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#121 Bashkuga

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Posted 02 June 2015 - 01:59 AM

You could sell that video as one of the dev diary videos, it looks so "beta" :p.

There is no mod that I'm looking forward too as much as this one, keep up the good work!

#122 Maximan

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Posted 02 June 2015 - 06:38 AM

You could sell that video as one of the dev diary videos, it looks so "beta" :p.

There is no mod that I'm looking forward too as much as this one, keep up the good work!

Thanks man :)

 

And I can tell you the release is very soon, since I'm starting to get the hang of the animations, and rohan/isengard didn't have as much removed as gondor/mordor :)



#123 Fudge

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Posted 02 June 2015 - 07:46 AM

So very excited for this Maximam, keep up the great work!

Are you planning on adding in hero emotions?They pop up in this early screenshot & I know BFME II had them.

rv8k.jpg



#124 Maximan

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Posted 02 June 2015 - 08:17 AM

So very excited for this Maximam, keep up the great work!

Are you planning on adding in hero emotions?They pop up in this early screenshot & I know BFME II had them.

attachicon.gifrv8k.jpg

Yes I do :)

 

The hero's that I'm customizing will have cheers and so on :)(Also those heroes will cheers already there)

 

And thanks :)

 

 

And there will also be some custom emotions for the campaign maps for heroes. I won't spoil them so keep a look out for them in the previews if you wanna see them before you play the mod :p


Edited by Maximan, 02 June 2015 - 10:11 AM.


#125 Nazgûl

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Posted 02 June 2015 - 10:48 AM

Just curios, what is it that you have done to the archers? Videos look great, and I assume you made new anims. But it would be interesting to know how many, how they differ, etc =)


// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#126 Maximan

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Posted 02 June 2015 - 11:16 AM

Just curios, what is it that you have done to the archers? Videos look great, and I assume you made new anims. But it would be interesting to know how many, how they differ, etc =)

They have new animations yes, and new emotions and behaviors, and a different way of shooting, they also have a chance to miss now, and miss in certain area, but because of that they hit for a bit more. And the fire arrows burn on the unit they hit providing more damage


Edited by Maximan, 02 June 2015 - 11:18 AM.


#127 Maximan

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Posted 05 June 2015 - 06:09 PM

Mordor Archers, most likely final, the swoop will be presentated in a video later on tonight.

Spoiler


#128 Maximan

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Posted 06 June 2015 - 03:17 AM

Mordor and Gondor done

Spoiler


#129 Fudge

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Posted 06 June 2015 - 08:35 AM

Bugger my arse, that was fantastic! For a brief moment I was confused and thought you'd uploaded the video from the demo, it was identical! Lovely scripting by the way, have you had much experience in worldbuilder?



#130 Maximan

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Posted 06 June 2015 - 11:28 AM

Bugger my arse, that was fantastic! For a brief moment I was confused and thought you'd uploaded the video from the demo, it was identical! Lovely scripting by the way, have you had much experience in worldbuilder?

Thanks man :)

 

And I have been scripting since I was 12 for bfme, with some pauses of course, I never really got into fiddling with map creations :p


Edited by Maximan, 06 June 2015 - 11:28 AM.


#131 Maximan

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Posted 08 June 2015 - 11:45 PM

New Rohan Archers

Spoiler


#132 Maximan

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Posted 11 June 2015 - 05:18 PM

Most likely the final color changes

Spoiler


#133 Maximan

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Posted 11 June 2015 - 09:00 PM

An example of how the units emotions are gonna feel more alive and organic, to create a more immersive experience.

Spoiler


#134 Mathijs

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Posted 11 June 2015 - 09:32 PM

That idle stance animation on the Yeoman Archer brings out the very best of that particular model. Talk about working with what you've got; wow.


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#135 Maximan

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Posted 11 June 2015 - 09:40 PM

Thanks! :D



#136 Maximan

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Posted 13 June 2015 - 02:25 AM

Mordor and Gondor completely done

Spoiler


#137 Ridder Geel

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Posted 17 June 2015 - 08:39 AM

Nice, nice :D


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#138 Maximan

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Posted 17 June 2015 - 10:20 AM

Nice, nice :D

Ty :D



#139 Maximan

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Posted 20 June 2015 - 08:26 PM

The Fighting Uruk-Hai

G1nZfsv.png



#140 Maximan

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Posted 25 July 2015 - 04:25 AM

I might change/redo a few animations, otherwise this is how they're gonna look like.

 

Spoiler






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