Jump to content


Photo

MO 3.3 // Campaign, Cooperative & Challenge Discussion


  • Please log in to reply
2298 replies to this topic

#441 Dawbra

Dawbra
  • Members
  • 85 posts

Posted 21 February 2017 - 11:36 PM

That sam site is wierdo i dont have it and other people write on youtube the same.
Maybe its depends if you reload mission or load it again.



#442 Tyhednus

Tyhednus

    title available

  • Members
  • 459 posts
  • Location:The Netherlands
  •  Casual mod player and AS tester

Posted 22 February 2017 - 07:23 AM

I think Bottleneck has one of the greatestmap designs of all missions. Perfect for Chrono Legionaires and naval combat. I also love how coordinated the mission becomes when the Engine arrives. It shows that the Allies can still fight back hard. Sadly they do not have the manpower anymore to achieve bogger victories. :(

#443 Nablis123

Nablis123
  • Members
  • 92 posts
  • Projects:None

Posted 22 February 2017 - 03:50 PM

so I was playing bleed red on mental (first soviet mission) and I could not get into that base of theirs, the spam of tanks is real. they seem to respawn as soon as they die giving me no room for breather and ore will run out after a while.

 

also no matter how well I try to keep Boris alive, he dies somehow....I just litterally go to build a barracks and press 1 (my hotkey for him) to see him gone with a green cloud left. does Yuri assassinate him ? is that why we never see him again ? (sorry if this was answered before)



#444 0freeicecream

0freeicecream
  • Members
  • 34 posts

Posted 22 February 2017 - 04:52 PM

He's supposed to die on mission one, for story reasons (an excuse to replace him with Morales).



#445 CLAlstar

CLAlstar

    The one and only master of Scorpion Cell

  • Members
  • 1,095 posts
  • Location:Poland
  •  Worst MO Player

Posted 22 February 2017 - 08:18 PM

Excuse? Morales > Boris in terms of useability. Student managed to overcome his master.



#446 0freeicecream

0freeicecream
  • Members
  • 34 posts

Posted 22 February 2017 - 10:45 PM

I didn't mean to imply that the inferior Boris was at all preferable to the awesomely voiced Morales, it's that the mod needs an excuse to get rid of him as the hero of Soviet Russia.  Probably should have said to replace him with Volkov (and Chitzkoi), the true heroes of Soviet Russia (who are also better than Boris).  Honestly, Boris in the original game seemed there as an excuse to give the Soviets their own hero unit (so why not revive Volkov if we still have a Tanya running about?).



#447 Solais

Solais

    Conspiracy Theorist

  • Members
  • 1,648 posts

Posted 22 February 2017 - 11:10 PM

The mod got a good excuse that already sets up that even that early in the game, something is not "right".



#448 Handepsilon

Handepsilon

    Firestorm Gnome

  • Members
  • 2,325 posts
  • Location:Indonesia
  • Projects:Renegade X: Firestorm
  •  *intensely rolls around*

Posted 22 February 2017 - 11:56 PM

so I was playing bleed red on mental (first soviet mission) and I could not get into that base of theirs, the spam of tanks is real. they seem to respawn as soon as they die giving me no room for breather and ore will run out after a while.

also no matter how well I try to keep Boris alive, he dies somehow....I just litterally go to build a barracks and press 1 (my hotkey for him) to see him gone with a green cloud left. does Yuri assassinate him ? is that why we never see him again ? (sorry if this was answered before)


See Exist to Exit for more explanation (Yuri poisoned his drinks)

I like gnomes
 
YunruThinkEmoji.png
 
Visit us in Totem Arts site
(Firestorm is still SoonTM)


#449 Wayward Winds

Wayward Winds
  • Members
  • 104 posts
  • Location:The U.K. Somewhere thereabouts anyway.

Posted 23 February 2017 - 08:19 PM

I'm kinda wondering why Yuri bumped Boris off so early, yet didn't go for Morales until Act 2.  Did he just find Boris easier to get to?  And come to think of it, what's he doing about Volkov?  (I'd add Yunru to the list, but there's probably a whole load of stuff in her head that Yuri would like to extract.  And Chitzkoi's just a dog, probably not much use without his master.)

 

At least we get a chance to use Boris in 3.3.  In 3.0 he just had inexplicably draining health from the moment his jackboots touched NY soil.  Ten seconds or so later, gone.


Edited by Wayward Winds, 23 February 2017 - 08:24 PM.


#450 Solais

Solais

    Conspiracy Theorist

  • Members
  • 1,648 posts

Posted 23 February 2017 - 09:07 PM

Well, in Archetype, Adepts were seemingly stirring shit up in the US base, and even hunting Boris and Morales (and with that, Volkov too).



#451 Nablis123

Nablis123
  • Members
  • 92 posts
  • Projects:None

Posted 23 February 2017 - 10:08 PM

so I had to cheese bleed red on mental sadly, using boris before activating the (you have destroyed both bridges) trigger, killed all the garrisonble buildings and then I captured the allied barracks to get GGIs and counter the tank spam because hoooooooooooooooooooooooooooooolllyyyyyyyyyyyyyyy shit is there alot of them.

 

again, I usually don't like cheesing stuff, but I also did not want to skip a mission, so I had to do it :(



#452 Nablis123

Nablis123
  • Members
  • 92 posts
  • Projects:None

Posted 24 February 2017 - 11:42 AM

soviet mission 3 : happy birthday

a bunch of rocketeers attacked Morales when he got on the point... can't describe how mad I am after 6 tries....


Edited by Nablis123, 24 February 2017 - 11:42 AM.


#453 Solais

Solais

    Conspiracy Theorist

  • Members
  • 1,648 posts

Posted 24 February 2017 - 12:02 PM

That is a bug, will be fixed in 3.3.1.



#454 Martinoz

Martinoz

    Just MK

  • C&C Guild Staff
  • 1,621 posts
  • Projects:YR Argentina Webmaster
  •  Since April 2011
  • Division:C&C Guild
  • Job:YR Argentina

Posted 24 February 2017 - 12:17 PM

I'm kinda wondering why Yuri bumped Boris off so early, yet didn't go for Morales until Act 2.  Did he just find Boris easier to get to?  And come to think of it, what's he doing about Volkov?  (I'd add Yunru to the list, but there's probably a whole load of stuff in her head that Yuri would like to extract.  And Chitzkoi's just a dog, probably not much use without his master.)

 

At least we get a chance to use Boris in 3.3.  In 3.0 he just had inexplicably draining health from the moment his jackboots touched NY soil.  Ten seconds or so later, gone.

Yuri was advisor to Kremlin, not Latin Confederation.


7fqd2Qz.png


#455 Shelbythetriagularsquare

Shelbythetriagularsquare

    Shelby

  • Members
  • 301 posts

Posted 25 February 2017 - 09:33 AM

In soviet Co-Op intoxicated Reznov and Krukov use the sniper and desolator lines instead of their custom voice overs.

Unless you already know this then sorry for posting.


Spoiler

#456 Solais

Solais

    Conspiracy Theorist

  • Members
  • 1,648 posts

Posted 25 February 2017 - 03:21 PM

Yes, that is mentioned in the 3.3.1. changelog to be fixed.



#457 Flandre

Flandre

    Saury Hunter

  • Members
  • 311 posts
  • Location:Scarlet Devil Mansion
  •  Defense Order

Posted 25 February 2017 - 05:07 PM

I'm kinda wondering why Yuri bumped Boris off so early, yet didn't go for Morales until Act 2.  Did he just find Boris easier to get to?  And come to think of it, what's he doing about Volkov?  (I'd add Yunru to the list, but there's probably a whole load of stuff in her head that Yuri would like to extract.  And Chitzkoi's just a dog, probably not much use without his master.)

 

At least we get a chance to use Boris in 3.3.  In 3.0 he just had inexplicably draining health from the moment his jackboots touched NY soil.  Ten seconds or so later, gone.

 

Chitzkoi is without use? What is he? Some ordinary dog? Ahahahaha.


3qPyjQ8.png

 

 

 

 

 

 

 

 

 

 


#458 TheWankBank

TheWankBank
  • Members
  • 236 posts
  •  What am I doing here?

Posted 26 February 2017 - 08:18 PM

I'm a new scrub, so tell me, why were the 2.0 missions removed? I understand the mod itself being bugged or something, but the missions looked fun, they could've been kept as a side thing, any reason for it?


iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#459 Martinoz

Martinoz

    Just MK

  • C&C Guild Staff
  • 1,621 posts
  • Projects:YR Argentina Webmaster
  •  Since April 2011
  • Division:C&C Guild
  • Job:YR Argentina

Posted 26 February 2017 - 08:45 PM

They are obsolete and are no longer canon (2.0 was Soviet victory in YR)


7fqd2Qz.png


#460 Solais

Solais

    Conspiracy Theorist

  • Members
  • 1,648 posts

Posted 26 February 2017 - 08:47 PM

Different story, different "modding api", different sides and different units.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users