Right now especially SOVIETS struggle too much against early foehn rushes.
As everyone knows, conscripts merely tickle foehn their units early on and even sentry guns are hardly able to do anything. Just 4 lancers will be able to kill a barracks, power and a miner with ease while knightframes deal with soviets their only option, conscripts. Conscripts are limited to their buildspeed and their limited brain capacity to get a better a gun. If you don't want to nerf knightframes and lancers more, soviets will still struggle too much with foehn their early rushes. That's why, yes. I actually suggest a conscript buff. Just make them cost 80 and atleast give their peashooter an upgrade. Or even just their attack speed. Right now, they actually have to spend more than the opponent foehn to actually hold the attack, since a thing as "defender advantage" doesn't exist when playing as soviets against foehn.
Also, make the lancer do less damage against buildings. It's too insane that 4 just lancers are pretty much guarenteed to kill both a miner and first power plant/barracks during a rush or even just with a SCOUT of 4 lancers. This will also solve the problem of sentry guns being completely useless against foehn during rushes.
How about making battle suits less resilient against anti armor weapons? Just like their cyborg brothers in TS...