Hey all, so I finally, just recently start dabbling in modifying some bfme models, but only so much so since I'm still new to Blender and the art of modding in itself; and w3d and BIG.files are whole other animals for me to tame.
Never the less I was able to make some minor accomplishments in this virtual medium.
My first test flight was with trying to redesign the mumakil and make them look more like elephants than in the films and the games, apply re-sizing and re-shaping their ears and adjusting their facial tissue between the trunk and the tusks from the skull up.
I should also note I intended to use the newer models more akin to the films, courtesy of the team behind Age of the Ring mod, but my directory just gave me the same vanilla game model despite it's file name saying "mumamakilnew_skn.w3d"
Like I said, the game files are pretty tricky and they don't like to cooperate with me
- Pasidon likes this