Jump to content


Photo

MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)


  • Please log in to reply
5129 replies to this topic

#2121 Endless

Endless
  • Members
  • 55 posts
  • Projects:Weaponized Dad Jokes
  •  Disgusting USA main

Posted 14 September 2017 - 07:42 AM

In the wonderful land of Gryphons, a paradise without end, 6 different men each fighting for its dominance. One of them, so devious and cruel. He rarely  meddled in most combats as he prepared the blow that would finish all of his enemies. He lied in waiting, building airstrips after airstrips, so many airstrips you'd think his whole base was in fact a glorified public airport. And then the harbingers of doom appeared, there... On those strips... A sudden change in the air happened as more of them popped out of existence.

When the airstrips were full of them, the devious USA commander cackled with joy when all of them lifted up, ready to seek out any of the unfortunate MCVs his enemies may've built.


Edited by Endless, 14 September 2017 - 07:43 AM.

Cease or I will have to use D E A D L Y F O R C E


#2122 UNSC THE CHILL OF WAR

UNSC THE CHILL OF WAR

    title available

  • Members
  • 329 posts

Posted 14 September 2017 - 07:47 AM

What does the gryphon paradise map look like? For me its just a black box in the client

#2123 legionnaire501

legionnaire501
  • Members
  • 77 posts

Posted 14 September 2017 - 08:00 AM

 

 

 

oh by the way I will re-suggest this (since iirc no one really disagree with it, just dropping the suggestion it)

 

If it's possible, please add a command to make selected units/infantries to stay on their current tile and won't move from their position, at all.

But they still can attack anything that they can attack within their range.

 

Also of course, this command will be cancelled once ordered to move to a new spot manually or forced (mind control).

And this command should override the Elite's auto-evade when aircrafts trying to drop their payloads directly onto them.

It's really a good idea I almost lose every base I made because of anti-air  units trying to catch  a plan 

 

There's the waypoint loop system, and ctrl+alt, which works well for those situations:

Ctrl alt puts them into guard mode, they'll engage nearby hostiles and return to their positions

Waypoint loop makes them walk around the area, if they find a hostile, they stop and shoot, after the hostile is gone, they go back to their path.

 

I know that guard mode but sometimes they stay in anther position and the waypoint its really a good idea too but boring to do. :D

 

to be fair the best reason for having a stand guard mode would be for tesla troopers and towers

 

 

 

 

I see that Russia doesn't have a special infantry(not a hero) like Latin Confadration's arsonist and Chinese gyrocopter.
so I have suggestion that you can add cosmonaut as a special infantry to Russia 

Probably better if Russia has an enhanced Tesla Trooper since their tech is Tesla-focused.

 

Russia has two hero's and better vehicle product



#2124 lovalmidas

lovalmidas

    Yunru Kanegawa. Go figure. Go mental.

  • Project Team
  • 1,192 posts
  • Location:Singapore
  • Projects:Mental Omega Almost Perfect Yunru's Revenge Version 3.0
  •  Why am I not in the Centurion?

Posted 14 September 2017 - 10:00 AM

I have been wondering.

 

 

The real risk of a Aircraft rusher, is that the lives of ten thousands worth of $$$ is tied to a single structure.

He is pretty much dead if you manage to rush his Airbase.

 

In the times of the earlier versions and betas, going Airfield is a calculated risk as quite a few players were in the mood of leveling the Airbase (which is the main way of crushing the hopes of a airbase rusher). Soviet Pyro / Borillo, Allied Siege Cadre and T1 Tank rushes against Airfield were rather effective back in 3.0 days.

 

So on this talk about mass aircraft being OP (besides the ineffectual AA fire).

Is that strategy dead in 3.3.2 already? I have never seen a successful counter rush against a Airbase rush in 3.3.2, but I have not really seen someone attempt it either.


30m70ag.png

 

Mental Omega on the web:
fbbutton.png ytbutton.png mdbutton.png dsbutton.png
IRC: #menthosogma (Rizon)

 


#2125 ahmed.osama

ahmed.osama
  • Members
  • 79 posts
  • Location:Egypt
  •  Visit Egypt as a tourist and don't live in it. you will die slowly...................

Posted 14 September 2017 - 10:27 AM

 

 

I see that Russia doesn't have a special infantry(not a hero) like Latin Confadration's arsonist and Chinese gyrocopter.
so I have suggestion that you can add cosmonaut as a special infantry to Russia 

Probably better if Russia has an enhanced Tesla Trooper since their tech is Tesla-focused.

 

I really prefer a new infantry not an enhanced one


Edited by ahmed.osama, 14 September 2017 - 10:31 AM.


#2126 ahmed.osama

ahmed.osama
  • Members
  • 79 posts
  • Location:Egypt
  •  Visit Egypt as a tourist and don't live in it. you will die slowly...................

Posted 14 September 2017 - 10:38 AM

 

 

 

 

I see that Russia doesn't have a special infantry(not a hero) like Latin Confadration's arsonist and Chinese gyrocopter.
so I have suggestion that you can add cosmonaut as a special infantry to Russia 

Probably better if Russia has an enhanced Tesla Trooper since their tech is Tesla-focused.

 

 

 

 

 

 

 

 

 

 

 

Russia has two hero's and better vehicle product

 

I think that russia doesn't need a vehcile product and chitzoki I didn't like it.it looks like terror drones but a little bit stronger



#2127 Bernadiroe

Bernadiroe

    Pepperoni

  • Members
  • 287 posts

Posted 14 September 2017 - 10:48 AM

 

 

 

 

 

I see that Russia doesn't have a special infantry(not a hero) like Latin Confadration's arsonist and Chinese gyrocopter.
so I have suggestion that you can add cosmonaut as a special infantry to Russia 

Probably better if Russia has an enhanced Tesla Trooper since their tech is Tesla-focused.

 

 

 

 

 

 

 

 

 

 

 

Russia has two hero's and better vehicle product

 

I think that russia doesn't need a vehcile product and chitzoki I didn't like it.it looks like terror drones but a little bit stronger

 

What do you mean doesn't need a vehicle product?? Dude their Wolfhounds is a blessing!

 

And just because you didn't like Chitzkoi, doesn't mean it's bad and need a new one (unless the majority of players actually have the same complaints against Chitzkoi)

Never use "I didn't like it" as a reason for wanting to have a new/better unit.

 

Since China has Eradicator and Gyrocopter, Confed has Arsonist and Mortar Quad, I guess it would be fair if we add 1 more unique infantry for Russia beside Chitzkoi.

Maybe something that lobbed a Tesla grenade? (I remember a stolen infantry from 3.0 that is stealthed when deployed and lobbing Tesla grenades) Remove his stealth function and re-balance his damage and voila we have a fitting infantry unit for Russia? :D



#2128 lovalmidas

lovalmidas

    Yunru Kanegawa. Go figure. Go mental.

  • Project Team
  • 1,192 posts
  • Location:Singapore
  • Projects:Mental Omega Almost Perfect Yunru's Revenge Version 3.0
  •  Why am I not in the Centurion?

Posted 14 September 2017 - 11:58 AM

> Probably better if Russia has an enhanced Tesla Trooper since their tech is Tesla-focused.

> Has Volkov with double the enhancements

 

Well boys, wish has been granted.


30m70ag.png

 

Mental Omega on the web:
fbbutton.png ytbutton.png mdbutton.png dsbutton.png
IRC: #menthosogma (Rizon)

 


#2129 ahmed.osama

ahmed.osama
  • Members
  • 79 posts
  • Location:Egypt
  •  Visit Egypt as a tourist and don't live in it. you will die slowly...................

Posted 14 September 2017 - 12:29 PM

What do you mean doesn't need a vehicle product?? Dude their Wolfhounds is a blessing!

 

 

 

And just because you didn't like Chitzkoi, doesn't mean it's bad and need a new one (unless the majority of players actually have the same complaints against Chitzkoi)

Never use "I didn't like it" as a reason for wanting to have a new/better unit.

 

Since China has Eradicator and Gyrocopter, Confed has Arsonist and Mortar Quad, I guess it would be fair if we add 1 more unique infantry for Russia beside Chitzkoi.

Maybe something that lobbed a Tesla grenade? (I remember a stolen infantry from 3.0 that is stealthed when deployed and lobbing Tesla grenades) Remove his stealth function and re-balance his damage and voila we have a fitting infantry unit for Russia? :D

 

I really like wolfhounds I almost complete all Russian missions with it and chitzkoi it is a little bet rushy Iam not surprised that they told me that chitzkoi killed in action

I really want some flying infantry to Russian (maybe cosmonaut with tesla technology  :shiftee:  :shiftee:)



#2130 Bernadiroe

Bernadiroe

    Pepperoni

  • Members
  • 287 posts

Posted 14 September 2017 - 01:37 PM

I really like wolfhounds I almost complete all Russian missions with it and chitzkoi it is a little bet rushy Iam not surprised that they told me that chitzkoi killed in action

I really want some flying infantry to Russian (maybe cosmonaut with tesla technology  :shiftee:  :shiftee:)

I think in Russian's part, Wolfhound is the flying unit they got, whilst China only get Gyrocopter and Confed has Vultures.

 

So probably won't be allowed to add another flying unit to Russia.



#2131 ahmed.osama

ahmed.osama
  • Members
  • 79 posts
  • Location:Egypt
  •  Visit Egypt as a tourist and don't live in it. you will die slowly...................

Posted 14 September 2017 - 02:43 PM

 

I really like wolfhounds I almost complete all Russian missions with it and chitzkoi it is a little bet rushy Iam not surprised that they told me that chitzkoi killed in action

I really want some flying infantry to Russian (maybe cosmonaut with tesla technology  :shiftee:  :shiftee:)

I think in Russian's part, Wolfhound is the flying unit they got, whilst China only get Gyrocopter and Confed has Vultures.

 

So probably won't be allowed to add another flying unit to Russia.

 

well but I want only a special infantry to russira



#2132 Bernadiroe

Bernadiroe

    Pepperoni

  • Members
  • 287 posts

Posted 14 September 2017 - 03:30 PM

well but I want only a special infantry to russira

But it cannot be a flying unit, and my suggestion to that is Voltmortar (I remember the name), with removed stealth utility and re-balancing its damage.

 

It lobbed a tesla bomb when deployed to enemies. It fits Russia since it's using tesla tech.

And the reason why I agree to the addition of new infantry to Russia is just to be fair on the amount of infantry options, I guess.

 

Russia: Chitzkoi (considering all sub-factions except Haihead only has 1 Hero) + Voltmortar

China: Eradicator + Gyrocopter

Confed: Arsonist + Mortar Quad

 

So each Sub-faction of Soviet now has 2 unique infantries.

 

Oh and by the way, I never used Chitzkoi myself so I can't be sure but, what would happen if Chitzkoi-infected unit got repaired with a repair IFV/Drone? Is it gone or forced out of the unit?



#2133 StolenTech

StolenTech

    title available

  • Members
  • 367 posts

Posted 14 September 2017 - 04:25 PM

I have been wondering.

 

 

The real risk of a Aircraft rusher, is that the lives of ten thousands worth of $$$ is tied to a single structure.

He is pretty much dead if you manage to rush his Airbase.

 

In the times of the earlier versions and betas, going Airfield is a calculated risk as quite a few players were in the mood of leveling the Airbase (which is the main way of crushing the hopes of a airbase rusher). Soviet Pyro / Borillo, Allied Siege Cadre and T1 Tank rushes against Airfield were rather effective back in 3.0 days.

 

So on this talk about mass aircraft being OP (besides the ineffectual AA fire).

Is that strategy dead in 3.3.2 already? I have never seen a successful counter rush against a Airbase rush in 3.3.2, but I have not really seen someone attempt it either.

it's not dead, in fact it's very dominant in multiplayer play.

while in a fair 1v1 you can counter it, allies also have some of the best camping tools in their arsenal, including the infamous GI IFV that beats every T1 unit (yes even most MBTs in damage WTF), the ever so spamable pillboxes that just come 1 after another because it's so cheap... has really high health for T1 units to kill it and and most importantly the short production time it has, and the fact that chronominers can just run away from all dangers making them unkillable early game combined with the fact that GGIs are uncrushable.

honestly some of these things like chronominer running away and GGIs being uncrushable is fine, but they just need some number tweaking (nerf pillbox spam plox).



#2134 Bernadiroe

Bernadiroe

    Pepperoni

  • Members
  • 287 posts

Posted 14 September 2017 - 04:30 PM

The hell?? GI IFV deals more damage than MBT?? Isn't it supposed to be anti-infantry?



#2135 Endless

Endless
  • Members
  • 55 posts
  • Projects:Weaponized Dad Jokes
  •  Disgusting USA main

Posted 14 September 2017 - 04:36 PM

I have been wondering.

 

 

The real risk of a Aircraft rusher, is that the lives of ten thousands worth of $$$ is tied to a single structure.

He is pretty much dead if you manage to rush his Airbase.

 

In the times of the earlier versions and betas, going Airfield is a calculated risk as quite a few players were in the mood of leveling the Airbase (which is the main way of crushing the hopes of a airbase rusher). Soviet Pyro / Borillo, Allied Siege Cadre and T1 Tank rushes against Airfield were rather effective back in 3.0 days.

 

So on this talk about mass aircraft being OP (besides the ineffectual AA fire).

Is that strategy dead in 3.3.2 already? I have never seen a successful counter rush against a Airbase rush in 3.3.2, but I have not really seen someone attempt it either.

That's more of a likely case in a 1v1, 2v2 and perhaps even a 3v3 if the map is small enough. Even then, I haven't seen someone rush directly for air units as soon as he's able to do it thus far though as that is basically suicide for reasons you've listed., unless your enemy is allies and he's doing the same thing lel.


Edited by Endless, 14 September 2017 - 04:38 PM.

Cease or I will have to use D E A D L Y F O R C E


#2136 StolenTech

StolenTech

    title available

  • Members
  • 367 posts

Posted 14 September 2017 - 04:45 PM

The hell?? GI IFV deals more damage than MBT?? Isn't it supposed to be anti-infantry?

 

 supposed to be 



#2137 NorthFireZ

NorthFireZ

    MO Caster, Community Ghost

  • Members
  • 330 posts
  • Projects:MO Faction Guides
  •  Random Asshole

Posted 14 September 2017 - 05:04 PM

Guys... I'm pretty sure he was talking about going Air field first before warfactory. Before you start screaming Allies op again, just think about the context of the question. Midas has a legit question, so I'll try my best to answer the problem of going air field first for Allies.

Simply put, you are asking to be rushed down when going air field first. You can't poke if your opponent scouts and invests in some simple anti air to protect his army. Jets are great at poking and map control, but they also have a limited ammo count and if you go air field first, there a very high chance that you aren't able to really able to stop an attack despite the tech advantage. Why you ask? Well because the war factory is delayed, meaning you're not going to get as many miners as your opponent. Even if you play EA and snipe miners, which is the worst faction to go air field first, your economy is never going to be better than Your opponents, and you cannot even tech snipe because of a limit to four jets.

As for G.I Ifvs, I'm not entirely sure how you are losing tanks to them? Still, MBTs are bad, and it's not the G.I's ifvs fault they out class the MBTs. This just further highlights that MBTs needs to be buffed in order to own up to their names, main battle tanks. Right now their role in game are nothing other than glorified cannon fodder to draw small arms fire. It's just simply not worth to build MBTs versus the faster and usually more damaging alternatives like The Foehn Jackal or the Allied Jets for example.

Edited by NorthFireZ, 14 September 2017 - 05:18 PM.

I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545


#2138 StolenTech

StolenTech

    title available

  • Members
  • 367 posts

Posted 14 September 2017 - 05:42 PM

he was talking about the risk of airfield rushing which is pretty much non-existant due to how good their ability camp yet deal significant damage at the same time, taking no loses while dealing massive amounts of damage and dealing huge setbacks to their opponent



#2139 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 14 September 2017 - 06:16 PM

It's very hard to tell a deployed Irritator from a mobile one, especially when it's facing north/south.

Sorry for distracting our outstanding SHP artists on such a rarely-seen unit.

36829891730_9c9623c12f_z.jpg

Edited by PACER, 14 September 2017 - 06:18 PM.

In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#2140 NorthFireZ

NorthFireZ

    MO Caster, Community Ghost

  • Members
  • 330 posts
  • Projects:MO Faction Guides
  •  Random Asshole

Posted 14 September 2017 - 07:22 PM

he was talking about the risk of airfield rushing which is pretty much non-existant due to how good their ability camp yet deal significant damage at the same time, taking no loses while dealing massive amounts of damage and dealing huge setbacks to their opponent


It's almost like you didn't read my dissection or Loyalmidas' points of air field first at all! We literally listed the certain risks involved with going for such a tatic. What you are saying is factually false and is bound to incite misconceptions about the game.


By the way, Pillboxes and Sentry guns have almost the same statistics, with the Pillboz having more damage. Sentry guns, are just as tanky as pillboxes at 550 health and has the same price.

I have a year-long Writer's block @ https://www.fanficti...1/At-Mind-s-End But youtube is doing well! https://www.youtube....ser/andywong545





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users