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MO3.0 Feedback // SUGGESTIONS


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#1821 Colonel Angus

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Posted 26 October 2014 - 08:12 PM

I just imagine the Battle Fortress is an Australian unit - since there are Scottish Australians (though whether or not they have a thick Scottish accent in real life, I don't know).



#1822 Atomic_Noodles

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Posted 26 October 2014 - 10:22 PM

There are no Glaswegians in Australia. Which was the flak to many of us asking why is the Battle Fortress still "European" some of us even pitched the idea that the Battle Fortress get rerecorded lines from either Australian or Japanese...

 

There's also the Hailstorm & Blizzard Tank which i'd also like to mention as the Blizzard Tank is piloted by an Australian but is implied to be Japanese-Made while the Hailstorm which is Australian is piloted instead by a Japanese...


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#1823 DoMiNaNt_HuNtEr

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Posted 26 October 2014 - 11:43 PM

In this universe, Navy SEAL is a joint, multi-national commando training program, created by the US after repelling the old Soviet Invasion. :p

Because seriously, EA and PF won't get their own commando, no matter if they're completely different or just different names and gfx.

 

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#1824 Black/Brunez

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Posted 27 October 2014 - 03:00 AM

 

 

Basically, this guy is REAL, and revered, and the rest of you are a bunch of faggots that deserve to die. Sorry, but I CALLED IT!!!!!!

 

 

I think that you are a little bit exalted in the last few days.

 

And there were originally plans to rename the SEALs as "Ghosts", but the issue is that everyone still called them SEALs, so it was decided to keep the name.



#1825 Malekron

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Posted 27 October 2014 - 03:45 AM

Is it possible to give the rocket of the Scud Launcher a 'shrapnel' effect that when destroyed, it will damage anything below where the rocket was destroyed?



#1826 Tgspy

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Posted 27 October 2014 - 05:14 AM

Possible suggestion, give hero units the ability to inspire units around them, like a moral boost, perhaps increasing their health and damage



#1827 Petya

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Posted 27 October 2014 - 11:03 AM

That's a nice idea, but it has some problems. Every hero has different purpose and strategies so not every of them are used in the army, like Tanya, so the moral boost wouldn't have so big impact. For certain heroes that ability would be too much. Just imagine Malver's suppression field with the moral boost. The suppression can already make 5 Mantis Tanks stand against 5 Qilin Tanks, but with the moral boost I can't even imagine what the Scorpion Cell army would be capable of. With Perun's arrival all tesla weaponry will be more powerful. Now imagine this with moral boost: unstoppable Tesla Tanks.

 

I'm not saying that it is a terrible idea, but it can't be applied to every hero.



#1828 Protozoan

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Posted 27 October 2014 - 11:45 AM

Morale*

 

Epsilon could do with a moral boost though, evil bastards.


Edited by Protozoan, 27 October 2014 - 11:45 AM.

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#1829 Petya

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Posted 27 October 2014 - 12:11 PM

Epsilon is the one, who evidently doesn't need it. :p Rage Inductor will not kill infantries and will buff them.



#1830 Protozoan

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Posted 27 October 2014 - 12:21 PM

Epsilon is the one, who evidently doesn't need it. :p Rage Inductor will not kill infantries and will buff them.

 

Brutes with Rage Inductor

 

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EDIT: Does it affect Libra?


Edited by Protozoan, 27 October 2014 - 12:31 PM.

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#1831 Petya

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Posted 27 October 2014 - 01:22 PM

Yes it does. The armor buff is removed from the Rage Inductor, but HQ still has Kinetic Shield.



#1832 Protozoan

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Posted 27 October 2014 - 01:24 PM

Yes it does. The armor buff is removed from the Rage Inductor, but HQ still has Kinetic Shield.

 

So it only increases damage output?


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#1833 Petya

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Posted 27 October 2014 - 02:10 PM

Damage output and speed.



#1834 MrFreeze777

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Posted 28 October 2014 - 05:50 AM

Imagine using Rage Inductor on Libra and Libra Clones, what's even more scarier is that the radius for the Epsilon support superweapon increased in BR2 so it affects a larger group of units. Good thing that Libra Clones are slightly more expensive, but still using a support superweapon that buffs damage output by 25% and speed by 50% on a hero that is already one of the fastest in the game and has a super potent attack thats anti-everything, along with a large group of her clones. That's definitely gonna ruin someone's day.  :evilthinkin:


Edited by MrFreeze777, 28 October 2014 - 05:56 AM.


#1835 Protozoan

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Posted 28 October 2014 - 08:35 AM

Imagine using Rage Inductor on Libra and Libra Clones, what's even more scarier is that the radius for the Epsilon support superweapon increased in BR2 so it affects a larger group of units. Good thing that Libra Clones are slightly more expensive, but still using a support superweapon that buffs damage output by 25% and speed by 50% on a hero that is already one of the fastest in the game and has a super potent attack thats anti-everything, along with a large group of her clones. That's definitely gonna ruin someone's day.  :evilthinkin:

 

Just gotta hope you can deal as much as damage as what they would, with the Chronosphere or Iron Curtain. But yeah, as Libra is already slightly obnoxious in BR1, and is getting a buff in BR2, and then you combine that with the Rage Inductor and possibly Shadow Ring... That leaves you with one foul, vicious force to deal with.


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#1836 Petya

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Posted 28 October 2014 - 08:45 AM

Maybe it is possible that Libra will have ammo in the future, so she can't always fire.  :shiftee:



#1837 X1Destroy

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Posted 28 October 2014 - 01:23 PM

Is there any plan to bring back Lost colony gamemode in the future?


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#1838 Protozoan

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Posted 28 October 2014 - 01:28 PM

Is there any plan to bring back Lost colony gamemode in the future?

 

What is lost colony?


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#1839 lovalmidas

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Posted 28 October 2014 - 03:08 PM

Lost Colony was a gamemode for lunar maps. We should have lunar maps before attempting to make a gamemode from nothing. :p


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#1840 Petya

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Posted 28 October 2014 - 03:53 PM

Apparently the rules of Lost Colony can be recreated and applied on normal maps too, but it would be weird to see Cosmonauts fighting on Earth :p






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