Jump to content


Abdil

Member Since 15 Nov 2014
Offline Last Active Nov 16 2015 08:47 AM

#1016029 BFME1 Gondor base

Posted by Abdil on 10 October 2015 - 02:44 PM

Hi, I've attempted to re-implemented bfme 1 bases into bfme 2. I've been able to make it work for other factions like Rohan but not for Gondor. Unlike the other factions gondor doesn't start unpacking. I've been over playertemplate/upgrade/commandset/campsandcastles files but I'm unable to trace any issues. Does gondor require a specific change that other factions don't need? I've read about geometry issues but that doesn't seem to be the case for me as the gondor camp doesn't work either.