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NDC

Member Since 05 Oct 2010
Offline Last Active Yesterday, 06:59 PM

#1109236 BFME2 Animation Conversion.

Posted by NDC on 29 May 2020 - 11:43 PM

If it was the 8th of October, I could link the new upload with the International Octopus Day - as it is though, it's just the Watcher, a cleaned set as usual!
Enjoy!




#1109207 BFME2 Animation Conversion.

Posted by NDC on 28 May 2020 - 01:44 PM

No quarantine or lockdown comes between the Nazgûl and their prey! Black Rider is now uploaded!
 


The drums will shake the castle walls
The ringwraiths ride in black, ride on!


Now, as this set is the only one on the list marked 'edited', I felt it was worth adding a brief explanation.

I've always had a very soft spot for the Ringwraiths - to the point that I wasn't stopped from recreating the set for an on-foot version of a Nazgûl by hand (it had been some time before this conversion project started). And so, when approaching the animations for the Black Rider version, at first I was thinking of just adding sleeve movements to the Gondor Knight animations (which are exactly the ones used by the Black Rider, up to a scaling factor), but then I got carried away by my fondness a bit and threw in a few of my own. I know that technically that doesn't make what I uploaded a true conversion, but I wouldn't do that if I felt that my additions aren't in any way good enough. I hope that you agree.

As I had to edit the skeleton to add the sleeves' flowing, the archive contains a model for which I edited rigging a bit so that the sleeves actually follow sleeve bones. It is not too fancy, but can be used to have a look at the animations in W3D Viewer. Included is also a mounted model of the Mouth of Sauron, who uses the same skeleton as the Black Rider, and thus had to be re-rigged accordingly.




#1108112 BFME2 Animation Conversion.

Posted by NDC on 25 April 2020 - 11:58 PM

Another reupload! An improved set of hobbit animations is added!




#1104337 A couple of animation sets.

Posted by NDC on 19 October 2019 - 11:58 PM

Meanwhile at the southern borders of Gondor...

https://youtu.be/RJpZN2YdLq0

The chariot model comes from the Rhovanion Alliance Mod.

 

 
The full list of animations:
hubnrwain_dtha
hubnrwain_skn

hubtlwain_accl1
hubtlwain_accl2
hubtlwain_accl3
hubtlwain_atka
hubtlwain_atkb
hubtlwain_atkc
hubtlwain_atna
hubtlwain_atnb
hubtlwain_atnc
hubtlwain_atra
hubtlwain_atrb
hubtlwain_baka
hubtlwain_chra
hubtlwain_chrb
hubtlwain_decl1
hubtlwain_decl2
hubtlwain_decl3
hubtlwain_dtha
hubtlwain_fera
hubtlwain_ferb
hubtlwain_hita
hubtlwain_idla1
hubtlwain_idla2
hubtlwain_idlb
hubtlwain_idlc
hubtlwain_idld
hubtlwain_idle
hubtlwain_pnta
hubtlwain_pntb
hubtlwain_runa
hubtlwain_runc
hubtlwain_runc1
hubtlwain_rund
hubtlwain_rund1
hubtlwain_skl
hubtlwain_skn
hubtlwain_tnl1
hubtlwain_tnl2
hubtlwain_tnl3
hubtlwain_tnr1
hubtlwain_tnr2
hubtlwain_tnr3
hubtlwain_tnta
hubtlwain_tntb
hubtlwain_trl1
hubtlwain_trl2
hubtlwain_trr1
hubtlwain_trr2
hubtlwain_wlka




#1102426 BFME2 Animation Conversion.

Posted by NDC on 19 July 2019 - 01:16 PM

Hi NDC. These Wyrm animations should work in bfme 1:  _atkb, _diea, _dieb, _smna, _smnb.


Hey Dickenson, yes, thanks for that!

Wyrm animations are added.


#1102069 BFME2 Animation Conversion.

Posted by NDC on 03 July 2019 - 11:29 PM

It's time for a few reuploads! New versions of animation sets for Grima and Tom Bombadil are added.
There are now also a few little tweaks in the animations for Dwarf Guardian.


#1100955 BFME2 Animation Conversion.

Posted by NDC on 28 May 2019 - 10:08 PM

hey NDC, just wondering if you could possibly be working in the haradrim archers from bfme 2, the animations set for the bfme 1 look a bit sloopy as they were never meant to be a land unit, also would be a great plus sharku's :D


And the Haradrim Archer is on the list now!


#1093800 BFME2 Animation Conversion.

Posted by NDC on 23 November 2018 - 01:04 AM

To stick with arachnoids for the time being, mounted Goblin King is on the list now.


#1093760 BFME2 Animation Conversion.

Posted by NDC on 22 November 2018 - 06:25 PM

Also, sorry for double post but i have 3 requests: 
 
IUSaruman_SPCA (thunderbolt anim)
BFME2 animations for Gondor Knights (GUCavalry) (bfme2 added some new anims to this set)
MUWchKng_HITA (being hit anim, was not in the WK.rar but this is the less important by far)


I'll look at those soon: I'm trying to get Goblins done, and I have something like one and a half sets left!


#1093731 BFME2 Animation Conversion.

Posted by NDC on 22 November 2018 - 09:39 AM

Oooof, in terms of animation cleaning it could not get any worse - with twelve limbs in total to take care of, but now it's done!

Spiders are coming everyone!!

Spider Rider is added on the list.


#1093344 BFME2 Animation Conversion.

Posted by NDC on 14 November 2018 - 01:42 AM

Thank you so much for your kind words!

Sauron and Isengard Wildman are reuploaded!


#1092665 BFME2 Animation Conversion.

Posted by NDC on 31 October 2018 - 11:45 PM

As a little additional announcement, in the middle of working on this project I came up with a better way of cleaning animations, which is why I'll be reuploading some older sets so that the quality of animations is consistent throughout.

So far I've added better sets for Galadriel, Corsair and Mouth of Sauron, and more are definitely to come!


#1092664 BFME2 Animation Conversion.

Posted by NDC on 31 October 2018 - 11:39 PM

As a little contribution to the Halloween, the spooky animation set for the Burrow Wight is added!


#1092500 BFME2 Animation Conversion.

Posted by NDC on 28 October 2018 - 01:07 AM

I guess the Elven faction is officially completed now!


#1092499 BFME2 Animation Conversion.

Posted by NDC on 28 October 2018 - 01:02 AM

ye and if glorfindel could be made too would be awsome because it's the last missing elven unit


Speaking of Glorfindel - there are new additions on the list... You know what I mean!