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#141 Norwegian_Loki

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Posted 12 January 2018 - 03:10 PM

NEW MOD! MUSIC PACK!

GNNBpQB.png

 

It is the Dawn of Music mod!  :thumbsupxd:

 

What you get:

  • New music! (well dhuu. Thank's captain obvious.....) 
  • New voices! originally deleted from the game by relic, or missing sound effects restored to the game.
  • New sound effects
  • Other sounds also added, or edited for better quality.

Features:

It contains more than 100 Soundtracks for most of the races, among them:
  •  *Music of the game Dawn of War II
  •  *Music of the game Dawn of War II Retribution
  •  *Music of the game Space Marines
  •  *Music of the movie "Ultramarines"
  •  and other...

Size for those who cares:

  • 550 mb zipped.
  • 935 mb unpacked.

As always this is posted on my frontage with all of my other mods for easy access.  :thumbsuphappy:

 

Credit to STALKERw40k for the sound files! :grin:

 

Download here! :cool:



#142 Kekoulis

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Posted 12 January 2018 - 04:25 PM

EXCELLENT!!!


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#143 Unsociallobster

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Posted 12 January 2018 - 04:33 PM

Nice man, thanks a ton!



#144 Roderick

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Posted 12 January 2018 - 06:14 PM

Stalker is one of the few Latin American DoW aficionado which did a good set of maps.

 

I didn't have the score of Ultramarines movie. I suspect that Dow2 ost is somehow distributed by Gambit or in some mods.

 

By the way, Loki, don't look further for the Dow3 one, I have it and processed. It's very dull compared to the other two games, such a shame. It is almost like from a bland, generic futuristic game but has the redeeming song of the Maniac horde, which I like to put with the Orks of Armageddon.

 

I also have the Eternal Crusade ost, properly processed. This is very much appealing.

 

And of course the one from Chaos Gate. Some songs have been roaming already.

 

I will put them on my thread asap.

 

 

Thud, are you needing any songs for the UM?


Edited by Roderick, 12 January 2018 - 06:15 PM.


#145 Norwegian_Loki

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Posted 12 January 2018 - 06:30 PM

Thank you for the info Roderick. I will stay away from the Dow 3. :thumbsuphappy:

 

Truth to be told I want the next music pack I make to have more music from other sources thank w40k. More epic fight music, and other songs with that good "punch" to the battle. I have a pretty big list planned already. to me sound is half the experience.

 

To your newcomers with little to no modding skills, I have added some request in the master list that require no modding skills. Like script writing, and other help requests. Take a look there.  More tutorials this weekend will be added too. Like beginners guide, and other useful stuff.

 

I also have the Eternal Crusade ost, properly processed. This is very much appealing.

 

And of course the one from Chaos Gate. Some songs have been roaming already.

 

I will put them on my thread asap.

 

Nice! Please do! Looking forward to it!

 

Thank you Kekoulis and Unsociallobster  :thumbsupxd: 


Edited by Norwegian_Loki, 12 January 2018 - 06:31 PM.


#146 Gambit

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Posted 12 January 2018 - 07:05 PM

Whoa!!! More themes?

Now WE MUST update the Race-Specific themes...

.... Which I did!!!

 

Anyone interested in updating the lists?

 

P.S.: I guess most of the tracks CANNOT be released by us (copyright reasons). We must keep this... internal.


-In search of Papasmurf...

#147 Roderick

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Posted 12 January 2018 - 07:38 PM

Well the distribution of some tracks have been done in some mods, Fuggles and I seem to not care; I guess jONES or the warforge.ru staff either. But I agree that an entire suit is excessive and not acceptable and better to take a step behind, although it needs a proper conversion tool to be listened to in a familiar format outside the game.

 

Besides those soundtracks I have been getting free copyright ones which are usable with the proper credit, some are worth to be used in current mods (like the ones I sent you for the Admech), other are better kept for future prospects. I will upload the most useful as well.


Edited by Roderick, 12 January 2018 - 07:40 PM.


#148 Gambit

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Posted 12 January 2018 - 08:01 PM

Ah.... I am really in the dark when it comes to copyrights!

IF we can get them, and address them properly, then we can prepare an 100% legit pack :thumbsuphappy:


-In search of Papasmurf...

#149 Kekoulis

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Posted 12 January 2018 - 08:53 PM

Chaos Gate soundtrack is loyalty free by its composer.


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#150 gnomodog

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Posted 13 January 2018 - 04:42 AM

very epic soundtrack is in games Talisman The Horus Heresy. wargammer quest. Warhammer 40,000 - Storm of Vengeance. Warhammer 40k Regicide soundtrack. warhammer total war.



#151 Norwegian_Loki

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Posted 13 January 2018 - 11:52 AM

very epic soundtrack is in games Talisman The Horus Heresy. wargammer quest. Warhammer 40,000 - Storm of Vengeance. Warhammer 40k Regicide soundtrack. warhammer total war.

Good catch. I will see if I can add it to the next version. :thumbsupcool:



#152 Norwegian_Loki

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Posted 14 January 2018 - 06:48 PM

New mod brothers and sisters!

ix7A0dl.pngMy newest project to make the ultimate revival of the Dow, and to push it's graphics to the limit. I wanted a name that sort of had something to do with death and rebirth. The best name I could come up with was Phoenix Rising.

Alpha Picture:

Spoiler

I am not very happy with that picture. I wanted to create a "Soulstorm Phoenix" but overdid it with the purple. Ah well. It's was good practice anyway. I will create something good for the UI later.

 

This is my big combiner mod to create the ultimate experience when playing. Here I combine all my "sexy" mods, and a ton of sweet addons to the Soulstorm game in general. You could call it a Second Unification mod. But that is not what this mod is. It's sort of me testing everything I want to suggest for Unification Mod later, and a way to create the best single player experiences possible in the campaign.

 

This one is created to test my mods to the max. I throw everything in here to see what sticks. The stuff that work will later be put into the official Unification "Addon" Expansion I will be working on when the Necron Dynasty mod is done. 

 

In other words. This is an attempt to bring Soulstorm Campaign closer to Dark Crusade standard. Make Dawn of war more modern (Reborn) with HD graphics's, art and all the other good stuff. Sort of trying to raise to quality of good old Dow.

 

What this mod does:

 

Mod gives you:

  • Ravenmorpheus Wargear Mod - All vanilla races has wargear now.
  • Ambient_fx_ss - Weather effects that affect gameplay. Rain, snow, wind ect.
  • Auto abilitys-soulstorm edition - All vanilla units use important abilities automatically when you use this.
  • Camera Zoom Mod - Better zooming for the game.
  • CAPTURE THE FLAG MOD - A fun wincondition that turns it into a capture the flag scenario with leaders. 
  • CornCobMan's Win Conditions - A ton of tweaks to skirmish mode. Play just like you want.
  • ShadowMod - Gives all vanilla units a shadow. How could relic forget to add this?
  • Fog Distance & Sky Radius - You no longer have to have problem seeing units far away. It just makes it longer, but don't reveal to much of the map.
  • SEARCH AND RESCUE MOD - A fun wincondition that turns it into a rescue the allies scenario with leaders.
  • Stealth_Cover_fix_for_Soulstorm - Strangely enough the maps in dow have a cover effect that relic could never make work, but some fan figured it out. Lucky for us. Now we just needs some maps with this. Gives units stealth when entering this zone.
  • Day and Night cycle. - Just turns on night with less line of sight, then restores everything during the day.

Campaign:

  • CampaignBases_v1.4 - During campaign the game remembers all the bases you make during skirmish, so you do not have to start from scratch again. Just like Dark Crusade.
  • Soulstorm Wargear mod. - Better wargear during campaign.
  • Soulstorm RPG mod for Official Campaign - This mod adds Heroes (experience/level-up) and Auto-Abilities mods to the official Soulstorm single-player campaign missions.
  • Soulstorm Random Objectives: By our own Brother fuggles. A master piece of imersion in the campaign. Finally Soulstorm feels like Dark Crusade! Adds:
  1. Random Win Conditions - This mod quite simply adds more variety to the bread and butter of the Soulstorm campaign by selecting a random win condition when you enter one of the current 'skirmish' territories - i.e those which are not a stronghold or take and hold.
    In addition when you are defending your stronghold you start with an established base and some defence in place. After 30 minutes you get a ton of reinforcements as the surrounding troops rush back to save their stronghold.
  2. Smack Talk: Diffrent Races will finally taunt each other like they did in god old Dark Crusade.

Other addons:

  • Hd Taskbar,ui, fx and new menu effects. - Nice and clean look for everything. Most made by me, but credits in the mod to all who also gave their work.

 

Mods added:

  • Mod.1 = Sync_Kill - Makes all units synch kill more. Makes the battlefield more "Alive".
  • Mod.2 = objective_points_SS - Newest version required.
  • Mod.3 = Sneaky - File required for stealth zones on maps. Also have some important files for PR mod.
  • Mod.4 = Grim - A Mod that makes battle corpses stay for 3 minutes. Stops tanks and others from sinking through the ground right after they die. Makes the game more Grim with more blood and gore effects.

 

All these are voluntary.

  • Mod.5 = NaughtyEldar - 
  • Mod.6 = Rainbow_Orcs -
  • Mod.7 = Sexy_Necron -
  • Mod.8 = SexySisters - 
  • Mod.9 = Witch_Hunters - The real one. Required for SexyWitchHunters mod.
  • Mod.10 = SexyWitchHunters - My addon. You can use Naughty_witchhunter instead if you wish. 
  • Mod.11 = DigitalGuard - In early alpha. Not released yet.
  • Mod.12 = Camo Tau - In early alpha. Not released yet.

Mandatory.

  • Mod.12 = dowai - newest version.
  • Mod.13 = Bugfix - newest Version.

Other Addons:

  • Mod.14 = DawnOnPlanets - My mappack.
  • Mod.15 = DawnOfMusic - My music pack.

Required:

  • Mod.16 = DXP2
  • Mod.17 = W40k
Will add a big Credit list later! Right now this is just for testing purposes!
 

Edited by Norwegian_Loki, 15 January 2018 - 10:11 AM.


#153 Kekoulis

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Posted 14 January 2018 - 08:59 PM

Heck yeah man! Stellar work! The Phoenix Truly Rises! I hope the additions I am working on will be of value to you.


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#154 Unsociallobster

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Posted 15 January 2018 - 01:13 AM

I'am loving the campaign mode. Feels updated and worth a replay now!


Edited by Unsociallobster, 15 January 2018 - 01:14 AM.


#155 gnomodog

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Posted 15 January 2018 - 01:33 AM

mode search and rescue has been redone or left as in the same mod?



#156 Norwegian_Loki

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Posted 15 January 2018 - 09:40 AM

mode search and rescue has been redone or left as in the same mod?

I had to implant it, or there would be some scar error when combined. I will give proper credit to all the mods that have contributed to this, and left all the original readme's in the mod.



#157 Norwegian_Loki

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Posted 22 March 2018 - 12:05 AM

I just added a new file for the grapichs config on the Soulstorm Turbo Mode here. It's on the first post as usual.  :thumbsupcool:



#158 thudo

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Posted 22 March 2018 - 01:57 PM

Using the new EXE.. no CTDs at least and does not require CD/DVD (always welcome!) but will continue using it although not yet noticed anything different BUT will proceed to go with it as I test other projects! :good:


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#159 Industrial_Strength

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Posted 23 March 2018 - 12:50 AM

Using the new EXE.. no CTDs at least and does not require CD/DVD (always welcome!) but will continue using it although not yet noticed anything different BUT will proceed to go with it as I test other projects! :good:

Same here on using the .exe's & on the no CTD. It does seem faster but could be placebo. As I had modified my exe's previously with CFF Explorer for LAA & load order before replacing them with the one's in this thread. Regardless I appreciate it & am glad it's working fine.

Now I just need to consider if I want to mess with music or load screens. Since resources have been provided. Then there's always art (Textures/Models/Etc.) & anything else you can modify without desynchronization to consider... ;)

But I digress. Thanks for the resources!

#160 thudo

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Posted 23 March 2018 - 01:01 AM

Maybe its time to see if DoW1 + UM + 8p FFA + All Hard AIs + Max Settings + 100 setsimrate + this EXE == :lion: :good: :tiger:


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