn on the unit they hit providing more damage
Edited by Maximan, 02 June 2015 - 11:18 AM.
#127
Posted 05 June 2015 - 06:09 PM
Mordor Archers, most likely final, the swoop will be presentated in a video later on tonight.
#128
Posted 06 June 2015 - 03:17 AM
Mordor and Gondor done
#129
Posted 06 June 2015 - 08:35 AM
Bugger my arse, that was fantastic! For a brief moment I was confused and thought you'd uploaded the video from the demo, it was identical! Lovely scripting by the way, have you had much experience in worldbuilder?
#130
Posted 06 June 2015 - 11:28 AM
Bugger my arse, that was fantastic! For a brief moment I was confused and thought you'd uploaded the video from the demo, it was identical! Lovely scripting by the way, have you had much experience in worldbuilder?
Thanks man
And I have been scripting since I was 12 for bfme, with some pauses of course, I never really got into fiddling with map creations
Edited by Maximan, 06 June 2015 - 11:28 AM.
#132
Posted 11 June 2015 - 05:18 PM
Most likely the final color changes
#133
Posted 11 June 2015 - 09:00 PM
An example of how the units emotions are gonna feel more alive and organic, to create a more immersive experience.
#135
Posted 11 June 2015 - 09:40 PM
Thanks!
#136
Posted 13 June 2015 - 02:25 AM
Mordor and Gondor completely done
#137
Posted 17 June 2015 - 08:39 AM
Nice, nice
#138
Posted 17 June 2015 - 10:20 AM
Nice, nice
Ty
#139
Posted 20 June 2015 - 08:26 PM
The Fighting Uruk-Hai
#140
Posted 25 July 2015 - 04:25 AM
I might change/redo a few animations, otherwise this is how they're gonna look like.
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