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Patch 3.3.2 Proposed Changelog


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#401 TheWankBank

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Posted 12 July 2017 - 09:20 AM

Do we finally have a date?  :whathuh:

 

Edit: Yes, this week, WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


Edited by TheWankBank, 12 July 2017 - 09:21 AM.

iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#402 Handepsilon

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Posted 12 July 2017 - 10:11 AM

(fak I didn't read the first page)

Ahem anyways.... more Friday Night meme

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#403 CLAlstar

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Posted 12 July 2017 - 10:16 AM

Ask and you shall receive.

18451782_1780923168604407_86809219287850



#404 fff

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Posted 12 July 2017 - 03:25 PM

**+ buff: Siege Cadre range increased from 8 to 9... **

Should it not say 8.5 to 9 instead of just 8 :trickydick: sorry my ocd is killing me lol

 

Also cyclops speed to 6 yay! like i and others have suggested a while back.

 

Guys all changes from the changelog are put in factions pages,it seems like patch will arrive very soon :thumbsuphappy:



#405 Solais

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Posted 12 July 2017 - 06:41 PM

http://mentalomega.c...p?page=campaign

 

The new Soviet penultimate mission is Fatal Impact.

 

Also, the Coop missions are now in chronological order.



#406 GDIZOCOM

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Posted 12 July 2017 - 11:26 PM

I just noticed with the new maps, someone might have been playing Heroes of the Storm recently :p 



#407 StolenTech

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Posted 13 July 2017 - 02:45 AM

I just noticed with the new maps, someone might have been playing Heroes of the Storm recently :p

had the same thought lol



#408 TheWankBank

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Posted 13 July 2017 - 03:58 AM

It's releasing Friday Night then?


Edited by TheWankBank, 13 July 2017 - 04:57 AM.

iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#409 fff

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Posted 13 July 2017 - 10:47 PM

I think it's going to be released on friday, i hope :thumbsupcool:

 

Also i found some discrepancy/faults in the factions page in comparison with the change log in Foehn.

- nerf: Clairvoyant takes 2 passenger slots inside of a transport now, strength decreased from 225 to 200

But in Foehn Infantry page it says 210

+ buff: Blast Trench strength increased from 360 to 400, now matches Bastion Wall strength, requires no power

But in Foehn Structures page the Bastion Walls have strength 300, how does it match?

 

Edit : I realized the number on Bastion Walls is the wrong one, all the other factions walls have 400 HP, so it's correct oops. :smile2ap:


Edited by fff, 13 July 2017 - 10:52 PM.


#410 Allied Commander ???

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Posted 14 July 2017 - 01:42 PM

What's the Super Apocalypse anyway?
Also the removal of Tank Destroyers will mean that all appearances in the campaign will be replaced by the Paladin? Even in the first Allied mission?

#411 Speeder

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Posted 14 July 2017 - 03:12 PM

No, it'll just be gone.

Super Apocalypse appears in the Battlecity Challenge and Mad Monster co-op.

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#412 Solais

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Posted 14 July 2017 - 04:02 PM

So, Obsidian Sands is now mission 21 for Epsilon Act 2. This means an Epsilon mission will be removed and replaced by a new one?



#413 TheWankBank

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Posted 14 July 2017 - 04:09 PM

This is too much hype X_X


iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#414 StolenTech

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Posted 14 July 2017 - 04:10 PM

CHANGELOG SAYS PATCH IS RELEASED ?!?!? 
WHERE IS IT ? WHY WON'T IT UPDATE ?!

WE NEEEEDD ITTTTTTTTTT

 

IT's OUT BOIZ


Edited by StolenTech, 14 July 2017 - 04:23 PM.


#415 Tathmesh

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Posted 15 July 2017 - 01:14 AM

So, Obsidian Sands is now mission 21 for Epsilon Act 2. This means an Epsilon mission will be removed and replaced by a new one?


Saw the Obsidian Sands playthrough, it looks like there might be a mission where Libra rampages through the world.

Rashidi is scared of Libra. I think mission 20 will try to establish that, since Rashidi's betrayal is too sudden to make any sense without it.

#416 TheWankBank

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Posted 15 July 2017 - 04:14 AM

SPOILER ALERT. If you have not played Relentless, scroll past this message.

 

 

 

Scorpion Cell is clearly helping Epsilon in Relentless, so... what's up with that? The missions do take place at the same time, right?


iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#417 Handepsilon

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Posted 15 July 2017 - 05:01 AM

The missions do take place at the same time, right?


Um.... not really?

The Conqueror did not happen the same time as The Mermaid and The Raven/Awake and Alive

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#418 TheWankBank

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Posted 15 July 2017 - 08:34 AM

I see. 

 

 

Now either Rashidi is running off to the allies or soviets for help, lets see.

 

Btw, did anyone see Malver at all during their playthough of Obsidan sands? I didn't encounter him on Normal difficulty.


iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#419 Solais

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Posted 15 July 2017 - 09:57 AM

Well, I think this kinda confirms that Rashidi had dealings with the Chinese, which also strengthens the theory about how he might also have been somewhat involved in Foehn's creation.



#420 PACER

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Posted 15 July 2017 - 10:31 AM

I see. 

 

 

Now either Rashidi is running off to the allies or soviets for help, lets see.

 

Btw, did anyone see Malver at all during their playthough of Obsidan sands? I didn't encounter him on Normal difficulty.

As described in Malver's documentation, he is either fail-safed or will be fail-safed soon


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    





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