Was thinking about T1 spy-detection units. I like to compare things so let's go:
Robot Tank: Attributes - Amphibious, laser cannon, detects stealth, anti infantry, $500.
Stinger: Attributes - Acid sprayer, repair mode option, detects stealth, anti infantry, $550.
Terror drone: Attributes - It's a terror, detects stealth but only for itself, versatile yet weak, anti tank, $500.
As for Foehn, who knows?
Anyway, analysis: They all seems pretty unique; they differ in various ways, so I have nothing to complain about.
What I'd like to suggest, however, is when a Stringer uses its acid on vehicles, it diminishes their armour slightly, because, you know, it's acid?
As for the Terror Drone, I'd like them to slow down the vehicles they occupy (RIP Centurion speed). It'll help differentiate, more so, whether a unit is infected. Better yet, you could give them a terror drone icon on 'em, too.
I don't feel as if the Robot Tank needs improvements because it's amphibious, but maybe you can give 'em a bit of splash damage by adding a prism effect to their lasers, or speed up their fire rate, to be on par with Stringer acid?
Edit: Scratch that, Robot Tanks don't need improvement; they're fine the way they are.
Edited by BlackAbsence, 20 October 2016 - 06:48 PM.