i had a few ideas and requests for things i, as someone who mostly plays single single player and like to build pretty bases, would love to see in 3.3.3
first would be either some way for all factions to remove buildings without leaving rubble in the same way chrono legionnaires can and/or a way for all sides to remove rubble and especially rocks as they ruin many good spots on several different maps
the second would be a change to the infantry wars game type which would allow all sides to spawn stallion choppers from their radar or BLs. this would open up many more maps where there are useless tech structures on islands
the third may be not be possible due to the engine but it would be awesome if there was a way to mix game types. realistically there are two types of game modes one that changes what units you can build ( no bases, tech share, infantry, UHA and ULA) and ones which change the objective (almost all the rest) so it would be fun to mix and match some of these game types have games like a tech share fortress. an ULA naval war or even a no bases fortress. some of these game types wouldn't work as well as others (whoever could win the contagion challenge with just infantry would be hands down the best player ever) but that's idea of a mix and match to see what truly works and what doesn't. perhaps the way to do so would be to make the two types be in two slide menus (though it would also be fun to combine infantry with UHA and maybe even and infantry ULA type where we see the return of some of the old infantry stolen tech units)
i have more ideas but this is all i can think for the second, oh yeah can you give the medic more health so he doesnt get one shot by mercury i knows its the point of it to take out important targets but thats also what the target painter is for and its annoying to have the replace all my medics every few minute against ai that just spams it against full health medics. anyway thats my ideas for now