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Contra Remix 2 Released


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#221 M.E.C.H.

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Posted 06 July 2005 - 10:28 PM

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So everyone likes "mechs"(and thing that was mine idea) :rolleyes: ...THEN...Why dont make Robot General a mech General with that great new buildings that Pandaelose came up and make all of robots units "MECHS"!!!it whould be a great idea if Pandaelose could make a new weapon(Gauss from Mechwarrior)its like a supersonic missile that creats an electric twisted like line at the missiles way i've got a photo here it is:

it could work realy well and it could used as his tank weapon if you place a tank to him

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Δικια σου εεε αμα σου γα θα σου πω εγω... Pendaelose i would be really happy if you could finish the mech (The code i mean) The idea of a gauss is good also i made one myself using particle cannon... Made it fire a continous bolt and stop and then regarge and fire again a continoous beam... It works perfectly but i think that making a new beam should be a lot of troublemaking...
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#222 Pendaelose

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Posted 06 July 2005 - 10:28 PM

So everyone likes "mechs"(and thing that was mine idea) :rolleyes: ...THEN...Why dont make Robot  General a mech General with that great new buildings that Pandaelose came up and make all of robots units "MECHS"!!!it whould be a great idea if Pandaelose could make a new weapon(Gauss from Mechwarrior)its like a supersonic missile that creats an electric twisted like line at the missiles way i've got a photo here it is:

<{POST_SNAPBACK}>


I know of the mechwarrior toys quite well... the gauss riffle is actualy a bullet (in the projectile sense) that is accelerated on a magnetic rail. it comes out at rediculous speeds and tears through the target. is the same thing as a railgun. the trail effect is supposed to be the ionized atmosphere in the bullet's path.

MECH did a really good job of coding up a gaussriffle, railgun, whatever. the thing is I don't want Robot to become "USA Mechwarroir General". a couple big robots is great. mixed with some small robots and a variety of simple drones it makes a strong, well rounded army with a unique feel. the mechs just help bring out the robot feeling. I don't want them to become the only thing in the arsnal. I still want to use the UCAVs if Viator makes them. and I still want to have a handful of non-drone units, just not to many. its all about balance really. if the new mechs are just too much they might have to get nerfed (i'm making a point, not threatening)
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#223 s@m

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Posted 06 July 2005 - 10:34 PM

So everyone likes "mechs"(and thing that was mine idea) :rolleyes: ...THEN...Why dont make Robot  General a mech General with that great new buildings that Pandaelose came up and make all of robots units "MECHS"!!!it whould be a great idea if Pandaelose could make a new weapon(Gauss from Mechwarrior)its like a supersonic missile that creats an electric twisted like line at the missiles way i've got a photo here it is:

<{POST_SNAPBACK}>


I know of the mechwarrior toys quite well... the gauss riffle is actualy a bullet (in the projectile sense) that is accelerated on a magnetic rail. it comes out at rediculous speeds and tears through the target. is the same thing as a railgun. the trail effect is supposed to be the ionized atmosphere in the bullet's path.

MECH did a really good job of coding up a gaussriffle, railgun, whatever. the thing is I don't want Robot to become "USA Mechwarroir General". a couple big robots is great. mixed with some small robots and a variety of simple drones it makes a strong, well rounded army with a unique feel. the mechs just help bring out the robot feeling. I don't want them to become the only thing in the arsnal. I still want to use the UCAVs if Viator makes them. and I still want to have a handful of non-drone units, just not to many. its all about balance really. if the new mechs are just too much they might have to get nerfed (i'm making a point, not threatening)

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Ατε ρε βλακα που αμα δεν ημουν εγω ουτε που που θα το ειχεσ δει το μοοθδ αυτο :) !!!
ok i just had an idea cause everyone liked mech idea...and as for mechwaqrrior i'm playing ritgh this moment so i knoe too about his toys ok?????i just didnt know hot to explain them with WORDS!!!

Edited by s@m, 06 July 2005 - 10:37 PM.


#224 Pendaelose

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Posted 06 July 2005 - 11:04 PM

and as for mechwaqrrior i'm playing ritgh this moment so i knoe too about his toys ok?????i just didnt know hot to explain them with WORDS!!!

<{POST_SNAPBACK}>


Don't take it to heart... I'm just an extream geek who worries about tech details on fictional weapons.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#225 stack111

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Posted 06 July 2005 - 11:49 PM

:rolleyes: :) i like everything about MECH's gauss cannons but that mech has Boat Loads of armor, and with lots of armor comes slow speed, with slow speed comes a mig, artillery, raptor to jack that mech up, even if it has SAMs on it
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#226 Pendaelose

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Posted 06 July 2005 - 11:53 PM

:rolleyes:  :) i like everything about MECH's gauss cannons but that mech has Boat Loads of armor, and with lots of armor comes slow speed, with slow speed comes a mig, artillery, raptor to jack that mech up, even if it has SAMs on it

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I agree. it looks most cool, a little aubsurd in the damage deptment... but so is a Berta. I'm just more worrie dabout balancing than coolness factor. Cool wears off fast if it ruins the game.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#227 s@m

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Posted 07 July 2005 - 11:06 AM

The twin heavy gauss will be fired from those giant holes next to his head and the xpulse laser from the hands... When it is ready pls make it as i requested it to be... And put it for download... THANKS ALOT (to you for all those info and for the code and to viator for this GREAT model) Viator when it will be completely ready ???  :rolleyes:  :)  :cool:

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Yes when it will be ready viator ?????

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Posted 07 July 2005 - 11:52 AM

Yes when it will be ready viator ?????

<{POST_SNAPBACK}>

Yes when it will be ready ? I cant wait to see it finished with the skin and moving to the contra battlefield !!!!

#229 viator

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Posted 07 July 2005 - 12:49 PM

i'm working on it :rolleyes:
uvmapping completed...

planning phase :rolleyes:
if there is no objection, fafnir will has camo skin, sth like this one:
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(Matador do you want to skin it? :) )

i'm also working on anim... so it's hard to say when it will be ready :sad:
Fear leads to anger.. anger leads to stress.. stress leads to doobies.. and doobies leads to twinkies.
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#230 matador

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Posted 07 July 2005 - 01:49 PM

i want to skin but i was more thinking of a good mettallic look mixed with camo :sad:

#231 viator

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Posted 07 July 2005 - 02:34 PM

ok, it's your call :sad:
do you want some pictures of fafnir?

Edited by viator, 07 July 2005 - 02:38 PM.

Fear leads to anger.. anger leads to stress.. stress leads to doobies.. and doobies leads to twinkies.
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#232 matador

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Posted 07 July 2005 - 03:16 PM

whow lots of squares on it :sad:

#233 M.E.C.H.

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Posted 07 July 2005 - 05:06 PM

whow lots of squares on it :sad:

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With what program can you open those images ??? Only with gmax or 3ds max ? Cause i downloaded them and they not appear with any program i have ! Matador post a screen of the color ! Thanks for skinning it !!! Youre very kind thanks again...
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#234 matador

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Posted 07 July 2005 - 05:36 PM

im not ready with skinning i use photoshop cs2 for it :sad:
fit a smallextension to op dds files :rolleyes:

#235 M.E.C.H.

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Posted 07 July 2005 - 09:31 PM

im not ready with skinning i use photoshop cs2 for it :)
fit a smallextension to op dds files ^_^

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Excuse me ??? I didn't undrstand what you are saying "fit a smallextension to op dds files " What do you mean with that ? When you say you 're not ready what do you mean ? You dont know enough to start skinning ??? Photoshop ? You dont have something more.... proffessional cause photoshop cant do as much as other programs ! But if you can handle it with photoshop there is no problem !!! :cool: Viator you cant skin it on your own ? Or you guys gonna work it together ??? :rolleyes: :sad: :rolleyes:
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#236 s@m

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Posted 08 July 2005 - 07:40 AM

When you say you 're not ready what do you mean ? You dont know enough to start skinning ??? Photoshop ? You dont have something more.... proffessional cause photoshop cant do as much as other programs ! But if you can handle it with photoshop there is no problem !!!  :cool:  Viator you cant skin it on your own ? Or you guys gonna work it together ???  :ninja:  :p  :blink:

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Just calm a litle bit and leave Viator to do his work :) .i dont thing that ther's a reason to hurry!!!if you push him too much he may make a mistake and that will hold him back from the total work with result to late more then usuall!!!Its something that i dont thing so but you never know...Just have some patience :cool: .παπαρα

#237 viator

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Posted 08 July 2005 - 11:41 AM

the first version of 'moving' animation :p
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#238 matador

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Posted 08 July 2005 - 03:05 PM

S@m i know enough of skinning to skin

my answer was to the question of M.E.C.h

so stop acting like a ******** :ninja:

but i dont know when im ready because i got a stupid birthday over a dew hours and tomoorow i must work and on sunday i got a birthday of my grandmother :p

so i dont have very much time

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Posted 08 July 2005 - 03:28 PM

S@m i know enough of skinning to skin

my answer was to the question of M.E.C.h

so stop acting like a ******** :blink:

but i dont know when im ready because i got a stupid birthday over a dew hours and tomoorow i must work and on sunday i got a birthday of my grandmother :ninja:

so i dont have very much time

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I will agree with matador s@m, the answer was posted for s@m and i know that matador is very good at skinning :p The animation is great viator ! What do you think M.E.C.H. isn't it very beautifull ???

#240 M.E.C.H.

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Posted 08 July 2005 - 04:08 PM

S@m i know enough of skinning to skin

my answer was to the question of M.E.C.h

so stop acting like a ******** :)

but i dont know when im ready because i got a stupid birthday over a dew hours and tomoorow i must work and on sunday i got a birthday of my grandmother :cool:

so i dont have very much time

<{POST_SNAPBACK}>

I will agree with matador s@m, the answer was posted for s@m and i know that matador is very good at skinning :p The animation is great viator ! What do you think M.E.C.H. isn't it very beautifull ???

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Yeah Viator has tons of talent i've not seen any other finish something like that in that little time !!! I want to thank him again for this ! I LOVE this model its my favorite one ! :cool: And i think that many gonna like it.... Pendaelose also like it !!! :ninja: I also want to thank matador for the skinning !!! :blink: And Pendaelose for coding ! :) Well matador im sure youre gonna make very good work with this ! If you have any progress (when you 're ready to do it) post it !
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