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MO3.0 Feedback // SUGGESTIONS


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#1901 Protozoan

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Posted 18 December 2014 - 07:17 PM

A little suggestion to whoever made Tanya's animations.

 

Please explain what the heck she is doing in her cheer animation.

I am genuinely worried for the age rating MO would have.

 

Boosting the morale of her fellow soldiers :p


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#1902 Petya

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Posted 18 December 2014 - 07:21 PM

Nobody complained about the age rating of RA3, because it featured lots of boobies.

 

Tanya has that barely visible animation in MO3 and there complaints.



#1903 Picodreng

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Posted 18 December 2014 - 07:23 PM

 

A little suggestion to whoever made Tanya's animations.

 

Please explain what the heck she is doing in her cheer animation.

I am genuinely worried for the age rating MO would have.

 

Boosting the morale of her fellow soldiers :p

 

Oh dear...



#1904 Picodreng

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Posted 18 December 2014 - 07:24 PM

Nobody complained about the age rating of RA3, because it featured lots of boobies.

 

Tanya has that barely visible animation in MO3 and there complaints.

It's not a complaint, it's really just a question.

 

I want to complain about RA3, though.



#1905 Petya

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Posted 18 December 2014 - 07:34 PM

A little booby trap never hurts.



#1906 Picodreng

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Posted 18 December 2014 - 07:35 PM

A little booby trap never hurts.

I don't even



#1907 mevitar

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Posted 18 December 2014 - 07:52 PM

If infantry in MO were more than a few pixels (well... more than a few, but you get what i mean), then i don't think what she does would pass, but as it is now, there isn't really anything visible.
He also showed her full render at the irc at one point, so yeah... not much is visible ingame.

If you're worried about age rating... You can literally slaughter infantry as much as you want, leaving the battlefield covered in splats of blood. You can slaughter them whatever way possible in a homicidal matter, laughing maniacally as hordes of infantry squish under your tank's tracks.
And did you see how Tanya dies? It's not really something kids should see, if you get what i mean. :p

If anyone is worried about showing this mod to kids (and in fact, any mod for TS and above), pixelish Tanya showing off her stuff should be literally the last thing you need to worry about. :p

Edited by mevitar, 18 December 2014 - 07:56 PM.

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#1908 Picodreng

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Posted 18 December 2014 - 08:37 PM

The thing about the age rating was really just a joke. Judging seriousness is hard on the internet...


#1909 Picodreng

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Posted 18 December 2014 - 08:40 PM

I now realize I really should not have said "genuinely"...


#1910 MrFreeze777

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Posted 18 December 2014 - 09:49 PM

A little suggestion to whoever made Tanya's animations.

 

Please explain what the heck she is doing in her cheer animation.

I am genuinely worried for the age rating MO would have.

INFANTRY GRAPHICS

ImP_RuLz: Cyborg Prototype, Siege Cadre, Gyrocopter, Archer, Norio Tomokawa, Libra, Rahn, Dunerider, Siegfried, Stalker, Tanya, Volkov, Yunru

 

Thank You ImP_RuLz for making Tanya flash her titties for cheer animation.  :thumbsupdrool:


Edited by MrFreeze777, 18 December 2014 - 09:51 PM.


#1911 lovalmidas

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Posted 18 December 2014 - 10:50 PM

I must have missed that render. I only saw his render of Yunru's death animation. :(


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#1912 Mausknovitz

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Posted 19 December 2014 - 12:56 AM

I think Russian palace should be named "Directorate Hub"

Chinese tech lab should be named "Cyberspace hub"

Confederation's Tech lab should be named "Smuggler's Hub"

 

Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.

(Flame towers should deal splash damage).

 

American strategy center should be named "Joint ops command".

European strategy center should be named "Military think tank".

Pacific front  strategy center should be named "Cybernetics Control center"

 

 



#1913 Picodreng

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Posted 19 December 2014 - 08:24 AM

I think Russian palace should be named "Directorate Hub"
Chinese tech lab should be named "Cyberspace hub"
Confederation's Tech lab should be named "Smuggler's Hub"
 
Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.
(Flame towers should deal splash damage).
 
American strategy center should be named "Joint ops command".
European strategy center should be named "Military think tank".
Pacific front  strategy center should be named "Cybernetics Control center"
 
 

"Military think tank"?


#1914 Mausknovitz

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Posted 19 December 2014 - 11:40 AM

 

I think Russian palace should be named "Directorate Hub"
Chinese tech lab should be named "Cyberspace hub"
Confederation's Tech lab should be named "Smuggler's Hub"
 
Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.
(Flame towers should deal splash damage).
 
American strategy center should be named "Joint ops command".
European strategy center should be named "Military think tank".
Pacific front  strategy center should be named "Cybernetics Control center"
 
 

"Military think tank"?

 

i know,myself i dont like it.I thought "hey there Euros so it should be named Gentlemen's club but again its off course".I also tought field command but it doesnt add up as well because of its rather simplicty in terms of the culture of the other factions.



#1915 Mausknovitz

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Posted 19 December 2014 - 11:46 AM

 

 

I think Russian palace should be named "Directorate Hub"
Chinese tech lab should be named "Cyberspace hub"
Confederation's Tech lab should be named "Smuggler's Hub"
 
Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.
(Flame towers should deal splash damage).
 
American strategy center should be named "Joint ops command".
European strategy center should be named "Military think tank".
Pacific front  strategy center should be named "Cybernetics Control center"
 
 

"Military think tank"?

 

i know,myself i dont like it.I thought "hey there Euros so it should be named Gentlemen's club but again its off course".I also tought field command but it doesnt add up as well because of its rather simplicty in terms of the culture of the other factions.

 

The simplicty of the soviets was rather easy though,i mean Directorate hub was inspired by the KGB,Smugglers Hub was inspired from the APYR faction storyline and the chinese cyberspace hub was inspired from the fact that chinese have a lot of electronics and EMP's even though EMP's are a magnetic technology,even tough china has a very good tech level in nuclear weaponry it is not a fruit of their innovative skill but rather the fact that they dindt suffer from economic sanctions from the allies as the storyline suggests.



#1916 Mausknovitz

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Posted 19 December 2014 - 11:51 AM

 

I think Russian palace should be named "Directorate Hub"
Chinese tech lab should be named "Cyberspace hub"
Confederation's Tech lab should be named "Smuggler's Hub"
 
Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.
(Flame towers should deal splash damage).
 
American strategy center should be named "Joint ops command".
European strategy center should be named "Military think tank".
Pacific front  strategy center should be named "Cybernetics Control center"
 
 

"Military think tank"?

 

How about Frontline Headquarters.



#1917 Martinoz

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Posted 19 December 2014 - 11:52 AM

There won't be renaming in any sort of existing structures in BR1.


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#1918 Black/Brunez

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Posted 19 December 2014 - 12:00 PM

 

Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.

(Flame towers should deal splash damage).

 

 

 

This logic you follow is not correct. The early game anti infantry defence slot is already occupied by the Sentries, while the Gun Turrets were added to fill a fuction, which is countering vehicles in early game.

Maybe in the future would be interesting to see it as a faction specific replacement, but I think that an early game AoE defence could be OP.

 


Edited by Black/Brunez, 19 December 2014 - 12:02 PM.


#1919 AngelFaux

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Posted 19 December 2014 - 12:32 PM

 

 

Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.

(Flame towers should deal splash damage).

 

 

 

This logic you follow is not correct. The early game anti infantry defence slot is already occupied by the Sentries, while the Gun Turrets were added to fill a fuction, which is countering vehicles in early game.

Maybe in the future would be interesting to see it as a faction specific replacement, but I think that an early game AoE defence could be OP.

 

 

I personally agree with this. Sentry Guns are already powerful enough for a T1 anti infantry defense structure, so adding Flame towers together with sentries in early game? The flame tower's purpose itself would overlap with the sentries, while at the same time being too OP.

T2 or T3 maybe?



#1920 Mausknovitz

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Posted 19 December 2014 - 01:20 PM

 

 

Reestablish the flame tower from red alert 1 for the soviets since the Allies have been restored with gun turret.

(Flame towers should deal splash damage).

 

 

 

This logic you follow is not correct. The early game anti infantry defence slot is already occupied by the Sentries, while the Gun Turrets were added to fill a fuction, which is countering vehicles in early game.

Maybe in the future would be interesting to see it as a faction specific replacement, but I think that an early game AoE defence could be OP.

 

 

Sentries cant deal with scorpion cell and confederation mass attacks because of the relative cost of time and money.And the mentalmeisters are recognized for tactical complexity and forcing player in tougher scenarios than red alert 2

And yes tier 2 and 3 is the best idea to implement this defensive structure.






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